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CHANGELOG.md

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0.7.3

  • improved little spiders to produce special kinds of cobwebs like ender, redstone, glowstone, limsew dropping piles - those combined create final product
  • added tool to mine obsidian (and sky stone from AE2) - Pointed Pick, also hits hard creepers and endermen, chance on spawning enderman when killing zombie or creeper
  • added switchgrass charcoal
  • added support for special cobwebs into cobweb harvester
  • removed cobweb search cost from cobweb harvester, increased speed and internal power buffer
  • added custom little spiders' eggs, replacement for spawner eggs (when entity ID changed those spawner eggs got broken)
  • added spider "happiness" affecting rate of cobweb production (better results in dark, not crowded areas)
  • spiders are spawning eggs - similar to chickens and ducks
  • increased dust gain from mallet recipe (jaffarrol ore -> 2x dust)
  • slightly boosted jaffarrol tools to match tools from other mods - jaffarrol tools were more expensive, yet worse

0.7.2b

  • rewritten power sources extraction (they are working with internal power storage now), fixes not working energy pipes from other mods
  • added energy bar and generated power amount to power source GUIs
  • partially fixed compatibility with mods using older version of Redstone Flux API

0.7.2a

  • updated to latest RedstoneFlux API

0.7.2

  • added unfailing water bucket (endless portable water supply)
  • moved to Redstone Flux power
  • fixed entity registration (lead to conflicting IDs)
  • BuildCraft power integration made more robust (unexpected behaviour of BC API) <- only applies to PRE1 version
  • refactored out power source behavour from generator and wind generator to machine tile class
  • fixed power string in wind generator GUI
  • added power amount label to generator GUI
  • added power unit to label of power machines GUI

0.7.1

  • ported to 1.7.10
  • fixed thermal expansion integration
  • removed cloaks (MC EULA forbids it) and implemented sash for creators/donators
  • added coconut lamp
  • added Waila support for our crops (maturity meter)
  • lowered tree seeds cost in recipes
  • added recipes for seeds from crop products

0.7.0

  • ported to 1.7.2 (Forge 1121, might not work with other versions)
  • updated plants: added support for right click to collect
  • added more crop stages, now every crop has 5 stages (from 3)
  • sligtly modified some crop textures
  • fixed internal names of food items (breaks current worlds)
  • changed switchgrass - harvestable by right click, no drop quantity randomness
  • fruit collector: slightly changed costs - actions eat more energy, but searching is free
  • updated all blocks and items to use language file (translations are now possible, yay!)
  • updated achievements: use of lang file
  • recipes with sticks accept sticks from oredict, not just vanilla ones
  • raised seed drop from plants
  • machines no longer use energy when not being used (counteracted perdition from BuildCraft power)
  • made collector's range configurable (and boosted it a bit)
  • fixed not-refreshing client-side inventory when spamming sink (holding right mouse button)

0.6.3e

  • fixed crash on using broken tool (weird thing is it worked fine, possibly Forge changed something and it got broken)

0.6.3d

  • implemented use of ThermalExpansion 3 API (IMC)
  • fixed double fishStickCooked creation
  • added config option to disable ThermalExpansion integration

0.6.3

  • juice maker (juicer, with NEI support)
  • more juice kinds (carrot, melon, strawberry and tomato)
  • custom villager trading (buys fruits and crops, jaffarrol ingots, sells tools and armours)
  • rewritten juice and juice glass item (deprecated ones will be removed in next release)
  • rewritten sink to use the new fluids registry
  • fixed not refreshing of player's inventory when using sink with full hotbar
  • fixed improper handling of custom sized (modded) crafting matrices
  • banned use of arcane workbench from Thaumcraft by crafting handlers (in current form it crashes game) - can be disabled in config
  • internal changes (mainly moved some machines code to core, multi-item trait)

0.6.2

  • duck eggs are now fully supported by all vanilla and jaffas recipes
  • updated to Forge #953
  • updated BuildCraft API
  • fixed texture of item in air renderer
  • fixed duck not following when holding seeds
  • changed version check to use jaffasfiles.tk (moxo.cz hosting was frequently down)
  • made class scanning more resilient

0.6.1

  • added fish fillet, fish sticks (fingers)
  • added lollipops
  • added soups - fish, tomato and pea
  • added collecting farmer's bag - when harvesting crops with our hoe the bag will try to suck up all the loot
  • added planting farmer's bags - fill with seeds and you can sow your field with one click
  • implemented new MFR API
  • rewritten switchgrass planting with our hoe (now supports much larger patterns, also it won't allow planting when switchgrass square is touching another switgrass block - to protect player from mistakes)
  • modified crafting-handlers as suggested (place leftovers to player's inventory, I hope it won't be crashing other auto-crafting mods)
  • fixed crash when turbine breaks
  • fixed dying of crops when no farmland block is under it
  • under the hood: alot of refactoring and rewring, mainly containers, items and blocks now uses icondescriptor trait, some cleaning of Items class, machines and BC API moved to core

