From 850766a1cf0749a6e7f58c9bd7a9b0e197d27e2a Mon Sep 17 00:00:00 2001 From: HolterPhylo Date: Tue, 11 Jun 2024 13:38:48 -0400 Subject: [PATCH] Update for 14676108 --- ...onditionSettlementsHaveEverBeenDisabled.cs | 7 + .../GameComponents/GcPlayerCommonStateData.cs | 16 +- .../NMS/GameComponents/GcUserSettingsData.cs | 160 ++-- libMBIN/Source/NMS/Globals/GcDebugOptions.cs | 880 +++++++++--------- libMBIN/Source/Version.cs | 2 +- libMBIN/libMBIN-Shared.projitems | 12 +- 6 files changed, 543 insertions(+), 534 deletions(-) create mode 100644 libMBIN/Source/NMS/GameComponents/GcMissionConditionSettlementsHaveEverBeenDisabled.cs diff --git a/libMBIN/Source/NMS/GameComponents/GcMissionConditionSettlementsHaveEverBeenDisabled.cs b/libMBIN/Source/NMS/GameComponents/GcMissionConditionSettlementsHaveEverBeenDisabled.cs new file mode 100644 index 000000000..a60eacf33 --- /dev/null +++ b/libMBIN/Source/NMS/GameComponents/GcMissionConditionSettlementsHaveEverBeenDisabled.cs @@ -0,0 +1,7 @@ +namespace libMBIN.NMS.GameComponents +{ + [NMS(GUID = 0xAABD39BAF0C3C3B1, NameHash = 0xB1DCBBA5F7FD2B09)] + public class GcMissionConditionSettlementsHaveEverBeenDisabled : NMSTemplate + { + } +} diff --git a/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs b/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs index ef7eafa77..efe57c2ea 100644 --- a/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcPlayerCommonStateData.cs @@ -3,7 +3,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0xA696B67A3D45746E, NameHash = 0x4C060D5780D187B4)] + [NMS(GUID = 0xAB38C726425C7335, NameHash = 0x4C060D5780D187B4)] public class GcPlayerCommonStateData : NMSTemplate { [NMS(Index = 5)] @@ -18,15 +18,19 @@ public class GcPlayerCommonStateData : NMSTemplate /* 0x51F0 */ public GcSeasonTransferInventoryData SeasonTransferInventoryData; [NMS(Index = 10)] /* 0x5368 */ public List EarnedSeasonSpecialRewards; + [NMS(Index = 12)] + /* 0x5378 */ public List UsedPlatforms; + [NMS(Index = 11)] + /* 0x5388 */ public ulong SaveUniversalId; [NMS(Index = 1)] - /* 0x5378 */ public ulong TotalPlayTime; + /* 0x5390 */ public ulong TotalPlayTime; [NMS(Index = 0)] - /* 0x5380 */ public NMSString0x80 SaveName; + /* 0x5398 */ public NMSString0x80 SaveName; [NMS(Index = 2)] - /* 0x5400 */ public bool UsesThirdPersonCharacterCam; + /* 0x5418 */ public bool UsesThirdPersonCharacterCam; [NMS(Index = 4)] - /* 0x5401 */ public bool UsesThirdPersonShipCam; + /* 0x5419 */ public bool UsesThirdPersonShipCam; [NMS(Index = 3)] - /* 0x5402 */ public bool UsesThirdPersonVehicleCam; + /* 0x541A */ public bool UsesThirdPersonVehicleCam; } } diff --git a/libMBIN/Source/NMS/GameComponents/GcUserSettingsData.cs b/libMBIN/Source/NMS/GameComponents/GcUserSettingsData.cs index ba5e511a1..6985c646c 100644 --- a/libMBIN/Source/NMS/GameComponents/GcUserSettingsData.cs +++ b/libMBIN/Source/NMS/GameComponents/GcUserSettingsData.cs @@ -5,7 +5,7 @@ namespace libMBIN.NMS.GameComponents { - [NMS(GUID = 0x8FA2F098F5385F07, NameHash = 0x3A50D683FD1CF4BF)] + [NMS(GUID = 0x313D6434CA6AB5FC, NameHash = 0x3A50D683FD1CF4BF)] public class GcUserSettingsData : NMSTemplate { [NMS(Index = 28)] @@ -28,11 +28,11 @@ public class GcUserSettingsData : NMSTemplate /* 0x0080 */ public List UnlockedTwitchRewards; [NMS(Index = 30)] /* 0x0090 */ public List UnlockedWikiTopics; - [NMS(Index = 72)] + [NMS(Index = 73)] /* 0x00A0 */ public List UpgradedUsers; [NMS(Index = 16)] /* 0x00B0 */ public GcBlockListPersistence BlockList; - [NMS(Index = 80)] + [NMS(Index = 