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Documentation #48

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MatthewGitter opened this issue Jan 14, 2017 · 2 comments
Open

Documentation #48

MatthewGitter opened this issue Jan 14, 2017 · 2 comments

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@MatthewGitter
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Could you add some user documentation to the wiki? I built Mundus from the Git repo, downloaded the MundusDemo project from the other Github project, but all I could figure out how to do was move the camera XYZ with the QWEASD keys. I installed (and tested) fbx-conv and pointed to it in Mundus settings, but still all OBJ imports failed, advising to pick the right file and set the right fbx-conv. Clicking Add Component didn't seem to add a component, etc. How to exercise these features (and whatever else, like procedural terrain generation, etc)?

@jfelrod1960
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Look at this issue ... it may help a little. #46

@mbrlabs
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mbrlabs commented Jan 15, 2017

Hello. I'm currently working on other projects, so i'm afraid this won't happen any time soon.

Ragarding your fbx-conv problem: it sounds like you did not save the settings after setting the fbx-conv binary. Try setting it, then save, then restart the editor and check if the fbx-conv is still set in the settings dialog. If that's the case, importing should work. Otherwise you found a bug ;)

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