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We already have CMomentumBhopBlockFixSystem which does all of the detection and conversion of these entities when a map is loaded. For official maps, we should bake these conversions into the BSP for stability (after reviewing them to ensure their correctness).
Since CMomentumBhopBlockFixSystem is already implemented, it just has to be integrated with the Stripper porting system so it can include the func_bhop replacements in its Stripper configuration output.
The text was updated successfully, but these errors were encountered:
We already have
CMomentumBhopBlockFixSystem
which does all of the detection and conversion of these entities when a map is loaded. For official maps, we should bake these conversions into the BSP for stability (after reviewing them to ensure their correctness).Since
CMomentumBhopBlockFixSystem
is already implemented, it just has to be integrated with the Stripper porting system so it can include thefunc_bhop
replacements in its Stripper configuration output.The text was updated successfully, but these errors were encountered: