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horizonLine.py
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horizonLine.py
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# Author : HYUK KO | [email protected] | github.com/kohyuk91
import maya.cmds as mc
import maya.OpenMaya as om
import maya.OpenMayaUI as omui
def getActive3dViewCam():
active3dView = omui.M3dView.active3dView()
active3dViewCamDagPath = om.MDagPath()
active3dView.getCamera(active3dViewCamDagPath)
active3dViewCamShape = active3dViewCamDagPath.fullPathName()
active3dViewCamTrans = mc.listRelatives(active3dViewCamShape, parent=True, fullPath=True)[0]
return active3dViewCamShape, active3dViewCamTrans
def main():
if mc.objExists("*horizonLine*"):
mc.delete("*horizonLine*") # Delete existing "horizonLine"
return
active3dViewCamShape, active3dViewCamTrans = getActive3dViewCam()
horizonLineTrans = mc.circle(name='horizonLine', radius=2, normal=(0,1,0), sections=32)[0]
horizonLineShape = mc.listRelatives(horizonLineTrans, shapes=True, fullPath=True)[0]
mc.expression(s="""
{0}.sx = {1}.nearClipPlane;
{0}.sy = {1}.nearClipPlane;
{0}.sz = {1}.nearClipPlane;
""".format(horizonLineTrans, active3dViewCamShape), object=horizonLineTrans)
mc.setAttr(horizonLineShape + '.overrideEnabled', 1)
mc.setAttr(horizonLineShape + '.overrideColor', 14)
mc.pointConstraint(active3dViewCamTrans, horizonLineTrans, maintainOffset=False)
mc.select(clear=True)
if __name__ == "__main__":
main()