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Bump actions/checkout from 4.2.1 to 4.2.2 (#278)
MSBuild #104: Commit 35cd4c5 pushed by walbourn
October 28, 2024 04:43 3m 46s main
October 28, 2024 04:43 3m 46s
Update CMake to use gameinput package if needed (#275)
MSBuild #101: Commit 8c4dfe7 pushed by walbourn
October 25, 2024 23:07 3m 7s main
October 25, 2024 23:07 3m 7s
Update CMake to use gameinput package if needed
MSBuild #99: Pull request #275 opened by walbourn
October 25, 2024 00:02 3m 42s gameinputcmake
October 25, 2024 00:02 3m 42s
Use fixed width integers for underlying enum types (#274)
MSBuild #98: Commit a700d0f pushed by walbourn
October 24, 2024 18:45 2m 52s main
October 24, 2024 18:45 2m 52s
Use fixed width integers for underlying enum types
MSBuild #97: Pull request #274 opened by walbourn
October 24, 2024 01:25 2m 55s typescleanup
October 24, 2024 01:25 2m 55s
VS 2019 Win32 on ARM64 is no longer supported (#273)
MSBuild #96: Commit dfddf31 pushed by walbourn
October 23, 2024 21:44 2m 53s main
October 23, 2024 21:44 2m 53s
Bump github/codeql-action from 3.26.12 to 3.26.13 (#272)
MSBuild #95: Commit 081e1a0 pushed by walbourn
October 23, 2024 04:24 48m 53s main
October 23, 2024 04:24 48m 53s
Add DDS_LOADER_IGNORE_MIPS flag to DDSTextureLoader (#270)
MSBuild #93: Commit 58f97d4 pushed by walbourn
October 15, 2024 03:04 2m 53s main
October 15, 2024 03:04 2m 53s
Add DDS_LOADER_IGNORE_MIPS flag to DDSTextureLoader
MSBuild #92: Pull request #270 opened by walbourn
October 14, 2024 23:19 3m 2s ignoremipsdds
October 14, 2024 23:19 3m 2s
Bump actions/checkout from 4.2.0 to 4.2.1 (#269)
MSBuild #91: Commit 35d92f6 pushed by walbourn
October 14, 2024 16:40 3m 0s main
October 14, 2024 16:40 3m 0s
Bump github/codeql-action from 3.26.11 to 3.26.12 (#268)
MSBuild #90: Commit 8db0681 pushed by walbourn
October 14, 2024 16:40 2m 51s main
October 14, 2024 16:40 2m 51s
Fixed state transitions for MSAA ScreenGrab (#267)
MSBuild #89: Commit 1cd3599 pushed by walbourn
October 14, 2024 16:40 3m 2s main
October 14, 2024 16:40 3m 2s
Fixed state transitions for MSAA ScreenGrab
MSBuild #86: Pull request #267 opened by walbourn
October 12, 2024 01:01 3m 11s screengrabfix
October 12, 2024 01:01 3m 11s
Add helper to RenderTargetState for MSAA (#266)
MSBuild #85: Commit a91ee98 pushed by walbourn
October 12, 2024 00:22 2m 50s main
October 12, 2024 00:22 2m 50s
Add helper to RenderTargetState for MSAA
MSBuild #84: Pull request #266 opened by walbourn
October 11, 2024 21:36 3m 21s rtstatemsaa
October 11, 2024 21:36 3m 21s
Add Code Coverage support using CMake (#265)
MSBuild #83: Commit 65f12b3 pushed by walbourn
October 9, 2024 01:23 2m 38s main
October 9, 2024 01:23 2m 38s
Add Code Coverage support using CMake
MSBuild #82: Pull request #265 synchronize by walbourn
October 8, 2024 21:42 2m 27s codecov
October 8, 2024 21:42 2m 27s
Add Code Coverage support using CMake
MSBuild #81: Pull request #265 opened by walbourn
October 8, 2024 21:14 3m 1s codecov
October 8, 2024 21:14 3m 1s
Keep asserts on in fuzz-testing builds (#263)
MSBuild #80: Commit 41a842c pushed by walbourn
October 6, 2024 15:51 2m 20s main
October 6, 2024 15:51 2m 20s
Keep asserts on in fuzz-testing builds
MSBuild #79: Pull request #263 synchronize by walbourn
October 6, 2024 06:20 3m 3s fuzzcmake
October 6, 2024 06:20 3m 3s