81)] /* 0x3900 */ public GcGyroSettingsData GyroSettings; // size: 0x3 public enum BaseSharingModeEnum : uint { @@ -42,13 +42,13 @@ public enum BaseSharingModeEnum : uint { } [NMS(Index = 25)] /* 0x3974 */ public BaseSharingModeEnum BaseSharingMode; - [NMS(Index = 69)] + [NMS(Index = 70)] /* 0x3978 */ public int CamerShakeStrength; [NMS(Index = 13)] /* 0x397C */ public int CursorSensitivityMode1; [NMS(Index = 14)] /* 0x3980 */ public int CursorSensitivityMode2; - [NMS(Index = 83)] + [NMS(Index = 84)] /* 0x3984 */ public GcHand DominantHand; // size: 0x4 [Flags] @@ -58,36 +58,36 @@ public enum EyeTrackingFlagsEnum : uint { WristMenus = 0x2, Menus = 0x4, } - [NMS(Index = 78)] + [NMS(Index = 79)] /* 0x3988 */ public EyeTrackingFlagsEnum EyeTrackingFlags; [NMS(Index = 18)] /* 0x398C */ public int Filter; - [NMS(Index = 66)] + [NMS(Index = 67)] /* 0x3990 */ public int FireteamSessionCount; [NMS(Index = 11)] /* 0x3994 */ public int FlightSensitivityMode1; [NMS(Index = 12)] /* 0x3998 */ public int FlightSensitivityMode2; - [NMS(Index = 56)] + [NMS(Index = 57)] /* 0x399C */ public float FrontendZoom; - [NMS(Index = 84)] + [NMS(Index = 85)] /* 0x39A0 */ public float HazardEffectsStrength; - [NMS(Index = 67)] + [NMS(Index = 68)] /* 0x39A4 */ public int HeadsetVibrationStrength; // size: 0x2 public enum HighResVRUIEnum : uint { High, Low, } - [NMS(Index = 86)] + [NMS(Index = 87)] /* 0x39A8 */ public HighResVRUIEnum HighResVRUI; - [NMS(Index = 55)] + [NMS(Index = 56)] /* 0x39AC */ public float HUDZoom; - [NMS(Index = 81)] + [NMS(Index = 82)] /* 0x39B0 */ public TkLanguages Language; - [NMS(Index = 45)] - /* 0x39B4 */ public int LastSeenCommunityMission; [NMS(Index = 46)] + /* 0x39B4 */ public int LastSeenCommunityMission; + [NMS(Index = 47)] /* 0x39B8 */ public int LastSeenCommunityMissionTier; [NMS(Index = 9)] /* 0x39BC */ public int LookSensitivityMode1; @@ -97,20 +97,20 @@ public enum HighResVRUIEnum : uint { /* 0x39C4 */ public int MotionBlurAmount; [NMS(Index = 15)] /* 0x39C8 */ public int MouseSpringSmoothing; - [NMS(Index = 49)] + [NMS(Index = 50)] /* 0x39CC */ public GcMovementDirection MovementDirectionHands; - [NMS(Index = 48)] + [NMS(Index = 49)] /* 0x39D0 */ public GcMovementDirection MovementDirectionPad; // size: 0x2 public enum MovementModeEnum : uint { Teleporter, Smooth, } - [NMS(Index = 47)] + [NMS(Index = 48)] /* 0x39D4 */ public MovementModeEnum MovementMode; [NMS(Index = 7)] /* 0x39D8 */ public int MusicVolume; - [NMS(Index = 87)] + [NMS(Index = 88)] /* 0x39DC */ public float PlayerHUDVROffset; // size: 0x3 public enum PS4FixedFPSEnum : uint { @@ -128,7 +128,7 @@ public enum PS4FixedFPSEnum : uint { /* 0x39EC */ public int ScreenBrightness; [NMS(Index = 8)] /* 0x39F0 */ public int SfxVolume; - [NMS(Index = 88)] + [NMS(Index = 89)] /* 0x39F4 */ public float ShipHUDVROffset; // size: 0x3 public enum SpaceCombatFollowModeEnum : uint { @@ -136,7 +136,7 @@ public enum SpaceCombatFollowModeEnum : uint { Hold, Toggle, } - [NMS(Index = 71)] + [NMS(Index = 72)] /* 0x39F8 */ public SpaceCombatFollowModeEnum SpaceCombatFollowMode; // size: 0x4 public enum TemperatureUnitEnum : uint { @@ -145,16 +145,16 @@ public enum TemperatureUnitEnum : uint { F, K, } - [NMS(Index = 43)] + [NMS(Index = 44)] /* 0x39FC */ public TemperatureUnitEnum TemperatureUnit; - [NMS(Index = 70)] + [NMS(Index = 71)] /* 0x3A00 */ public int TriggerFeedbackStrength; // size: 0x2 public enum TurnModeEnum : uint { Smooth, Snap, } - [NMS(Index = 52)] + [NMS(Index = 53)] /* 0x3A04 */ public TurnModeEnum TurnMode; // size: 0x4 public enum UIColourSchemeEnum : uint { @@ -163,89 +163,91 @@ public enum UIColourSchemeEnum : uint { Deuteranopia, Tritanopia, } - [NMS(Index = 58)] + [NMS(Index = 59)] /* 0x3A08 */ public UIColourSchemeEnum UIColourScheme; - [NMS(Index = 68)] + [NMS(Index = 69)] /* 0x3A0C */ public int VibrationStrength; - [NMS(Index = 53)] + [NMS(Index = 54)] /* 0x3A10 */ public float VRVignetteStrength; - [NMS(Index = 74)] + [NMS(Index = 75)] /* 0x3A14 */ public bool AccessibleText; - [NMS(Index = 73)] + [NMS(Index = 74)] /* 0x3A15 */ public bool AllowWhiteScreenTransitions; - [NMS(Index = 82)] + [NMS(Index = 83)] /* 0x3A16 */ public bool AutoRotateThirdPersonPlayerCamera; - [NMS(Index = 75)] + [NMS(Index = 76)] /* 0x3A17 */ public bool AutoScanDiscoveries; - [NMS(Index = 51)] + [NMS(Index = 52)] /* 0x3A18 */ public bool BaseBuildingShowOptionsFromVision; - [NMS(Index = 64)] + [NMS(Index = 65)] /* 0x3A19 */ public bool BaseComplexityLimitsEnabled; [NMS(Index = 42)] /* 0x3A1A */ public bool CrossPlatform; + [NMS(Index = 43)] + /* 0x3A1B */ public bool CrossSaves; [NMS(Index = 19)] - /* 0x3A1B */ public bool DamageNumbers; - [NMS(Index = 50)] - /* 0x3A1C */ public bool EnableControllerCursorInVR; - [NMS(Index = 65)] - /* 0x3A1D */ public bool EnableLargeLobbies; - [NMS(Index = 59)] - /* 0x3A1E */ public bool EnableModdingConsole; + /* 0x3A1C */ public bool DamageNumbers; + [NMS(Index = 51)] + /* 0x3A1D */ public bool EnableControllerCursorInVR; + [NMS(Index = 66)] + /* 0x3A1E */ public bool EnableLargeLobbies; [NMS(Index = 60)] - /* 0x3A1F */ public bool HeadBob; - [NMS(Index = 89)] - /* 0x3A20 */ public bool HighlightInteractableObjects; + /* 0x3A1F */ public bool EnableModdingConsole; + [NMS(Index = 61)] + /* 0x3A20 */ public bool HeadBob; + [NMS(Index = 90)] + /* 0x3A21 */ public bool HighlightInteractableObjects; [NMS(Index = 4)] - /* 0x3A21 */ public bool HUDHidden; + /* 0x3A22 */ public bool HUDHidden; [NMS(Index = 39)] - /* 0x3A22 */ public bool InstantUIDelete; + /* 0x3A23 */ public bool InstantUIDelete; [NMS(Index = 38)] - /* 0x3A23 */ public bool InstantUIInputs; + /* 0x3A24 */ public bool InstantUIInputs; [NMS(Index = 1)] - /* 0x3A24 */ public bool InvertFlightControls; + /* 0x3A25 */ public bool InvertFlightControls; [NMS(Index = 0)] - /* 0x3A25 */ public bool InvertLookControls; + /* 0x3A26 */ public bool InvertLookControls; [NMS(Index = 2)] - /* 0x3A26 */ public bool InvertVRInWorldFlightControls; - [NMS(Index = 79)] - /* 0x3A27 */ public bool MoveableWristMenus; + /* 0x3A27 */ public bool InvertVRInWorldFlightControls; + [NMS(Index = 80)] + /* 0x3A28 */ public bool MoveableWristMenus; [NMS(Index = 37)] - /* 0x3A28 */ public bool Multiplayer; - [NMS(Index = 77)] - /* 0x3A29 */ public bool PlaceJumpSwap; + /* 0x3A29 */ public bool Multiplayer; + [NMS(Index = 78)] + /* 0x3A2A */ public bool PlaceJumpSwap; [NMS(Index = 24)] - /* 0x3A2A */ public bool PS4VignetteAndScanlines; - [NMS(Index = 85)] - /* 0x3A2B */ public bool QuickMenuBuildMenuSwap; + /* 0x3A2B */ public bool PS4VignetteAndScanlines; + [NMS(Index = 86)] + /* 0x3A2C */ public bool QuickMenuBuildMenuSwap; [NMS(Index = 40)] - /* 0x3A2C */ public bool SpeechToText; - [NMS(Index = 76)] - /* 0x3A2D */ public bool SprintScanSwap; + /* 0x3A2D */ public bool SpeechToText; + [NMS(Index = 77)] + /* 0x3A2E */ public bool SprintScanSwap; [NMS(Index = 41)] - /* 0x3A2E */ public bool Translate; - [NMS(Index = 57)] - /* 0x3A2F */ public bool UseAutoTorch; - [NMS(Index = 63)] - /* 0x3A30 */ public bool UseCharacterHeightForCamera; - [NMS(Index = 44)] - /* 0x3A31 */ public bool UseOldMouseFlight; - [NMS(Index = 54)] - /* 0x3A32 */ public bool UseShipAutoControlVignette; + /* 0x3A2F */ public bool Translate; + [NMS(Index = 58)] + /* 0x3A30 */ public bool UseAutoTorch; + [NMS(Index = 64)] + /* 0x3A31 */ public bool UseCharacterHeightForCamera; + [NMS(Index = 45)] + /* 0x3A32 */ public bool UseOldMouseFlight; + [NMS(Index = 55)] + /* 0x3A33 */ public bool UseShipAutoControlVignette; [NMS(Index = 5)] - /* 0x3A33 */ public bool Vibration; + /* 0x3A34 */ public bool Vibration; [NMS(Index = 36)] - /* 0x3A34 */ public bool VoiceChat; + /* 0x3A35 */ public bool VoiceChat; + [NMS(Index = 92)] + /* 0x3A36 */ public bool VRHandControllerEnableTwist; [NMS(Index = 91)] - /* 0x3A35 */ public bool VRHandControllerEnableTwist; - [NMS(Index = 90)] - /* 0x3A36 */ public bool VRHandControllerSwapYawAndRoll; - [NMS(Index = 61)] - /* 0x3A37 */ public bool VRHeadBob; + /* 0x3A37 */ public bool VRHandControllerSwapYawAndRoll; [NMS(Index = 62)] - /* 0x3A38 */ public bool VRShowBody; + /* 0x3A38 */ public bool VRHeadBob; + [NMS(Index = 63)] + /* 0x3A39 */ public bool VRShowBody; [NMS(Index = 3)] - /* 0x3A39 */ public bool VRVehiclesUseWorldControls; + /* 0x3A3A */ public bool VRVehiclesUseWorldControls; [NMS(Index = 23)] - /* 0x3A3A */ public bool XboxOneXHighResolutionMode; + /* 0x3A3B */ public bool XboxOneXHighResolutionMode; } } diff --git a/libMBIN/Source/NMS/Globals/GcDebugOptions.cs b/libMBIN/Source/NMS/Globals/GcDebugOptions.cs index 36e7e6451..168fbb140 100644 --- a/libMBIN/Source/NMS/Globals/GcDebugOptions.cs +++ b/libMBIN/Source/NMS/Globals/GcDebugOptions.cs @@ -4,42 +4,42 @@ namespace libMBIN.NMS.Globals { - [NMS(GUID = 0x70B6CDE7AB195C33, NameHash = 0x13FED27DF728C38)] + [NMS(GUID = 0xE948AD5F287AB6F7, NameHash = 0x13FED27DF728C38)] public class GcDebugOptions : NMSTemplate { - [NMS(Index = 411)] + [NMS(Index = 414)] /* 0x0000 */ public GcSeasonTransferInventoryConfig SeasonTransferInventoryConfigOverride; - [NMS(Index = 408)] + [NMS(Index = 411)] /* 0x0030 */ public NMSString0x10 CreateSeasonContextMaskIdOverride; - [NMS(Index = 333)] + [NMS(Index = 336)] /* 0x0040 */ public NMSString0x10 DefaultAirCreatureTable; - [NMS(Index = 335)] + [NMS(Index = 338)] /* 0x0050 */ public NMSString0x10 DefaultCaveCreatureTable; - [NMS(Index = 332)] + [NMS(Index = 335)] /* 0x0060 */ public NMSString0x10 DefaultGroundCreatureTable; - [NMS(Index = 334)] + [NMS(Index = 337)] /* 0x0070 */ public NMSString0x10 DefaultWaterCreatureTable; [NMS(Index = 68)] /* 0x0080 */ public NMSString0x10 ForceBuilderMissionBoardMission; [NMS(Index = 173)] /* 0x0090 */ public List LocTableList; - [NMS(Index = 409)] + [NMS(Index = 412)] /* 0x00A0 */ public NMSString0x10 SwitchSeasonContextMaskIdOverride; [NMS(Index = 195)] /* 0x00B0 */ public ulong ForceTimeToEpoch; [NMS(Index = 4)] /* 0x00B8 */ public ulong OverrideAbandonedFreighterSeed; - [NMS(Index = 392)] + [NMS(Index = 395)] /* 0x00C0 */ public TkGlobals ToolkitGlobals; [NMS(Index = 182)] /* 0x0350 */ public float _3dTextDistance; [NMS(Index = 183)] /* 0x0354 */ public float _3dTextMinScale; - [NMS(Index = 382)] + [NMS(Index = 385)] /* 0x0358 */ public GcBaseBuildingPartStyle AutomaticPartSpawnStyle; - [NMS(Index = 377)] + [NMS(Index = 380)] /* 0x035C */ public float BaseDownloadTimeout; - [NMS(Index = 389)] + [NMS(Index = 392)] /* 0x0360 */ public uint BasePayloadMultiplier; [NMS(Index = 11)] /* 0x0364 */ public int BootDirectlyIntoSaveSlot; @@ -67,23 +67,23 @@ public enum BootModeEnum : uint { /* 0x0370 */ public BootModeEnum BootMode; [NMS(Index = 163)] /* 0x0374 */ public TkLanguages DebugLanguage; - [NMS(Index = 292)] + [NMS(Index = 295)] /* 0x0378 */ public int DebugTextureSize; [NMS(Index = 268)] /* 0x037C */ public int DiscoveryAutoSyncIntervalSeconds; - [NMS(Index = 344)] + [NMS(Index = 347)] /* 0x0380 */ public GcGalaxyStarAnomaly ForceAnomalyTo; - [NMS(Index = 358)] + [NMS(Index = 361)] /* 0x0384 */ public int ForceAsteroidSystemIndex; - [NMS(Index = 325)] + [NMS(Index = 328)] /* 0x0388 */ public GcBiomeSubType ForceBiomeSubTypeTo; - [NMS(Index = 322)] + [NMS(Index = 325)] /* 0x038C */ public GcBiomeType ForceBiomeTo; - [NMS(Index = 327)] + [NMS(Index = 330)] /* 0x0390 */ public GcAlienRace ForceBuildingRaceTo; - [NMS(Index = 336)] + [NMS(Index = 339)] /* 0x0394 */ public GcPlanetLife ForceCreatureLifeLevelTo; - [NMS(Index = 351)] + [NMS(Index = 354)] /* 0x0398 */ public int ForceGrassColourIndex; [NMS(Index = 113)] /* 0x039C */ public float ForceInitialTimeOfDay; @@ -91,31 +91,31 @@ public enum BootModeEnum : uint { /* 0x03A0 */ public int ForceInteractionIndex; [NMS(Index = 166)] /* 0x03A4 */ public GcAlienRace ForceInteractionRaceTo; - [NMS(Index = 329)] + [NMS(Index = 332)] /* 0x03A8 */ public GcPlanetLife ForceLifeLevelTo; [NMS(Index = 159)] /* 0x03AC */ public GcAlienPuzzleCategory ForceNPCPuzzleCategory; - [NMS(Index = 324)] + [NMS(Index = 327)] /* 0x03B0 */ public GcScreenFilters ForceScreenFilterTo; - [NMS(Index = 347)] + [NMS(Index = 350)] /* 0x03B4 */ public int ForceSkyColourIndex; [NMS(Index = 40)] /* 0x03B8 */ public int ForceSpaceBattleLevel; - [NMS(Index = 348)] + [NMS(Index = 351)] /* 0x03BC */ public int ForceSpaceSkyColourIndex; - [NMS(Index = 320)] + [NMS(Index = 323)] /* 0x03C0 */ public GcGalaxyStarTypes ForceStarTypeTo; [NMS(Index = 115)] /* 0x03C4 */ public float ForceSunAngle; - [NMS(Index = 337)] + [NMS(Index = 340)] /* 0x03C8 */ public GcPlanetLife ForceTerrainSettings; - [NMS(Index = 339)] + [NMS(Index = 342)] /* 0x03CC */ public TkVoxelGeneratorSettingsTypes ForceTerrainTypeTo; [NMS(Index = 112)] /* 0x03D0 */ public float ForceTimeOfDay; - [NMS(Index = 350)] + [NMS(Index = 353)] /* 0x03D4 */ public int ForceWaterColourIndex; - [NMS(Index = 346)] + [NMS(Index = 349)] /* 0x03D8 */ public int ForceWaterObjectFileIndex; // size: 0x3 public enum GameStateModeEnum : uint { @@ -125,21 +125,21 @@ public enum GameStateModeEnum : uint { } [NMS(Index = 99)] /* 0x03DC */ public GameStateModeEnum GameStateMode; - [NMS(Index = 367)] + [NMS(Index = 370)] /* 0x03E0 */ public float GenerateCostAngle; - [NMS(Index = 366)] + [NMS(Index = 369)] /* 0x03E4 */ public float GenerateCostDistance; - [NMS(Index = 368)] + [NMS(Index = 371)] /* 0x03E8 */ public float GenerateCostLOD; - [NMS(Index = 369)] + [NMS(Index = 372)] /* 0x03EC */ public float GenerateCostWait; - [NMS(Index = 364)] + [NMS(Index = 367)] /* 0x03F0 */ public int GenerateFarLodBuildingDist; - [NMS(Index = 290)] + [NMS(Index = 293)] /* 0x03F4 */ public int MaxNumDebugMessages; - [NMS(Index = 380)] + [NMS(Index = 383)] /* 0x03F8 */ public int MoveBaseIndex; - [NMS(Index = 404)] + [NMS(Index = 407)] /* 0x03FC */ public int MultipleFingersSamePressFrameDelta; [NMS(Index = 13)] /* 0x0400 */ public GcGameMode NewSaveGameMode; @@ -151,7 +151,7 @@ public enum GameStateModeEnum : uint { /* 0x040C */ public int OverrideServerSeasonEndTime; [NMS(Index = 284)] /* 0x0410 */ public int OverrideServerSeasonNumber; - [NMS(Index = 