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The visualization in BDV and Blender are mirror. What's left in BDV is right in Blender. This difference has the potential to very much confuse our users. Lets fix it.
One simple solution could be to somehow set a mirror transformation for the "Empty" scene object in Blender that is used as parent object of all the spheres. This will effectively mirror the embryo
The text was updated successfully, but these errors were encountered:
The visualization in BDV and Blender are mirror. What's left in BDV is right in Blender. This difference has the potential to very much confuse our users. Lets fix it.
One simple solution could be to somehow set a mirror transformation for the "Empty" scene object in Blender that is used as parent object of all the spheres. This will effectively mirror the embryo
The text was updated successfully, but these errors were encountered: