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not sure why but tesgles2 of sdl2compat fails with:
INFO: SDL_GL_RED_SIZE: requested 5, got 8 INFO: SDL_GL_GREEN_SIZE: requested 5, got 8 INFO: SDL_GL_BLUE_SIZE: requested 5, got 8 INFO: SDL_GL_DEPTH_SIZE: requested 16, got 24 INFO: Shader compilation failed: 0:1(2): error: syntax error, unexpected NEW_IDENTIFIER
sdl2compat: ./testsprite2 --renderer opengles2 --info render is ok
SDL3: ./testgles2 is ok
The text was updated successfully, but these errors were encountered:
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not sure why but tesgles2 of sdl2compat fails with:
sdl2compat:
./testsprite2 --renderer opengles2 --info render
is ok
SDL3:
./testgles2 is ok
The text was updated successfully, but these errors were encountered: