From 7c5da2ea9ef0d5b98ea38b0e4da0358179192a82 Mon Sep 17 00:00:00 2001 From: Peter Ledbrook Date: Tue, 8 Jun 2021 09:41:30 +0100 Subject: [PATCH] Add beta 4.1 release notes --- ReleaseNotes/release-notes-1.0-beta-4.1.md | 35 ++++++++++++++++++++++ 1 file changed, 35 insertions(+) create mode 100644 ReleaseNotes/release-notes-1.0-beta-4.1.md diff --git a/ReleaseNotes/release-notes-1.0-beta-4.1.md b/ReleaseNotes/release-notes-1.0-beta-4.1.md new file mode 100644 index 000000000..4f6945be9 --- /dev/null +++ b/ReleaseNotes/release-notes-1.0-beta-4.1.md @@ -0,0 +1,35 @@ +This is a small patch release for 1.0 beta 4 to fix some issues. You can find the 1.0 beta 4 release notes [here](https://github.com/long-war-2/lwotc/releases/tag/v1.0-beta-4). + +**[Download the full release and beta 4 -> 4.1 patch from here](https://www.nexusmods.com/xcom2/mods/757?tab=files)** + +When installing the full release, delete any existing LWOTC installation first, including the X2WOTCCommunityHighlander directory that's alongside it. + +To install the patch, simply unpack it into the *steamapps/common/XCOM 2/XCom2-WarOfTheChosen/XComGame/Mods* directory, overwriting all existing files. + +## 1.0 beta 4.1 changes (from beta 4) + +This is mostly a bug fix release - changes listed below. + +### New Features + + * Gatecrasher now guarantees an officer corpse on top of the one you can get from the officer in the mission + - This should help newcomers that would otherwise get stuck on lasers because they didn't realise the importance of the corpse and blew the unit up on Gatecrasher + * The Render Officer Corpse research option is now only available once you have finished the autopsy for it; this ensures that players don't accidentally render the corpse before the autopsy, which would otherwise block mag weapon research + * You can now view the details of locked abilities in the promotion screen + +### Bug fixes + + * Soldiers that are left on Ambush missions bleeding out will now die rather than reappearing on the Avenger in the soldier roster + * Ambush missions in the wilderness will no longer have blank areas on the map (hopefully) + * Coilgun's bonus shred no longer applies to secondaries or other non-primary weapons + * One For All now gets the correct ablative bonus for tier-2 and tier-3 shields + * Overcharge no longer stacks with itself or permanently increases the Templar's Aim + * The Ballistic Shields mod should now work with LWOTC (mainly fixes issues with soldier classes that depend on the mod) + * Skirmishers will no longer get a blank tier-4 XCOM-row ability + * Sharpshooter's holotargeter visual effects now work + * Pistol abilities will no longer apply to secondary weapons if a soldier does not have a pistol equipped + - The abilities will simply not show in the soldier's ability bar if no pistol or sidearm is equipped + * The first tutorial box on Gatecrasher should no longer show errors on non-English installations; it will currently show the English text until translations are provided + * The Russian LWOTC second wave options will now appear correctly (they were garbled before) + +We hope you enjoy the mod, and good luck commanders!