0.6.0

  • ported to 1.6.4
  • buffed recipe: switchgrass → paper

0.5.2

  • power from wind
  • ripening box
  • dairy products recipes bucket with milk → milk and cream cream + mallet → butter milk + mallet → “raw cheese”
  • NEI is no longer required for showing tooltips
  • fixed rendering issue of glassy construction block
  • implemented generic support for NEI of processing machines (grinder, toaster)
  • changed GUI of web harvester
  • rewritten entity ID assigning from config
  • new sounds for home stone and duck
  • added pipe wrench to tools tab
  • added redstone block to redstone tab
  • added support for wolf foods (mutton, duck)
  • raw duck is now eatable
  • added configuration option to disable auto un-equipping
  • upgraded sword to allow easy (and spider-safe) web harvesting
  • added armours to combat creative tab
  • more recipes: paper from switchgrass books from plank, silk and paper flint and steel with jaffarrol
  • nerfed pickaxe - recipe is now costlier
  • fixed ghost tooltip on generator GUI
  • fixed item titles to be used as internal item names
  • added jaffarrol nugget (modified monster drop table and recipes)
  • fixed internal names of sink and construction block
  • recycling recipes for jaffarrol tools
  • added limsew drop from slimes

0.5.1

  • fixed server crash when placing fungi box
  • added spider farm (little spider creature, web harvester)
  • rewritten lightning hook - it looks it's now compatible with MCPC+
  • armor repairing/enchanting via recipes (similar to our tools)
  • upgraded hoe to till 3×3 when crouching
  • jarmor un-equips itself when almost broken
  • added jaffarrol tools and weapon to proper creative tabs
  • hidden blocks from creative - keg, plant post, fermenter, dummy construction block
  • fixed cloak hook to be more aggressive (no more cape overrides by poorly coded mods)
  • fixed home stone to reset fall counter
  • fixed metadata on a sapling when picked in creative
  • kitchen board now accepts wolf and duck meat
  • modified kitchen board, fridge and collector to implement new inventory interface

0.5.0

  • added machines using/producing BuildCraft power: generator, grinder (replaces item meat grinder), toaster, kitchen unit
  • added decorative lamps
  • added redstone blocks: analog repeater, sample-and-hold, randomizer
  • reworked cake packages, now supports all kinds of jaffas!
  • upgraded our hoe - mass-harvest and mass-plant of switchgrass (1x1 and 3x3 mode), also supports harvesting of any IPlantable blocks (flowers, wheat)
  • added pipe wrench
  • added omni wrench compatibility
  • added our items to dungeon loot tables
  • rewritten jaffa bomb (spawns random jaffas and the recipe got a bit more difficult)
  • added option to change an offset of an achievement IDs
  • changed home stone recipes (first one is more expensive, better ones are created by upgrading worse ones)
  • added xp from jaffarrol ores (only naturally occurring ones)
  • fixed mining with jaffarrol tools in broken state
  • fixed snow harvesting with jaffarrol shovel and wooden material detection of jaffarrol axe
  • fixed shift-clicking in most containers
  • fixed bug in custom starts of ID intervals
  • switchgrass now won't spawn in frozen biomes and "dies" when frozen block is around
  • fixed switchgrass not breaking in certain cases
  • fixed liquid saving in fermenter
  • changed drying rack to be harvestable not only by bare hand
  • fixed collector - now accepts coconuts
  • fixed axe damage against entities
  • minor change of beer chain - before grinding one must combine hop and wheat

0.4.22

  • beer brewing
  • cobble breaker
  • crisps
  • "vanilla" recipes

0.4.21

  • changed naming of TEs (read more at wiki - ignoring this change can lead to a damaged world save!)
  • new mushroom - fly agaric
  • multi-lamp
  • new foods - shroomburger and fruit salad
  • sink supports containers from other mods
  • meat drying
  • fixed crash when is no space in a crafting matrix for a byproduct

0.4.20

  • mushrooms
  • banana tree
  • compost and composting tank
  • NEI support for kitchen board
  • switchgrass block (and slime spawning)
  • rewritten repair recipe (now supports NEI)
  • custom starts of ID intervals
  • fixed pickaxe to be able to mine same blocks as diamond pickaxe
  • more work on a guide book (mostly composting tank item values)

0.4.19

  • implemented achievement system (not much content yet)
  • rewritten to not use external libraries (lombok, jsoup)
  • added meat cleaver support for more animals (wolf, sheep, duck)
  • rewritten duck spawning to use biome dictionary (it should be compatible with ExtraBiomesXL and Bimes o' Plenty)

0.4.18

  • update to 1.5.2
  • compatibility with TE (mainly ore → 2x dusts in pulverizer)
  • enchant and repair recipes
  • new version message should appear only once per version
  • ore recipes disabled by default

0.4.17

  • customizable duck spawn rate
  • ore dictionary compatility for Better Farming (orange & lemon)
  • leaves tinting depending on a biome
  • fixed path detection in core
  • leaves, saplings, switchgrass and more are now flammable
  • removed seed bag
  • bonemeal-able switchgrass
  • fixed crash on egg throw
  • reworked bonemealing of plants and trees to require multiple usage
  • Mine Factory Reloaded support (plants, switchgrass, saplings/seeds of trees)

0.4.16

  • separated core
  • rewritten tree saplings to support custom titles
  • fixed tree bonemealing to not change type of tree

0.4.15

  • fixed pies (rendering and saving)
  • fixed names of tree seeds

0.4.14

  • added support for modded wood and planks
  • added config option to disable achievements
  • fixed recipes with "any damage"
  • fixed server crash

0.4.13

  • update to 1.5.1
  • trees and plants support fertilizers from other forge mods

0.4.12

  • added lightning conductor
  • added mini-locomotive
  • reworked seeds getting
  • fixed durability of tables
  • throwable duck eggs

0.4.11

  • jaffarrol tools
  • ores
  • switchgrass
  • hot cocoa, coco bar
  • tables
  • updated sink

0.4.10

  • new ice-creams
  • duck (entity, armor, duck à l'orange, compatibility with ExtraBiomesXL)
  • lamb with peas, baked beans with tomato sauce, muffins, sandwich
  • smarter ID assigning after update
  • rewritten teleportation of home stone (hopefuly fixed falling bug)

0.4.9

  • added home stones (beta, sometimes teleports player under bed)
  • wolf armor is repairable in anvil
  • added more food from animals/monsters - mutton, wolf meat, spider leg
  • added jarmor
  • added juices
  • added caramelized peanuts, stuffed pepper, cooked mushrooms

0.4.8

  • added pies
  • some fruits are eatable (e.g. orange, pepper)
  • removed "Jaffa Cakes" trademark, title of cakes can be changed in config file
  • added milk
  • hamburger, cheeseburge, toasts, chips
  • changed brownies recipe to use kitchen knife instead of iron sword
  • pastry without sugar (for rolls, buns etc.)
  • added decoration blocks: column, jaffa statue
  • fruits from trees are now harvastable by any item (not only bare hand)
  • nerfed fruit spawn of trees, boosted a bit amount of seeds from plants

0.4.7

  • added kitchen board
  • added pizza
  • added wolf armour set
  • fixed cones and wafers (raw variants)

0.4.6

  • updated to MC 1.4.6 (MCForge 471)
  • added basin (sink)
  • implemented meat cleaver

0.4.5

  • new stuff divided into modules (each can be disabled in config)
  • xmas module - christmas candies and presents
  • ores - better way of crafting machines, adds two storage/decorative blocks

0.4.4

  • updated to MC 1.4.5

0.4.4

  • updated to MC 1.4.2
  • rework of fruit trees (fruit is now picked by hand or special tools)
  • plants are compatible with forestry (combine and farm machines)

0.4.3

  • finished bushes
  • fruit collector
  • rewritten BC pipes support, now it should work with all mods (like RP2)
  • machines accept build craft energy
  • changed fridge consumption - on stack of coal now lasts aprox. 4 hours
  • rewritten damaging items handling in craft
  • added kettle, cup, knife (+ recipes using new "tools")

0.4.2

  • fridge now don't consume buckets
  • fridge supports buildcraft 3's pipes (fuel input is at bottom)

0.4.1

  • fixed fridge's inventory to support shift-clicking
  • fridge now tries harder to find ice-cream to freeze
  • updated fruit trees textures

0.4.0

  • added fruit trees
  • added donuts
  • new flavours of jaffa cakes
  • hoodie

0.3.6

  • fixed not-collectable items from jaffa bomb

0.3.5

  • added ice-creams
  • almost finished fridge
  • moved start of default ID interval to avoid conflicts with BuilCraft 3 (3856-3913)

0.3.4

  • added packs
  • jaffa cakes bomb
  • added buff to food

0.3.3

  • more food (hotdog, chocolate bar)

0.3.2

  • fixed new food items to be eatable
  • fixed helper command
  • new jar textures

0.3.1

  • more mallets
  • new pastry texture
  • added brownies (1 hunger point), cream rolls (2 hunger points)

0.3

  • complete rework of items handling
  • cleaned code (removed unsued files, ...)
  • tool for repeated usage (after while it breaks)

0.2

  • initial version
  • jaffa cakes crafting chain (sponge cake gives half hunger point, small one gives 1 hunger point, lager ones give 2 hunger points)