diff --git a/include/SDL_audio.h b/include/SDL_audio.h index bd8e7ab6fa6d8..9bb03327ec1ea 100644 --- a/include/SDL_audio.h +++ b/include/SDL_audio.h @@ -594,7 +594,7 @@ extern DECLSPEC int SDLCALL SDL_GetDefaultAudioInfo(char **name, * frames_ (with stereo output, two samples--left and right--would make a * single sample frame). This number should be a power of two, and may be * adjusted by the audio driver to a value more suitable for the hardware. - * Good values seem to range between 512 and 8096 inclusive, depending on + * Good values seem to range between 512 and 4096 inclusive, depending on * the application and CPU speed. Smaller values reduce latency, but can * lead to underflow if the application is doing heavy processing and cannot * fill the audio buffer in time. Note that the number of sample frames is