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Subtle difference between Worldgroup and mbbsemu line wrapping - in this case, in the way specific inventory is line wrapped
To Reproduce
Steps to reproduce the behavior:
Create a character and enter the game
Go south to the armor store and buy pants, equip pants, buy gloves, equip gloves
Go north twice to the weapon shop and buy club, wear club
Go south twice, back to the armor shop, and buy boots, buy helm, buy vest
Press i to view your inventory
Note: I am using Megamud with Options -> Display -> Rows and Columns set to 50 and 80, respectively. I don't suspect this window size specifically is the problem, but a more general problem with wrapping.
Expected behavior
mbbsemu renders an (inappropriate) extra blank line between the two inventory lines; WG shows only the two inventory lines as expected.
Screenshots
Worldgroup above, mbbsemu below
Software Information:
OS: mbbsemu docker
Telnet Client Megamud
The text was updated successfully, but these errors were encountered:
Module Information
Describe the bug
Subtle difference between Worldgroup and mbbsemu line wrapping - in this case, in the way specific inventory is line wrapped
To Reproduce
Steps to reproduce the behavior:
buy pants
,equip pants
,buy gloves
,equip gloves
buy club
,wear club
buy boots
,buy helm
,buy vest
i
to view your inventoryNote: I am using Megamud with Options -> Display -> Rows and Columns set to 50 and 80, respectively. I don't suspect this window size specifically is the problem, but a more general problem with wrapping.
Expected behavior
mbbsemu renders an (inappropriate) extra blank line between the two inventory lines; WG shows only the two inventory lines as expected.
Screenshots
Worldgroup above, mbbsemu below
Software Information:
The text was updated successfully, but these errors were encountered: