forked from GMU-CS325/cs325-game-prototypes-phaser
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathindex.html
52 lines (43 loc) · 1.42 KB
/
index.html
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>CS325 Game Prototypes</title>
<style>
body
{
color: #777;
font-family: "Avenir", Verdana, sans-serif;
}
#readme
{
margin-top: 10px;
}
</style>
</head>
<body>
<h1>CS 325 Game Prototypes</h1>
<p>I am making creative and experimental game prototypes! Here is the list of them:
<ol>
<li><a href="Digital Assignment 1">Digital Game 1</a></li>
<li><a href="Digital Assignment 2">Digital Game 2</a></li>
<li><a href="Digital Assignment 3">Digital Game 3</a></li>
<li><a href="Digital Assignment 4">Digital Game 4</a></li>
</ol>
<p>I am working on a big project. Take a look at my progression:
<ol>
<li><a href="Final Game 1 Prototype 1/">Final 1 Prototype 1</a></li>
<li><a href="Final Game 1 Prototype 2/">Final 1 Prototype 2</a></li>
<li><a href="Final Game 2 Prototype 1/">Final 2 Prototype 1</a></li>
<li><a href="Final Game 2 Prototype 2/">Final 2 Prototype 2</a></li>
</ol>
<p>Here are the templates:
<ul>
<li><a href="template-minimal">A minimal template</a></li>
<li><a href="template-minimal-gamestate">A minimal template that uses game states</a></li>
<li><a href="template-tilemap">A minimal template using tile maps</a></li>
<li><a href="template-gamestate-functional">A template with multiple game states (loading screen, main menu)</a></li>
<li><a href="template-gamestate">A template with multiple game states in a different style</a></li>
</ul>
</body>
</html>