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BTGCTest.cc
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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <cstdlib>
#include <iostream>
#include <random>
#define __BTGC_Malloc__ testMalloc
#define __BTGC_Free__ testFree
int totalObjects = 0;
void* testMalloc(size_t size) {
++totalObjects;
return malloc(size);
}
void testFree(void* ptr) {
--totalObjects;
free(ptr);
}
#include "BTGC.h"
using namespace btgc;
struct Thing {
Ptr<Thing> next;
Thing() : next(this) {} // Initialize non-root Ptr with this.
};
int main() {
BTGC::init();
constexpr int kIterations = 1000000;
constexpr int kReportInterval = 1000;
constexpr int kThingLinks = 10;
constexpr int kTargetRoots = 100;
std::minstd_rand0 generator(time(nullptr));
std::uniform_int_distribution<int> randThing(0, 2 * kTargetRoots - 1);
// Array of Things, each of which is the head of a list of 10 Things.
Array<Ptr<Thing>> things;
for (int i = 0; i < kIterations; ++i) {
Ptr<Thing> t;
for (int j = 0; j < kThingLinks; ++j) {
Ptr<Thing> u = Ptr<Thing>::make();
u->next = t;
t = u;
}
things.add(t);
for (int j = 0; j < 2; ++j) {
int r = randThing(generator);
if (r < things.size()) {
things.del(r);
things[things.size()] = nullptr;
}
}
if (i % kReportInterval == 0) {
int reachables = things.size() * kThingLinks;
std::cout << "Iteration: " << i << "\tReachable objects: " << reachables
<< "\tTotal objects: " << totalObjects << "\tWaste: "
<< ((totalObjects - reachables) * 100.0 / reachables) << "%"
<< std::endl;
}
}
BTGC::finish();
if (totalObjects != 0) {
std::cerr << "Cleanup failed. Leaked: " << totalObjects << std::endl;
return 1;
}
return 0;
}