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mesh name from binaries #933

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Jacquesval opened this issue Apr 4, 2018 · 2 comments
Open

mesh name from binaries #933

Jacquesval opened this issue Apr 4, 2018 · 2 comments

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@Jacquesval
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Hello,
I want to know if it's possible to find mesh names from Binaries. I'm working with the LandscapeMontain binaries and I need to know the mesh name of the road for the segmentation. Because when I use the segmentation images the road does not appear as it does for example in the Neighborhood environment. Can somebody help me ? I have no experience with unreal engine so I'm a bit lost.
Thanks
J V

@DavidLSmyth
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DavidLSmyth commented Apr 4, 2018

I believe there are issues in getting the mesh names for the road because it is a spline and not a static mesh, take a look at #776. I think if you put
"SegmentationSettings": { "MeshNamingMethod": "StaticMeshName" },
in settings.json you should achieve what you are looking for.

@RVBldr
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RVBldr commented Nov 21, 2018

Internal VSTF 7434

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