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test3.ls
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//
// OK here is where our script starts
//
//music "sunny.m4a";
//music "../Africa.m4a";
idle IDLEWHITE;
//
// Scheduled items start here.
//
define MAC1 {
at 0.0 do COMET on SPOKE1 speed 500;
at 0.15 do COMET on SPOKE3 speed 500;
at 0.30 do COMET on SPOKE5 speed 500;
at 0.45 do COMET on SPOKE7 speed 500;
at 0.0 do COMET on SPOKE2 speed 500 reverse;
at 0.15 do COMET on SPOKE4 speed 500 reverse;
at 0.30 do COMET on SPOKE6 speed 500 reverse;
at 0.45 do COMET on SPOKE8 speed 500 reverse;
};
from 0.5 to 1.5 count 5 do SOUNDPULSE on ALLSTRIPS speed 50;
at 2.0 macro MAC1;
at 3.0 cascade MOVINGBARS on EVENSPOKES delay 0.1 speed 5000;
at 3.0 cascade MOVINGBARS on ODDSPOKES delay 0.1 speed 5000 reverse;
at 5.0 cascade MOVINGBARS on ALLSTRIPS delay 0.1 speed 1000;
at 9.0 cascade SOUNDPULSE on ALLSTRIPS delay 0.25 speed 100;
at 12.0 do OFF on ALLSTRIPS;