Set new Location/Position during simulation #4861
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Kinggrass
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I managed to take the same implementation from the Unreal-Wrapper to the Unity-Wrapper for setKinematics in MultirotorPawnSimApi and with this it works. |
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Hello everyone,
currently I try to set a new location for the drone.
This is the way I am doing it:
It gets set but unfortunatly the simulation has a issue with that because it does not continue to calculate the simulation or it does not set the position anymore.
Does someone know how I could teleport the drone to a new location?
Best regards
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