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In short, the current zoom implementation has no controls to zoom‑in to 100%, that is to reach pixel parity between image and display device pixels, where each image pixel matches a display pixel.
There are three natural options to solve this issue:
Make zoom level 1 zoom‑in to 100%
Make zoom level 3 zoom‑in to 100%
Add a 100% zoom‑in button
Mind different projections! However, supporting the linear projection only while not limiting this functionality to linear projection images only should be good enough for now.
The text was updated successfully, but these errors were encountered:
This is a followup to https://forum.mapillary.com/t/useless-and-confusing-zoom/7670/5
In short, the current zoom implementation has no controls to zoom‑in to 100%, that is to reach pixel parity between image and display device pixels, where each image pixel matches a display pixel.
There are three natural options to solve this issue:
Mind different projections! However, supporting the linear projection only while not limiting this functionality to linear projection images only should be good enough for now.
The text was updated successfully, but these errors were encountered: