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[Feature] "The Avenger" support #440
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Yeah, that has been something on my radar in terms of supporting the Remaster. |
Excellent! Keep going. And it's awesome the port can use highres assets from the Nightdive port. Only the cutscenes are missing, but I'm sure you'll find a way to support those as well, eventually. |
Eventually HD Briefing, PDA, and cutscenes will be supported. I just moved them to low priority for now to focus on the editor and Outlaws support. |
Good. Outlaws support is still a thing, especially since a remaster for that one seems rather unlikely to happen. Before I forget: I created a mission briefing for the new map. I dunno if it's of any use for you since it would have to be bundled with extras.gob (which is most likely not freeware), but might still be a nice thing to have. |
Hi I tried loading the bonus level (extras.gob) from the Nightdive remaster and failed I have made a "new" Fix now with your Mission Briefing. My solution was to rename the four affected gob entries to "SECBASE" in WDFuse. Maybe TFE could do that internally? But after endless Run/Quit Game/Edit Files/UnExtract/Extract/Modifying Files, i have Created a Working Fix for show up the Mission Briefing. https://github.com/user-attachments/files/16710564/The_Avenger_Final_Fix.zip Btw. for Create/Extract GOB, LFD and more Files : https://www.massassi.net/programs/gob/conman_09a.zip Can you please add Support Multiple Mod Load in-Game for upcomming Version/s? Cheers! |
I tried loading the bonus level (extras.gob) from the Nightdive remaster and failed - at first. Internally, the level is labeled "AVENGER", which doesn't fit with any of the predefined campaign map names.
My solution was to rename the four affected gob entries to "SECBASE" in WDFuse. Maybe TFE could do that internally?
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