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Releases: manups4e/ScaleformUI

General Bug-fixing

07 Apr 19:29
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  • Lua UIMenu: fixed old method for newest check in Draw function (~0.10 ms less in execution time)
  • Lua UIMenuItem: fix update description
  • Lua UIMenu Fix InstructionalButtons crash on close (this should fix the attempt to call a boolean value (method 'Enabled') error)
  • C# UIMenu: hide weapon wheel on menu opened
  • C#: added charimg in pause menu example
  • Lua example don't hide ped mugshot in pause menu
  • Lua example: fix detailsWindow wheel colors

Lua developers Enjoy!! 🥳🎉🍾🥂

07 Apr 10:32
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The Pause Menu API is finally available in Lua exactly like in C#!

Fixes since last release:

  • C#: renamed PauseMenu buttons in InstructionalButtons
  • Lua: UIMenu fixed InstructionalButtons
  • Lua: Notifications added ShowSubtitle and fixed Ped Headshot not removing from memory
  • Lua: InstrunctionalButtons fixed wrong call and fixed Padcheck when is not -1

The Zips are now separated for the scaleforms to be streamed in a different resource.. this is to ensure that when you restart your script the scaleforms won't be restarted with it. This will prevent the scaleforms to go 🍌🍌🍌

Lua and C# Menu APIs are now even

05 Apr 13:09
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Added all the missin features from C# to Lua for the base menu and added both Marker and Notifications APIs

Fixes and Features

05 Apr 09:12
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Since the last release, Lua work has been paused for some time as @PhilippRedel needs some time to heal.. a new release will be given shortly!
Changes since last release:

  • Change the ListItem only when the current menu is visible (Lua / C#)
  • You can now change item colors on the fly (Lua)
  • UIMenu fixed color changing and removed old item update system (Lua)
  • PauseMenu: Added new KeymapItem and fixed dynamic Keymapping changing (C#)
  • UIMenuItem: don't force white/black on custom text colors (Lua / C#)
  • fix UIMenuItem activated event (Lua)
  • UIMenu: Fix for jumpable separators (Lua / C#)
  • fix for WarningScreen and InstructionalButtons control checking (C#)
  • DynamicListItem now working with example (C#)
  • Fix async callback for DynamicListItem (C#)
  • Enabled choice for max items for each menu (C#)
  • Fixed separator item missing endscaleform native (C#)
  • Added DescriptionHash to add descriptions by labels hashes (C#)
  • Check if the ParentMenu is Visible before changing values (C#)
  • Enabled LeftBadge for all functional items (C#)

Note that all the fixes and features available only for C# will be ported to Lua very soon!!

Lua users here we are!

13 Feb 18:40
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The biggest of the new features is that we finally have a Lua version of the API.
Feel free to try it and follow the instruction in the fxmanifest 😁

Additions:

  • Added new separator item (ignorable or not)
  • Added option to make custom color panels (hair, makeup, custom)
  • Added a Vehicle colors picker as side panel for all those 160 vehicles colors!
  • Added ability to change panels title while drawing
  • Added emoji examples in description (usable everywhere.. titles..items..descriptions)
  • Fixed blips/Inputs icons offsets in description texts
  • Added PauseMenu support for crewImgs (u can use it as server logo)

Big News and new Features!

04 Feb 21:11
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First of all the biggest news! From next release and going forward i'll include a Lua version of the menu in the releases allowing Lua scripters to make their own ScaleformUI menus!
A huge praise and a personal thank you to @PhilippRedel that helped me into fixing and mantaining the Lua api, his work is remarkable and highly impressive!
Stay tuned for the Lua api, it will be ready in next days!

Changes in this version:

  • Lua API almost finished (80%)
  • Added a Statistic Window where you can add your own texture or a doughnut chart
  • Added a side panel binded to items (each item has its own side panel)
  • New way to load textures dynamically (you can use dui textures too)
  • Added a new parameter to show an alternative title format for the menu.
  • Scaleform now draws differently, instead of moving the scaleform via script, now the menu shifts inside the scaleform itself.

New scrolling animations and icons support

30 Jan 10:46
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  • fixed enabling/disabling items with menu open
  • new Scrolling animation in overflow
  • support for blips and icons in description
    image
8mb.video-12J-TqEgO9Zz.online-video-cutter.com.mp4

Latest Release

18 Jan 13:08
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  • Fix and completion for Enabling/Disabling items
  • Added new blinking icon to descriptions.
FiveM.-.The.Last.Galaxy.Server.in.fase.di.scrittura.2022-01-18.13-17-19.mp4

New restyle

17 Jan 15:09
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Switched panels and description positions like in stock GTA menus.
Added StatsItem events and fixed forced strings for PercentagePanel

image

Fix for Items creation race

10 Jan 18:38
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1.1.3

UIMenu: fix if there's an async method to build the items inside the …