Controlling velocity of a spawned object #4549
Unanswered
AlibekJ
asked this question in
Support Q&A
Replies: 0 comments
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Spawning an object using
simSpawnObject
.Is there a way of applying an impulse to the spawned object to change its velocity?
Tried changing object position hoping this would change the velocity, but it just gets teleported to a new location regardless of the
teleport=False
orteleport=True
:Is there a way to control velocity of the spawned object? Via Unreal console command, perhaps?
Beta Was this translation helpful? Give feedback.
All reactions