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I am unsure if it is covered already in the discussion or the documentation, but I wanted to know if there is a way to convert a m3gnet model to be compatible with MatGL and the newer implementations.
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Hi,
I am unsure if it is covered already in the discussion or the documentation, but I wanted to know if there is a way to convert a m3gnet model to be compatible with MatGL and the newer implementations.
Would appreciate any help I can get on this.
Thanks,
Rushik
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