407)] + [NMS(Index = 410)] /* 0x0414 */ public float PanDeadzone; // size: 0x7 public enum PlayerSpawnLocationOverrideEnum : uint { @@ -165,19 +165,19 @@ public enum PlayerSpawnLocationOverrideEnum : uint { } [NMS(Index = 101)] /* 0x0418 */ public PlayerSpawnLocationOverrideEnum PlayerSpawnLocationOverride; - [NMS(Index = 295)] + [NMS(Index = 298)] /* 0x041C */ public int ProceduralModelBatchSize; - [NMS(Index = 296)] + [NMS(Index = 299)] /* 0x0420 */ public int ProceduralModelFilterMatchretryCount; - [NMS(Index = 294)] + [NMS(Index = 297)] /* 0x0424 */ public int ProceduralModelsShown; - [NMS(Index = 298)] + [NMS(Index = 301)] /* 0x0428 */ public int ProceduralModelsThumbnailSize; - [NMS(Index = 384)] + [NMS(Index = 387)] /* 0x042C */ public int ProfilerPartIndexPhase; - [NMS(Index = 385)] + [NMS(Index = 388)] /* 0x0430 */ public int ProfilerPartIndexStride; - [NMS(Index = 386)] + [NMS(Index = 389)] /* 0x0434 */ public int ProfilerPartIteration; // size: 0x3 public enum ProxyTypeEnum : uint { @@ -204,9 +204,9 @@ public enum RecordSettingEnum : uint { /* 0x0440 */ public RecordSettingEnum RecordSetting; [NMS(Index = 194)] /* 0x0444 */ public int RecurrenceTimeOffset; - [NMS(Index = 403)] + [NMS(Index = 406)] /* 0x0448 */ public int ScreenshotForUploadHeight; - [NMS(Index = 402)] + [NMS(Index = 405)] /* 0x044C */ public int ScreenshotForUploadWidth; // size: 0x8 public enum ServerEnvEnum : uint { @@ -276,11 +276,11 @@ public enum SolarSystemBootEnum : uint { } [NMS(Index = 105)] /* 0x0480 */ public SolarSystemBootEnum SolarSystemBoot; - [NMS(Index = 405)] + [NMS(Index = 408)] /* 0x0484 */ public int SwipeDetectionMaxFrames; - [NMS(Index = 406)] + [NMS(Index = 409)] /* 0x0488 */ public float SwipeDetectionNormalizedTravelThreshold; - [NMS(Index = 288)] + [NMS(Index = 291)] /* 0x048C */ public int SynergyPort; [NMS(Index = 179)] /* 0x0490 */ public float WeaponScale3P; @@ -294,633 +294,639 @@ public enum SolarSystemBootEnum : uint { /* 0x1096 */ public NMSString0x200 LoadToBase; [NMS(Index = 79)] /* 0x1296 */ public NMSString0x200 SeasonalDataOverrideFile; + [NMS(Index = 286)] + /* 0x1496 */ public NMSString0x100 ForceHgAccount; [NMS(Index = 96)] - /* 0x1496 */ public NMSString0x100 ForcePlayerPosition; + /* 0x1596 */ public NMSString0x100 ForcePlayerPosition; [NMS(Index = 95)] - /* 0x1596 */ public NMSString0x100 ForceUniverseAddress; + /* 0x1696 */ public NMSString0x100 ForceUniverseAddress; [NMS(Index = 279)] - /* 0x1696 */ public NMSString0x100 GOGLogin; + /* 0x1796 */ public NMSString0x100 GOGLogin; [NMS(Index = 209)] - /* 0x1796 */ public NMSString0x100 ShowUniverseAddressOnGalaxyMap; + /* 0x1896 */ public NMSString0x100 ShowUniverseAddressOnGalaxyMap; [NMS(Index = 103)] - /* 0x1896 */ public NMSString0x100 WorkingDirectory; + /* 0x1996 */ public NMSString0x100 WorkingDirectory; [NMS(Index = 265)] - /* 0x1996 */ public NMSString0x80 AuthBaseUrl; + /* 0x1A96 */ public NMSString0x80 AuthBaseUrl; [NMS(Index = 196)] - /* 0x1A16 */ public NMSString0x80 CrashDumpPath; - [NMS(Index = 301)] - /* 0x1A96 */ public NMSString0x80 CursorTexture; - [NMS(Index = 299)] - /* 0x1B16 */ public NMSString0x80 DebugFont; - [NMS(Index = 300)] - /* 0x1B96 */ public NMSString0x80 DebugFontTexture; + /* 0x1B16 */ public NMSString0x80 CrashDumpPath; + [NMS(Index = 304)] + /* 0x1B96 */ public NMSString0x80 CursorTexture; + [NMS(Index = 302)] + /* 0x1C16 */ public NMSString0x80 DebugFont; + [NMS(Index = 303)] + /* 0x1C96 */ public NMSString0x80 DebugFontTexture; [NMS(Index = 104)] - /* 