From 9e30a13c51da0f3cd3c59899f7a0e6fed1f47018 Mon Sep 17 00:00:00 2001 From: ferhat elmas Date: Mon, 19 Feb 2024 16:44:30 +0100 Subject: [PATCH] Drop seeding rand in tests (#1934) Since go requirement is migrated to go1.21, rand doesn't require seeding unless same sequence is needed. --- core_test.go | 9 --------- 1 file changed, 9 deletions(-) diff --git a/core_test.go b/core_test.go index a9180a9743..2e5b96d0d5 100644 --- a/core_test.go +++ b/core_test.go @@ -48,9 +48,6 @@ func TestGetObjectCore(t *testing.T) { t.Skip("skipping functional tests for the short runs") } - // Seed random based on current time. - rand.Seed(time.Now().Unix()) - // Instantiate new minio core client object. c, err := NewCore( os.Getenv(serverEndpoint), @@ -248,9 +245,6 @@ func TestGetObjectContentEncoding(t *testing.T) { t.Skip("skipping functional tests for the short runs") } - // Seed random based on current time. - rand.Seed(time.Now().Unix()) - // Instantiate new minio core client object. c, err := NewCore( os.Getenv(serverEndpoint), @@ -324,9 +318,6 @@ func TestGetBucketPolicy(t *testing.T) { t.Skip("skipping functional tests for short runs") } - // Seed random based on current time. - rand.Seed(time.Now().Unix()) - // Instantiate new minio client object. c, err := NewCore( os.Getenv(serverEndpoint),