Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Counter-Strike Source: distorted audio #176

Open
OlegAckbar opened this issue Jun 26, 2024 · 2 comments
Open

Counter-Strike Source: distorted audio #176

OlegAckbar opened this issue Jun 26, 2024 · 2 comments

Comments

@OlegAckbar
Copy link

src.webm
@OlegAckbar
Copy link
Author

WARNING:EARRAPE
SDL_AUDIODRIVER=alsa fixes the issue
Game is also crashing from Alt+Tab

@icculus
Copy link
Collaborator

icculus commented Jan 7, 2025

SDL_AUDIODRIVER=pulseaudio fixed it here, too. The culprit appears to be PipeWire, but it's not clear to me if this is a bug in sdl2-compat, SDL3, the Steam Runtime, or PipeWire itself...my guess is that it has something to do with CS:Source being a 32-bit process, but I don't have more information than that.

This mostly fixes Half-Life 1's audio, as well (#175), more details over there.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants