Tight 2D packing of images into a sprite with a corresponding CSS.
This plugin requires Grunt ~0.4.1
If you haven't used Grunt before, be sure to check out the Getting Started guide, as it explains how to create a Gruntfile as well as install and use Grunt plugins. Once you're familiar with that process, you may install this plugin with this command:
npm install grunt-tight-sprite --save-dev
Once the plugin has been installed, it may be enabled inside your Gruntfile with this line of JavaScript:
grunt.loadNpmTasks('grunt-tight-sprite');
In your project's Gruntfile, add a section named tight_sprite
to the data object passed into grunt.initConfig()
.
grunt.initConfig({
tight_sprite: {
// describe my sprite #1
my_sprite1: {
options: {
classPrefix: "",
silent: true
},
cwd: "tests/icons",
src: ["*/**/*.{png,jpg,jpeg,gif}"],
dest: "tests/icons/sprite1.png"
}
}
})
Following options are supported and documented in excrusiating details with examples:
- options.absolute --
indicates to use an absolute path of a generated sprite image in CSS. Default:
false
. - options.background -- specifies a color to be used as a background. Default: transparent.
- options.classPrefix --
prefix for generated CSS class names. Default:
'sprite_'
. - options.cssDest --
file name for a generated CSS file. Default: the same as
dest
, but with'.css'
extension. - options.includeExt --
include image file's extension in a generated CSS class name. Default:
false
. - options.jpeg --
object, when specified it generates JPEG, or PNG when
null
. Default:null
(PNG). - options.includePath --
include image file's path in a generated CSS class name. Default:
true
. - options.silent --
suppress all informational output to console. Default:
false
. - options.template -- string template to generate individual entries corresponding to original source images in a sprite's CSS file.
- options.templateFile -- alternative way to specify a template as an external file. Default: none.
In lieu of a formal styleguide, take care to maintain the existing coding style. Add unit tests for any new or changed functionality. Lint and test your code using Grunt.
0.1.5 -- removed some accidental garbage.
0.1.4 -- accurate work with layouting 0 and 1 rectangle.
0.1.3 -- a bug fix.
0.1.2 -- added support for skipping path from CSS class names.
0.1.1 -- added support for file extensions.
0.1.0 -- the initial release.