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CHANGELOG.md

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v0.12.0 Changes

  • Now supports android TV and its variants properly,
  • Tried it on an fully android 7.1.1 smartwatch and it is somewhat playable with alt controls
  • The start button is immediately brought into focus, which allows all buttons to be accessed by tab movement or android tv remotes
  • Added x86 and x86 64 android versions

v0.11.3 Changes

  • Add arrows for alt controls at the bottom left and right of the screen

v0.11.2 Changes

  • Made alt controls' buttons react better to touches (Again since Control nodes don't support multi-touch yet)

v0.11.1 Changes

  • Add WASD to inputs for convenience
  • Fixed fire button touch problem (Control nodes don't support multi-touch yet)

v0.11.0 Changes

  • Updated godot version to 4.3
  • Added a new control scheme (should be enabled by you in settings) as the old one was kinda hard to use
  • As suggested by lealternativeto.net, the new controls have the player moving automatically down for android only (touch left/right side of screen to move to side)
  • Added info regarding the new controls in the help section
  • The fire button now reacts to user input like the home screen buttons instead of just performing the action

v0.10.11 Changes

  • F-droid didnt recognise the last update, so adding a new one
  • Removes the 2 hashes that were copied over from changelog to .txt file

v0.10.10 Changes

  • Optimised the code for the game
  • Some minor changes to UI
  • Fix boss loading time when it spawns

v0.10.9 Changes

  • Changed Buttons layout for RTL languages
  • Fixed Settings button not being able to be clicked on desktop (only on v0.10.8)
  • Fixed Lowestscore text overlapping with "press any key to continue" text

v0.10.7 Changes

  • The menu-click-sound sounds better (Hopefully)
  • Added particles for boss's death
  • Added a death animation for the spaceship
  • Fixed press any key to continue to take touch inputs (previously tapping at the black edges or the shoot button would only work).

v0.10.6 Changes

  • Improved UI looks and other minor changes to UI.
  • Added a menu click sound effect.

v0.10.5 Changes

  • Fixed audio not playing properly due to version mismatch of scrlibs
  • Minor text changes

v0.10.4 Changes

  • Decreased difficulty due to red lasers in frenzy mode.
  • Fixed sound effects and music buttons not muting sound properly.

v0.10.3 Changes

  • UI looks more cleaner and other minor changes to UI.
  • Added translations to the below languages:
    • FRENCH / FRANÇAIS
    • SPANISH / ESPAÑOL
    • GERMAN / DEUTSCH
    • ITALIAN / ITALIANO
    • PORTUGUESE / PORTUGUÊS (BR)
    • PORTUGUESE / PORTUGUÊS (PT)
    • RUSSIAN / РУССКИЙ
    • GREEK / ΕΛΛΗΝΙΚΑ
    • TURKISH / TÜRKÇE
    • DANISH / DANSK
    • NORWEGIAN (NB) / NORSK BOKMÅL
    • SWEDISH / SVENSKA
    • DUTCH / NEDERLANDS
    • POLISH / POLSKI
    • FINNISH / SUOMI
    • JAPANESE / 日本語
    • SIMPLIFIED CHINESE / 简体中文
    • TRADITIONAL CHINESE / 繁体中文
    • KOREAN / 한국어
    • CZECH / ČEŠTINA
    • HUNGARIAN / MAGYAR
    • ROMANIAN / ROMÂNĂ
    • THAI / ภาษาไทย
    • BULGARIAN / БЪЛГАРСКИ
    • עברית / HEBREW
    • العربية / ARABIC
    • BOSNIAN

v0.10.2 Changes

  • Enemies now appear in a different order in frenzy mode
  • showed a hint to hard mode
  • Reduced the difficulty of some lasers's behavior

v0.10.1 Changes

  • Added BGM for boss and main menu
  • Press any key to progress text now appears properly
  • Boss's projectile now expands faster

v0.10.0 Update!

Changes-

  • Added a new boss to beat for frenzy mode
  • added a new style to asteroid in frenzy mode
  • Many improvements with performance and fixed settings not saving properly
  • Many more changes to play and find...

v0.9.7 Changes

  • Added a help button in the home screen
  • Made the animation for the missile more clear when it is full (when the next bullet hurts you)

Previous changes were not marked here so are present

v0.9.6 Changes

  • Added 2 new enemies - spring laser and curve laser (spring laser being frenzy exclusive)
  • Bullets now move independent to player
  • Some enemies now have different behavior based on normal and frenzy mode

v0.9.5 Changes

  • Added frenzy mode
  • added new animations for player
  • The player can now shoot (but takes damage every 5 bullets he shoots)
  • Player has 3 lives now instead of 1