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nlmr1cyc.ajs.txt
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Tweaks to kCC and shaders
# Please enter the commit message for your changes. Lines starting
# with '#' will be ignored, and an empty message aborts the commit.
# On branch master
# Your branch is up-to-date with 'origin/master'.
#
# Changes to be committed:
# modified: .vs/SoulsLike/v15/Browse.VC.db
# modified: .vs/SoulsLike/v15/Server/sqlite3/storage.ide
# modified: Assets/Animator/BasicArms.controller
# new file: Assets/Materials/68310538-vector-monochrome-seamless-pattern-black-white-chaotic-spots-abstract-endless-texture-of-animal-skin.jpg
# new file: Assets/Materials/68310538-vector-monochrome-seamless-pattern-black-white-chaotic-spots-abstract-endless-texture-of-animal-skin.jpg.meta
# new file: Assets/Materials/Emitting 1.mat
# new file: Assets/Materials/Emitting 1.mat.meta
# new file: Assets/Materials/Emitting 2.mat
# new file: Assets/Materials/Emitting 2.mat.meta
# new file: Assets/Materials/Emitting.mat
# new file: Assets/Materials/Emitting.mat.meta
# new file: Assets/Materials/distortion.png
# new file: Assets/Materials/distortion.png.meta
# new file: Assets/Materials/u2uEOoE.png
# new file: Assets/Materials/u2uEOoE.png.meta
# new file: Assets/Materials/wj1aLsS.png
# new file: Assets/Materials/wj1aLsS.png.meta
# modified: Assets/Scene/learning.unity
# modified: Assets/Script/BestKinematicCharacterController.cs
# new file: Assets/Shader/MovingTransparency.shader
# new file: Assets/Shader/MovingTransparency.shader.meta
# new file: Assets/Shader/TransparentColor.shader
# new file: Assets/Shader/TransparentColor.shader.meta
#