Releases: metal-crow/Dark-Souls-1-Overhaul
Alpha1
Alpha release! Should be ready for testing and such
3858efa
fix summon anywhere, correct backstab equipment backstab changes, and have correct connection defaults
eeacc6e
cross mod compatibility and crash fixes
c3216b8
Bugfix for crash reporter, and minor fixes+cleanups
b98075f
Added crash reporter
d28a557
identify compatability with watchdog
Test AntiAntiCheat
Alpha release for testing the anti cheat
PtDE QOL Build with MultiPhantom
Same as the Quality of Life Preview Build for Prepare to Die Edition, but with multi phantom enabled. This allows for a total of 9 phantoms (red only) to be summoned.
Quality of Life Preview Build for Prepare to Die Edition
TL;DR
Overview
Dark Souls™: Remastered was released and Prepare to Die Edition can no longer be purchased on Steam, so we (the Dark Souls Overhaul team) have ceased development on the PtDE version of the mod and will be porting our work to the Remaster instead. This release is the last stable test build of the Overhaul mod for Prepare to Die Edition.
This build, referred to internally as the Quality of Life Preview build, contains only QoL changes such as bug fixes, anti-cheat, and many new configurable game settings. Although the Overhaul project is PvP-centric, the mod is still in the development stage, and many of the implemented multiplayer changes are unfinished and/or not thoroughly tested. For this reason, we have disabled all modifications that might affect multiplayer compatibility with the vanilla game (such as increased multiplayer phantom limit, the Bloodbourne rally system, moving while casting spells, etc).
Unfortunately, full documentation for console commands and configuration options hasn't been completed yet, but will be done at some point in the future.
Installation
To install the mod, simply copy d3d9.dll
, DS_Overhaul.dll
, and d3d9_mod.ini
into the Dark Souls game directory (DATA
). To check for available updates, use the overhaul_update
console command.
Features
BUG FIXES & QOL FEATURES
- Automatic bonfire input fix (FPSFix+)
- Lava brightness toggle (via startup config, hotkey, or console command)
- Fix for ladder glitch when framerate is unlocked (EXPERIMENTAL)
- "Unlimited" save slots
- Gesture cancelling
- Option to use left thumbstick (L3) for jumping
- Option to enable omni-directional rolling like Dark Souls 2 & 3 (EXPERIMENTAL - Mostly functional). Note: To avoid disrupting the PvP meta, omni-rolls are automatically disabled whenever a PvP phantom is present.
- Option to disable item auto-equip
- Multiple simultaneous item consumption & covenant tributes
- Weapon durability HUD meters (like Dark Souls 2 & Dark Souls 3)
- Increased memory limit (for mods that add new game assets)
ANTI-CHEAT
- NpcGuard: Stops invading hackers from killing NPCs in host world
- BossGuard: Stops invading hackers from killing bosses in host world
- BinocsTriggerBlock: Protects from hacked weapon effects that forcibly toggle binoculars when hit
- DragonTriggerBlock: Protects from hacked weapon effects that apply dragon head/torso to the victim when hit
- AntiTeleBackstab: Protection from teleporting backstabs
CONFIGURABLE GAME SETTINGS
- Ability to customize the locations of the following game files:
- Save files (
DRAKS0005.sl2
) - Game archives (
dvdbnd*.bdt
&dvdbnd*.bhd5
) - Game config file (
DarkSouls.ini
)
- Save files (
- Option to fully disable mouse input
- Option to disable the "Framerate too low for online play" disconnection
- Toggleable (ugly) HUD elements from the debug build:
- Bar compass (Skyrim-styled)
- Radial compass
- Elevation meter
- Network graph
OVERLAY & PLUGIN SUPPORT
- Support for
d3d9.dll
wrapper chaining (like PvP Watchdog). Tested and confirmed to work with the following: - Toggleable info bar (like PvP Watchdog) with the following (optional) elements:
- Multiplayer node count
- Date/Time
- FPS counter
- Global frame count
- Title message
- Toggleable text feed for printing temporary messages
- In-game CLI/console (like Source games) with the following features:
- Command history
- Command usage info via the
help
command (similar to Linux man pages, but much more basic) - Piping output to files (append or overwrite)
- Command aliasing
- Over 100 default general-purpose commands/aliases (see
all_commands.txt
) - Auto-complete (and auto-complete preview)
- Support for selecting, copying, and pasting text with mouse cursor/hotkeys
- Configurable hotkeys for various actions & settings
- Support for loading any number of generic DLLs (via config file or console commands)
- Plugins: Custom DLLs can be configured as plugins and loaded by the
d3d9.dll
wrapper, allowing access to various overlay features like printing messages to the text feed or registering new hotkeys/console commands. Note: The Overhaul mod (DS_Overhaul.dll
) is actually a plugin for the DirectX 9 wrapper (d3d9.dll
).
CHALLENGE MODS
- Aggressive AI: Enemies can see/hear/sense the player from much farther away
- Black phantom enemies: Applies the black phantom visual effect and buffs to all enemies (including bosses)
- Auto-Gravelording: Spawns additional Gravelord phantom enemies
Updates
- To check for updates, use the
overhaul_latest
console command - To see the message of the day, use the
overhaul_motd
console command
Contact
To report a problem with the mod, open an issue on GitHub.
To get in touch with the team, you can contact some of us on Reddit:
v0.03
handle bug where player animation speed gets resolved in game late af…