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index.js
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// const SequelizeProvider = require("./utils/sequelize");
// const Sequelize = require("sequelize");
const fs = require("node:fs");
const { Client, Collection, Intents } = require("discord.js");
const { MessageActionRow, MessageSelectMenu } = require("discord.js");
const path = require("path");
require("dotenv").config();
const Api = require("./utils/api");
const api = new Api();
const DiscordApi = require("./utils/discordApi");
const discordApi = new DiscordApi();
const welcome = require("./events/welcome");
// const messageReactionAdd = require("./events/messageReactionAdd");
// const messageReactionRemove = require("./events/messageReactionRemove");
const handleWebhooks = require("./events/handleWebhooks");
const client = new Client({
intents: [Intents.FLAGS.GUILDS, Intents.FLAGS.GUILD_MESSAGES, Intents.FLAGS.GUILD_MESSAGE_REACTIONS],
partials: ["MESSAGE", "CHANNEL", "REACTION"],
});
const eventFiles = fs.readdirSync("./events").filter((file) => file.endsWith(".js"));
for (const file of eventFiles) {
const event = require(`./events/${file}`);
try {
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
} else {
client.on(event.name, (...args) => event.execute(...args));
}
} catch (error) {
console.log("ERROR: ");
console.error(error);
sendError(error, interaction);
}
}
client.commands = new Collection();
const commandFiles = fs.readdirSync("./commands").filter((file) => file.endsWith(".js"));
for (const file of commandFiles) {
const command = require(`./commands/${file}`);
// Set a new item in the Collection
// With the key as the command name and the value as the exported module
client.commands.set(command.data.name, command);
}
client.once("ready", () => {
console.log(`Logged in as ${client.user.tag}! (${client.user.id})`);
client.user.setActivity("with The100.io!");
handleWebhooks(client);
});
client.on("error", (error) => {
console.log("Client Error");
console.error("The WebSocket encountered an error:", error);
});
client.on("interactionCreate", async (interaction) => {
console.log(`${interaction.user.tag} in #${interaction.channel.name} triggered an interaction.`);
if (!interaction.isCommand()) return;
const command = client.commands.get(interaction.commandName);
if (!command) return;
try {
await command.execute(interaction);
} catch (error) {
console.log("ERROR: ");
console.error(error);
sendError(error, interaction);
}
});
const sendError = async (error, interaction) => {
try {
console.error(error);
console.log(interaction);
const permissions = interaction.channel?.permissionsFor(client.user);
client.users.cache
.get(process.env.OWNER_DISCORD_ID)
.send(
`Error for command: **${interaction.commandName}** with proper permissions: **${permissions?.has(
"MANAGE_MESSAGES"
)}** in channel ${interaction.channel} in guild ${interaction.guild?.name} - ${interaction.guild} from user ${
interaction.user
} - ${interaction.user?.id}`
);
client.users.cache.get(process.env.OWNER_DISCORD_ID).send(error);
await interaction.channel.send(
"There was an error while executing this command - the developers have been notified and you can also contact us in our support discord: https://discord.gg/EFRQxvUGM6"
);
} catch (e) {
console.log(e);
}
};
client
.login(process.env.DISCORD_BOT_TOKEN)
.then()
.catch((error) => {
console.log("Login failed! ");
console.log(error);
});