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You already have the Generation 1 ones but Pokémon added quite a few interesting characters since then.
Disunified fullwidth and halfwidth dingbats and emoji
Proprietary Picture Emoticons (halfwidth and fullwidth)
Precomposed superscript er and re
Sleep symbol zz (halfwidth and fullwidth)
There are also "bag item" symbols which can't be typed in game but are instead used for in game text and the bag.
Nintendo Consoles also include a font containing UI elements and button prompts from the DS to the Switch. Most interestingly the Pictochat logo
Though if it were up to me I think it would be better to have a "button prompt block" similar to Promptfont that includes button prompts for old and new systems alike. Such as the roman numeral numbered buttons on the TurbografX16 or the keypad on the Colecovision.
The text was updated successfully, but these errors were encountered:
https://bulbapedia.bulbagarden.net/wiki/Character_encoding_(Generation_V%E2%80%93present)
You already have the Generation 1 ones but Pokémon added quite a few interesting characters since then.
There are also "bag item" symbols which can't be typed in game but are instead used for in game text and the bag.
Nintendo Consoles also include a font containing UI elements and button prompts from the DS to the Switch. Most interestingly the Pictochat logo
Though if it were up to me I think it would be better to have a "button prompt block" similar to Promptfont that includes button prompts for old and new systems alike. Such as the roman numeral numbered buttons on the TurbografX16 or the keypad on the Colecovision.
The text was updated successfully, but these errors were encountered: