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Large app how to
This document is an attempt to describe the first step of a large project structure with flask and some basic modules:
- SQLAlchemy
- WTForms
Please feel free to fix and add you own tips.
[http://flask.pocoo.org/docs/installation/](Flask Installation) I recommend using virtualenv: easy and allows multiple environments on the same machine and doesn't even require you to have super user rights on the machine (as the libs are localy installed).
SQLAlchemy provide an easy and advanced way to serialize your object to different type of relational database. In your virutalenv, install SQLAlchemy from pip:
pip install flask-sqlalchemy
[http://packages.python.org/Flask-SQLAlchemy/](More here about the Flask-SQLAlchemy package)
WTForms provides an easy way to handle user's data submission.
pip install Flask-WTF
[http://packages.python.org/Flask-WTF/](More here about the Flask-WTF package)
Ok, so from now, we should have all the libs ready. Here the folder structures:
/config.py
/run.py
/shell.py
/app.db
/app/__init__.py
/app/constants.py
/app/static/
For every module (or sub app... ) well have this file structure (here for the users
module)
/app/users/__init__.py
/app/users/views.py
/app/users/forms.py
/app/users/constants.py
/app/users/models.py
/app/users/decorators.py
For every module that needs templating (jinja) we store those in the templates folder + module directory.
/app/templates/404.html
/app/templates/base.html
/app/templates/users/login.html
/app/templates/users/register.html
...
You should serve your static files with a dedicated http server, but during the development, we'll let flask serve them. Flask will automagically serve static files from the static/
folder. If you want to use another folder... you can read about that here: http://flask.pocoo.org/docs/api/#application-object
/app/static/js/main.js
/app/static/css/reset.css
/app/static/img/header.png
We'll create 4 modules, an user module (manage user's registration, login, lost password, profile edit and maybe third-party login/registration) an emails module intended to be used by a queuing server, and a posts and comments modules
/run.py
will be used to launch the web server.
from app import app
app.run(debug=True)
/shell.py
will allow you to get a console and enter commands within your flask environment. Maybe not as nice as debugging with pdb, but always usefull (when you will initialize your database).
#!/usr/bin/env python
import os
import readline
from pprint import pprint
from flask import *
from app import *
os.environ['PYTHONINSPECT'] = 'True'
/config.py
will be storing all the module configurations. Here, the database is setup to use SQLite, because it's a very convenient dev env database. Most likely /config.py
won't be a part of your repository and will be different on your test and production servers.
import os
_basedir = os.path.abspath(os.path.dirname(__file__))
DEBUG = False
ADMINS = frozenset(['[email protected]'])
SECRET_KEY = 'SecretKeyForSessionSigning'
SQLALCHEMY_DATABASE_URI = 'sqlite:///' + os.path.join(_basedir, 'app.db')
DATABASE_CONNECT_OPTIONS = {}
THREADS_PER_PAGE = 8
CSRF_ENABLED=True
CSRF_SESSION_KEY="somethingimpossibletoguess"
RECAPTCHA_USE_SSL = False
RECAPTCHA_PUBLIC_KEY = 'blahblahblahblahblahblahblahblahblah'
RECAPTCHA_PRIVATE_KEY = 'blahblahblahblahblahblahprivate'
RECAPTCHA_OPTIONS = {'theme': 'white'}
-
_basedir
is a trick for you to get the folder where the script runs -
DEBUG
indicates that it is a dev environment, you'll get the very helpful error page from flask when an error occur. -
SECRET_KEY
will be use to sign the cookies. Change it and all your users will have to login again. -
ADMINS
will be used if you need to email informations to the site administrators. -
SQLALCHEMY_DATABASE_URI
andDATABASE_CONNECT_OPTIONS
are SQLAlchemy connection options (hard to guess ) -
THREAD_PAGE
my understanding was 2/core... might be wrong :) -
CSRF_ENABLED
andCSRF_SESSION_KEY
are protecting against form post fraud -
RECAPTCHA_*
WTForms comes with aRecaptchaField
ready to use... just need to go to recaptcha website and get your public and private key.
We'll start with the users modules. In order, we'll define the models, the constants linked to this model, the form and finally the first view and its template.
The /app/users/models.py
:
from app import db
from app.users import constants as USER
class User(db.Model):
__tablename__ = 'users_user'
id = db.Column(db.Integer, primary_key=True)
name = db.Column(db.String(50), unique=True)
email = db.Column(db.String(120), unique=True)
password = db.Column(db.String(20))
role = db.Column(db.SmallInteger, default=USER.USER)
status = db.Column(db.SmallInteger, default=USER.NEW)
def __init__(self, name=None, email=None, password=None):
self.name = name
self.email = email
self.password = password
def getStatus(self):
return USER.STATUS[self.status]
def getRole(self):
return USER.ROLE[self.role]
def __repr__(self):
return '<User %r>' % (self.name)
and its constants in the /app/users/constants.py
file:
# User role
ADMIN = 0
STAFF = 1
USER = 2
ROLE = {
ADMIN: 'admin',
STAFF: 'staff',
USER: 'user',
}
# user status
INACTIVE = 0
NEW = 1
ACTIVE = 2
STATUS = {
INACTIVE: 'inactive',
NEW: 'new',
ACTIVE: 'active',
}
First about the constants file, I like to have my constants in their own file and inside my module for 2 main reasons. Your constants will probably be used in your models, forms and views. The second reason is that it's a better organization for you to find them. Also, importing your constants as the module in uppercase indicate the constant type and the module name (like USER
for users.constants
) will avoid you name conflicts.
Now that we've done our object model, time to build the form that goes with it. We'll start with a registration and login form. The registration form will request the user's name, email and password. We'll use validators to ensure the user submitted correct values. Finally, a Recaptcha field (provided by flask) will avoid machine registration. Just in case you plan on having Term of Service, I added a BooleanField called accept_tos. Since this field is required, the user will have to check the checkbox generated by this field on the box. The login form will have only email and password with the same validators. Here's the /app/users/forms.py
file:
from flask.ext.wtf import Form, TextField, PasswordField, BooleanField, RecaptchaField
from flask.ext.wtf import Required, Email, EqualTo
class LoginForm(Form):
email = TextField('Email address', [Required(), Email()])
password = PasswordField('Password', [Required()])
class RegisterForm(Form):
name = TextField('NickName', [Required()])
email = TextField('Email address', [Required(), Email()])
password = PasswordField('Password', [Required()])
confirm = PasswordField('Repeat Password', [
Required(),
EqualTo('confirm', message='Passwords must match')
])
accept_tos = BooleanField('I accept the TOS', [Required()])
recaptcha = RecaptchaField()
The first parameters for the field is the label we'll want to display for the field. For example the name field will be labelled as NickName on the form. For the password fields, another useful validator got used here, EqualTo, it compares the data contained in the current field with the data of the other specified field.
Form more details of what can be done with WTForms check [http://wtforms.simplecodes.com/docs/dev/]
The view is where we'll declare our Blueprint. Using url_prefix will prefix every url you set using route. A nice feature from Flask-WTF is the form.validate_on_submit
method: it check that the current request is a POST and that the form validates. Once the user is logged in we want to redirect the user to his profile (/users/me/
). To prevent unauthenticated users to access this page, we'll create a decorator to protect it (/app/users/decorators.py
):
from functools import wraps
from flask import g, flash, redirect, url_for, request
def requires_login(f):
@wraps(f)
def decorated_function(*args, **kwargs):
if g.user is None:
flash(u'You need to be signed in for this page.')
return redirect(url_for('users.login', next=request.path))
return f(*args, **kwargs)
return decorated_function
This decorator is checking that g.user has a value assigned to it, otherwise it means that the user isn't authenticated, we then add a message to be displayed to the user on the next page and redirect him to the login view. You probably wonder how g.user
gets defined, it's in the user's views.py
, through the before_request
. You'll realize later that if you pull a lot of information from your user's profile (historical data, friends, messages, activities...) this might become a bottle neck and caching user through their id might be a good solution (as long as you centralize your object modifications and clear this cache on every update). Following are the views definition in /app/users/views.py
:
from flask import Blueprint, request, render_template, flash, g, session, redirect, url_for
from werkzeug import check_password_hash, generate_password_hash
from app import db
from app.users.forms import RegisterForm, LoginForm
from app.users.models import User
from app.users.decorators import requires_login
mod = Blueprint('users', __name__, url_prefix='/users')
@mod.route('/me/')
@requires_login
def home():
return render_template("users/profile.html", user=g.user)
@mod.before_request
def before_request():
"""
pull user's profile from the database before every request are treated
"""
g.user = None
if 'user_id' in session:
g.user = User.query.get(session['user_id']);
@mod.route('/login/', methods=['GET', 'POST'])
def login():
"""
Login form
"""
form = LoginForm(request.form)
# make sure data are valid, but doesn't validate password is right
if form.validate_on_submit():
user = User.query.filter_by(email=form.email.data).first()
# we use werzeug to validate user's password
if user and check_password_hash(user.password, form.password.data):
# the session can't be modified as it's signed,
# it's a safe place to store the user id
session['user_id'] = user.id
flash('Welcome %s' % user.name)
return redirect(url_for('user.home'))
flash('Wrong email or password', 'error-message')
return render_template("users/login.html", form=form)
@mod.route('/register/', methods=['GET', 'POST'])
def register():
"""
Registration Form
"""
form = RegisterForm(request.form)
if form.validate_on_submit():
# create an user instance not yet stored in the database
user = User(form.name.data, form.email.data, \
generate_password_hash(form.password.data))
# Insert the record in our database and commit it
db.session.add(user)
db.session.commit()
# Log the user in, as he now has an id
session['user_id'] = user.id
# flash will display a message to the user
flash('Thanks for registering')
# redirect user to the 'home' method of the user module.
return redirect(url_for('user.home'))
return render_template("users/register.html", form=form)
Jinja is integrated within Flask. One of the great feature of Jinja is the inheritance and the logic available (conditional structure, loop, context modification...). We'll create a /app/templates/base.html
template from which we'll inherit from on each of our template. You can even have more than 1 inheritance (like having your template inheriting from twocolumn.html
template which itself inherits from main.html
). The base template is also a good place to display flash messages (get_flashed_messages
), so every template will now display messages when needed.
<html>
<head>
<title>{% block title %}My Site{% endblock %}</title>
{% block css %}
<link rel="stylesheet" href="/static/css/reset-min.css" />
<link rel="stylesheet" href="/static/css/main.css" />
{% endblock %}
{% block script %}
<script src="src="/static/js/main.js" type="text/javascript"></script>
{% endblock %}
</head>
<body>
<div id="header>{% block header %}{% endblock %}</div>
<div id="messages-wrap">
<div id="messages">
{% for category, msg in get_flashed_messages(with_categories=true) %}
<p class="message flash-{{ category }}">{{ msg }}</p>
{% endfor %}
</div>
</div>
<div id="content">{% block content %}{% endblock%}</div>
<div id="footer">{% block footer %}{% endblock%}</div>
</body>
</html>
Now we won't have to redefine our html structure anymore, and any modification done on base.py
will be visible on all your child templates. Here is the /app/templates/users/register.html
template (It's a good habit to use the view name for the template file name).
{% extends "base.html" %}
{% block content %}
{% from "forms/macros.html" import render_field %}
<form method="POST" action="." class="form">
{{ form.csrf }}
{{ render_field(form.name, class="input text") }}
{{ render_field(form.email, class="input text") }}
{{ render_field(form.password, class="input text") }}
{{ render_field(form.confirm, class="input text") }}
{{ render_field(form.accept_tos, class="input checkbox") }}
<label>ReCaptcha</label>
{{ form.recaptcha }}
<input type="submit" value="Register" class="button green">
</form>
<a href="{{ url_for('users.login') }}">Login</a>
{% endblock %}
and here is the /app/templates/users/login.html
template:
{% extends "base.html" %}
{% block content %}
{% from "forms/macros.html" import render_field %}
<form method="POST" action="." class="form">
{{ form.csrf }}
{{ render_field(form.email, class="input text") }}
{{ render_field(form.password, class="input text") }}
<input type="submit" value="Login" class="button green">
</form>
<a href="{{ url_for('users.register') }}">Register</a>
{% endblock %}
Those templates will use a macro to automate the construction of html fields. This macro will be stored in /app/templates/forms/macros.html
(since this macro will be called in different modules, we'll store it in a separated file).
{% macro render_field(field) %}
<div class="form_field">
{{ field.label(class="label") }}
{% if field.errors %}
{% set css_class = 'has_error ' + kwargs.pop('class', '') %}
{{ field(class=css_class, **kwargs) }}
<ul class="errors">{% for error in field.errors %}<li>{{ error|e }}</li>{% endfor %}</ul>
{% else %}
{{ field(**kwargs) }}
{% endif %}
</div>
{% endmacro %}
Here is the /app/__init__.py
:
from flask import Flask, render_template
from flask.ext.sqlalchemy import SQLAlchemy
app = Flask(__name__)
app.config.from_object('config')
db = SQLAlchemy(app)
@app.errorhandler(404)
def not_found(error):
return render_template('404.html'), 404
from app.users.views import mod as usersModule
app.register_blueprint(usersModule)
# Later on you'll import the other blueprints the same way:
#from app.comments.views import mod as commentsModule
#from app.posts.views import mod as postsModule
#app.register_blueprint(commentsModule)
#app.register_blueprint(postsModule)
Let's activate your virtualenv and initialize your database:
user@Machine:~/Projects/dev$ . env/bin/activate
(env)user@Machine:~/Projects/dev$ python shell.py
>>> from app import db
>>> db.create_all()
>>> exit()
now you can go in your root and run python run.py
... this should give you something like this:
(env)user@Machine:~/Projects/dev$ python run.py
* Running on http://127.0.0.1:5000/
* Restarting with reloader
Open your web-browser at [http://127.0.0.1:5000/users/me/], you should be redirected to the login page and see a link to the register page.