-
Notifications
You must be signed in to change notification settings - Fork 140
/
TPCircularBuffer.h
243 lines (223 loc) · 7.96 KB
/
TPCircularBuffer.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
//
// TPCircularBuffer.h
// Circular/Ring buffer implementation
//
// https://github.com/michaeltyson/TPCircularBuffer
//
// Created by Michael Tyson on 10/12/2011.
//
//
// This implementation makes use of a virtual memory mapping technique that inserts a virtual copy
// of the buffer memory directly after the buffer's end, negating the need for any buffer wrap-around
// logic. Clients can simply use the returned memory address as if it were contiguous space.
//
// The implementation is thread-safe in the case of a single producer and single consumer.
//
// Virtual memory technique originally proposed by Philip Howard (http://vrb.slashusr.org/), and
// adapted to Darwin by Kurt Revis (http://www.snoize.com,
// http://www.snoize.com/Code/PlayBufferedSoundFile.tar.gz)
//
//
// Copyright (C) 2012-2013 A Tasty Pixel
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
#ifndef TPCircularBuffer_h
#define TPCircularBuffer_h
#include <stdbool.h>
#include <string.h>
#include <assert.h>
#ifdef __cplusplus
extern "C++" {
#include <atomic>
typedef std::atomic_int atomicInt;
#define atomicFetchAdd(a,b) std::atomic_fetch_add(a,b)
}
#else
#include <stdatomic.h>
typedef atomic_int atomicInt;
#define atomicFetchAdd(a,b) atomic_fetch_add(a,b)
#endif
#ifdef __cplusplus
extern "C" {
#endif
typedef struct {
void *buffer;
uint32_t length;
uint32_t tail;
uint32_t head;
volatile atomicInt fillCount;
bool atomic;
} TPCircularBuffer;
/*!
* Initialise buffer
*
* Note that the length is advisory only: Because of the way the
* memory mirroring technique works, the true buffer length will
* be multiples of the device page size (e.g. 4096 bytes)
*
* If you intend to use the AudioBufferList utilities, you should
* always allocate a bit more space than you need for pure audio
* data, so there's room for the metadata. How much extra is required
* depends on how many AudioBufferList structures are used, which is
* a function of how many audio frames each buffer holds. A good rule
* of thumb is to add 15%, or at least another 2048 bytes or so.
*
* @param buffer Circular buffer
* @param length Length of buffer
*/
#define TPCircularBufferInit(buffer, length) \
_TPCircularBufferInit(buffer, length, sizeof(*buffer))
bool _TPCircularBufferInit(TPCircularBuffer *buffer, uint32_t length, size_t structSize);
/*!
* Cleanup buffer
*
* Releases buffer resources.
*/
void TPCircularBufferCleanup(TPCircularBuffer *buffer);
/*!
* Clear buffer
*
* Resets buffer to original, empty state.
*
* This is safe for use by consumer while producer is accessing
* buffer.
*/
void TPCircularBufferClear(TPCircularBuffer *buffer);
/*!
* Set the atomicity
*
* If you set the atomiticy to false using this method, the buffer will
* not use atomic operations. This can be used to give the compiler a little
* more optimisation opportunities when the buffer is only used on one thread.
*
* Important note: Only set this to false if you know what you're doing!
*
* The default value is true (the buffer will use atomic operations)
*
* @param buffer Circular buffer
* @param atomic Whether the buffer is atomic (default true)
*/
void TPCircularBufferSetAtomic(TPCircularBuffer *buffer, bool atomic);
// Reading (consuming)
/*!
* Access end of buffer
*
* This gives you a pointer to the end of the buffer, ready
* for reading, and the number of available bytes to read.
*
* @param buffer Circular buffer
* @param availableBytes On output, the number of bytes ready for reading
* @return Pointer to the first bytes ready for reading, or NULL if buffer is empty
*/
static __inline__ __attribute__((always_inline)) void* TPCircularBufferTail(TPCircularBuffer *buffer, uint32_t* availableBytes) {
*availableBytes = buffer->fillCount;
if ( *availableBytes == 0 ) return NULL;
return (void*)((char*)buffer->buffer + buffer->tail);
}
/*!
* Consume bytes in buffer
*
* This frees up the just-read bytes, ready for writing again.
*
* @param buffer Circular buffer
* @param amount Number of bytes to consume
*/
static __inline__ __attribute__((always_inline)) void TPCircularBufferConsume(TPCircularBuffer *buffer, uint32_t amount) {
buffer->tail = (buffer->tail + amount) % buffer->length;
if ( buffer->atomic ) {
atomicFetchAdd(&buffer->fillCount, -(int)amount);
} else {
buffer->fillCount -= amount;
}
assert(buffer->fillCount >= 0);
}
/*!
* Access front of buffer
*
* This gives you a pointer to the front of the buffer, ready
* for writing, and the number of available bytes to write.
*
* @param buffer Circular buffer
* @param availableBytes On output, the number of bytes ready for writing
* @return Pointer to the first bytes ready for writing, or NULL if buffer is full
*/
static __inline__ __attribute__((always_inline)) void* TPCircularBufferHead(TPCircularBuffer *buffer, uint32_t* availableBytes) {
*availableBytes = (buffer->length - buffer->fillCount);
if ( *availableBytes == 0 ) return NULL;
return (void*)((char*)buffer->buffer + buffer->head);
}
// Writing (producing)
/*!
* Produce bytes in buffer
*
* This marks the given section of the buffer ready for reading.
*
* @param buffer Circular buffer
* @param amount Number of bytes to produce
*/
static __inline__ __attribute__((always_inline)) void TPCircularBufferProduce(TPCircularBuffer *buffer, uint32_t amount) {
buffer->head = (buffer->head + amount) % buffer->length;
if ( buffer->atomic ) {
atomicFetchAdd(&buffer->fillCount, (int)amount);
} else {
buffer->fillCount += amount;
}
assert(buffer->fillCount <= buffer->length);
}
/*!
* Helper routine to copy bytes to buffer
*
* This copies the given bytes to the buffer, and marks them ready for reading.
*
* @param buffer Circular buffer
* @param src Source buffer
* @param len Number of bytes in source buffer
* @return true if bytes copied, false if there was insufficient space
*/
static __inline__ __attribute__((always_inline)) bool TPCircularBufferProduceBytes(TPCircularBuffer *buffer, const void* src, uint32_t len) {
uint32_t space;
void *ptr = TPCircularBufferHead(buffer, &space);
if ( space < len ) return false;
memcpy(ptr, src, len);
TPCircularBufferProduce(buffer, len);
return true;
}
/*!
* Deprecated method
*/
static __inline__ __attribute__((always_inline)) __deprecated_msg("use TPCircularBufferSetAtomic(false) and TPCircularBufferConsume instead")
void TPCircularBufferConsumeNoBarrier(TPCircularBuffer *buffer, uint32_t amount) {
buffer->tail = (buffer->tail + amount) % buffer->length;
buffer->fillCount -= amount;
assert(buffer->fillCount >= 0);
}
/*!
* Deprecated method
*/
static __inline__ __attribute__((always_inline)) __deprecated_msg("use TPCircularBufferSetAtomic(false) and TPCircularBufferProduce instead")
void TPCircularBufferProduceNoBarrier(TPCircularBuffer *buffer, uint32_t amount) {
buffer->head = (buffer->head + amount) % buffer->length;
buffer->fillCount += amount;
assert(buffer->fillCount <= buffer->length);
}
#ifdef __cplusplus
}
#endif
#endif