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[Bug] Weapon Supercharge ammo font swaps from HD to Low Res #442
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@DatMaxNub TFE probably can't find the HD font asset. Did you verify this works in the Remaster? |
@luciusDXL just type LARANDY and the ammo font changes to the original blocky one. |
Yes I verified that works correctly in the Remaster. The HD font shows up fine when not supercharged |
Ok, good to know, thanks. |
This is probably related to this:
This notice has been there since the introduction of enhanced.gob support. easy enough fix for this bug: index ab2b4bfa..91228cad 100644
--- a/TheForceEngine/TFE_DarkForces/hud.cpp
+++ b/TheForceEngine/TFE_DarkForces/hud.cpp
@@ -98,7 +98,7 @@ namespace TFE_DarkForces
"ArmNum.fnt",
"HelNum.fnt",
"AmoNum2.fnt",
- "SuperWep2.fnt",
+ "SuperWp2.fnt",
"ArmNum2.fnt",
"HelNum2.fnt",
};
|
Really, just a typo on my part huh... :( - Oh I see how it happened, other assets just added the '2' afterward but SuperWep was already 8 characters. I can see why I made that mistake then. Ok - I added a fix in for the next release, thanks for spotting it @mlauss2. @DatMaxNub this will be fixed in the next release, I will close this bug once the release happens. |
Hi This can Temp. Fixed. LuciusDXL did make a small Mistake, TFE Search the SuperWep2.fnt instead of SUPERWP2.FNT. Btw. +2K Res. Users dosn't realy see the Diff. Cheers! |
Version: 1.10
Game: Dark Forces
Issue: With the HD Hud Enhancement on from the Remaster, grabbing a Supercharge switches the ammo counter font to the low res version. This doesn't happen on the Remaster.
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