0x1C16 */ public NMSString0x80 DebugScene; + /* 0x1D16 */ public NMSString0x80 DebugScene; [NMS(Index = 174)] - /* 0x1C96 */ public NMSString0x80 DefaultSaveData; - [NMS(Index = 302)] - /* 0x1D16 */ public NMSString0x80 PauseTexture; + /* 0x1D96 */ public NMSString0x80 DefaultSaveData; + [NMS(Index = 305)] + /* 0x1E16 */ public NMSString0x80 PauseTexture; [NMS(Index = 245)] - /* 0x1D96 */ public NMSString0x80 PipelineFile; + /* 0x1E96 */ public NMSString0x80 PipelineFile; [NMS(Index = 246)] - /* 0x1E16 */ public NMSString0x80 PipelineFileApple; + /* 0x1F16 */ public NMSString0x80 PipelineFileApple; [NMS(Index = 252)] - /* 0x1E96 */ public NMSString0x80 PipelineFileEditor; + /* 0x1F96 */ public NMSString0x80 PipelineFileEditor; [NMS(Index = 251)] - /* 0x1F16 */ public NMSString0x80 PipelineFileFrontend; + /* 0x2016 */ public NMSString0x80 PipelineFileFrontend; [NMS(Index = 247)] - /* 0x1F96 */ public NMSString0x80 PipelineFilePS4; + /* 0x2096 */ public NMSString0x80 PipelineFilePS4; [NMS(Index = 253)] - /* 0x2016 */ public NMSString0x80 PipelineFileSwitch; + /* 0x2116 */ public NMSString0x80 PipelineFileSwitch; [NMS(Index = 254)] - /* 0x2096 */ public NMSString0x80 PipelineFileSwitchFSR2; + /* 0x2196 */ public NMSString0x80 PipelineFileSwitchFSR2; [NMS(Index = 249)] - /* 0x2116 */ public NMSString0x80 PipelineFileVR; + /* 0x2216 */ public NMSString0x80 PipelineFileVR; [NMS(Index = 250)] - /* 0x2196 */ public NMSString0x80 PipelineFileVRPS4; + /* 0x2296 */ public NMSString0x80 PipelineFileVRPS4; [NMS(Index = 248)] - /* 0x2216 */ public NMSString0x80 PipelineFileXboxOne; - [NMS(Index = 303)] - /* 0x2296 */ public NMSString0x80 PlayTexture; + /* 0x2316 */ public NMSString0x80 PipelineFileXboxOne; + [NMS(Index = 306)] + /* 0x2396 */ public NMSString0x80 PlayTexture; [NMS(Index = 263)] - /* 0x2316 */ public NMSString0x80 ProxyURI; + /* 0x2416 */ public NMSString0x80 ProxyURI; [NMS(Index = 171)] - /* 0x2396 */ public NMSString0x80 RealityPresetFile; - [NMS(Index = 305)] - /* 0x2416 */ public NMSString0x80 RenderToTexture; + /* 0x2496 */ public NMSString0x80 RealityPresetFile; + [NMS(Index = 308)] + /* 0x2516 */ public NMSString0x80 RenderToTexture; [NMS(Index = 102)] - /* 0x2496 */ public NMSString0x80 SceneSettings; - [NMS(Index = 304)] - /* 0x2516 */ public NMSString0x80 StepTexture; - [NMS(Index = 395)] - /* 0x2596 */ public NMSString0x40 OverrideSettlementOwnershipOnlineId; - [NMS(Index = 394)] - /* 0x25D6 */ public NMSString0x40 OverrideSettlementOwnershipUsername; - [NMS(Index = 401)] - /* 0x2616 */ public NMSString0x40 ScreenshotForUploadName; + /* 0x2596 */ public NMSString0x80 SceneSettings; + [NMS(Index = 307)] + /* 0x2616 */ public NMSString0x80 StepTexture; + [NMS(Index = 287)] + /* 0x2696 */ public NMSString0x40 ForceBaseDownloadUser; + [NMS(Index = 398)] + /* 0x26D6 */ public NMSString0x40 OverrideSettlementOwnershipOnlineId; + [NMS(Index = 397)] + /* 0x2716 */ public NMSString0x40 OverrideSettlementOwnershipUsername; + [NMS(Index = 404)] + /* 0x2756 */ public NMSString0x40 ScreenshotForUploadName; [NMS(Index = 164)] - /* 0x2656 */ public NMSString0x20 AllowedLanguagesFile; - [NMS(Index = 381)] - /* 0x2676 */ public NMSString0x20 AutomaticPartSpawnID; - [NMS(Index = 388)] - /* 0x2696 */ public NMSString0x20 BaseServerPlatform; + /* 0x2796 */ public NMSString0x20 AllowedLanguagesFile; + [NMS(Index = 384)] + /* 0x27B6 */ public NMSString0x20 AutomaticPartSpawnID; + [NMS(Index = 391)] + /* 0x27D6 */ public NMSString0x20 BaseServerPlatform; [NMS(Index = 