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[Shading] Strange normal at UV seams #484

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roeas opened this issue Mar 1, 2024 · 2 comments
Open

[Shading] Strange normal at UV seams #484

roeas opened this issue Mar 1, 2024 · 2 comments

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@roeas
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roeas commented Mar 1, 2024

Modole

https://github.com/CatDogEngine/TestAssets/blob/main/PBR/zbrush_for_concept_-_mech_design_d.ver.zip

Sketchfab

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image

CatDog

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image

Without Normal Map

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Blender

image

@roeas roeas changed the title [Shading] Strange normal of UV seams [Shading] Strange normal at UV seams Mar 1, 2024
@T-rvw
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T-rvw commented Mar 1, 2024

In source gltf file, it has 5 meshes with same materials but merged in assimp process. Maybe the root cause.
Can you give a link to skectfab model so that I can download a .fbx format file to go to use FbxProducer to test ?

@roeas
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roeas commented Mar 1, 2024

In source gltf file, it has 5 meshes with same materials but merged in assimp process. Maybe the root cause. Can you give a link to skectfab model so that I can download a .fbx format file to go to use FbxProducer to test ?

https://sketchfab.com/3d-models/zbrush-for-concept-mech-design-dver-a421f87ebeb94b6684c28769b028dd4a

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