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Support for Xamarin/iOS #99

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alcarvalho opened this issue Apr 27, 2018 · 2 comments
Open

Support for Xamarin/iOS #99

alcarvalho opened this issue Apr 27, 2018 · 2 comments

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@alcarvalho
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It seems that iOS support on Xamarin was mentioned in #16 but I couldn't find any further mentions to it. Are there any plans to do it? Would it be hard?

@luca-piccioni
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Personally I'm not planning to support iOS with Xamarin for the simple reason I don't have any MacOS/Xcode/iOS. Indeed I can't validate any implementation on it.

Would it be hard? I don't think so, it would be sufficient to create a DeviceContext implementation that support AGL (or any UI backbone) that offers the GL context creation, and compatible function pointer loader. After that, GL interface is still valid and usable.

@alcarvalho
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Thank you, @luca-piccioni! I'll try to contribute this to the project if you think it's a good idea.
I'm just starting with Xamarin and .NET platforms in general, so this might be a stupid question: why then I can't even use the platform agnostic NuGet in my iOS part of a Xamarin shared project?

I was hoping I could at least leverage the multi-platform portion of it like you described.

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