197)] - /* 0x26B6 */ public NMSString0x20 CrashDumpIdentifier; + /* 0x27F6 */ public NMSString0x20 CrashDumpIdentifier; [NMS(Index = 267)] - /* 0x26D6 */ public NMSString0x20 OverrideUsernameForDev; + /* 0x2816 */ public NMSString0x20 OverrideUsernameForDev; [NMS(Index = 188)] - /* 0x26F6 */ public NMSString0x20 SaveTestingCommand; + /* 0x2836 */ public NMSString0x20 SaveTestingCommand; [NMS(Index = 234)] - /* 0x2716 */ public NMSString0x20 SmokeTestForcePlanetDetail; + /* 0x2856 */ public NMSString0x20 SmokeTestForcePlanetDetail; [NMS(Index = 235)] - /* 0x2736 */ public NMSString0x20 SmokeTestRunFolder; - [NMS(Index = 287)] - /* 0x2756 */ public NMSString0x20 SynergyServer; + /* 0x2876 */ public NMSString0x20 SmokeTestRunFolder; + [NMS(Index = 290)] + /* 0x2896 */ public NMSString0x20 SynergyServer; [NMS(Index = 118)] - /* 0x2776 */ public bool AllowGalaxyMapRequests; - [NMS(Index = 376)] - /* 0x2777 */ public bool AllowGlobalPartSnapping; - [NMS(Index = 314)] - /* 0x2778 */ public bool AllowNGuiVR; - [NMS(Index = 393)] - /* 0x2779 */ public bool AllowOverrideSettlementOwnership; + /* 0x28B6 */ public bool AllowGalaxyMapRequests; + [NMS(Index = 379)] + /* 0x28B7 */ public bool AllowGlobalPartSnapping; + [NMS(Index = 317)] + /* 0x28B8 */ public bool AllowNGuiVR; + [NMS(Index = 396)] + /* 0x28B9 */ public bool AllowOverrideSettlementOwnership; [NMS(Index = 84)] - /* 0x277A */ public bool AllowPause; + /* 0x28BA */ public bool AllowPause; [NMS(Index = 2)] - /* 0x277B */ public bool AllowSavingOnAbandonedFreighters; + /* 0x28BB */ public bool AllowSavingOnAbandonedFreighters; [NMS(Index = 145)] - /* 0x277C */ public bool AllSeasonMilestonesShowComplete; + /* 0x28BC */ public bool AllSeasonMilestonesShowComplete; [NMS(Index = 85)] - /* 0x277D */ public bool AllSettlementsAreCompleted; + /* 0x28BD */ public bool AllSettlementsAreCompleted; [NMS(Index = 69)] - /* 0x277E */ public bool AlternateControls; + /* 0x28BE */ public bool AlternateControls; [NMS(Index = 78)] - /* 0x277F */ public bool AlwaysAllowFreighterInventoryAccess; + /* 0x28BF */ public bool AlwaysAllowFreighterInventoryAccess; [NMS(Index = 76)] - /* 0x2780 */ public bool AlwaysAllowShipOperations; + /* 0x28C0 */ public bool AlwaysAllowShipOperations; [NMS(Index = 77)] - /* 0x2781 */ public bool AlwaysAllowVehicleOperations; + /* 0x28C1 */ public bool AlwaysAllowVehicleOperations; [NMS(Index = 19)] - /* 0x2782 */ public bool AlwaysHaveFocus; + /* 0x28C2 */ public bool AlwaysHaveFocus; [NMS(Index = 260)] - /* 0x2783 */ public bool AlwaysIncludeLocalPlayerInChatMessage; + /* 0x28C3 */ public bool AlwaysIncludeLocalPlayerInChatMessage; [NMS(Index = 272)] - /* 0x2784 */ public bool AlwaysSaveGameAsClient; + /* 0x28C4 */ public bool AlwaysSaveGameAsClient; [NMS(Index = 70)] - /* 0x2785 */ public bool AlwaysShowURI; + /* 0x28C5 */ public bool AlwaysShowURI; [NMS(Index = 39)] - /* 0x2786 */ public bool AlwaysSpaceBattle; + /* 0x28C6 */ public bool AlwaysSpaceBattle; [NMS(Index = 278)] - /* 0x2787 */ public bool AutoJoinRandomGames; + /* 0x28C7 */ public bool AutoJoinRandomGames; [NMS(Index = 270)] - /* 0x2788 */ public bool AutoJoinUserEnabled; - [NMS(Index = 383)] - /* 0x2789 */ public bool AutomaticPartSpawnInactive; - [NMS(Index = 387)] - /* 0x278A */ public bool BaseAdmin; + /* 0x28C8 */ public bool AutoJoinUserEnabled; + [NMS(Index = 386)] + /* 0x28C9 */ public bool AutomaticPartSpawnInactive; + [NMS(Index = 390)] + /* 0x28CA */ public bool BaseAdmin; [NMS(Index = 93)] - /* 0x278B */ public bool BlockCommunicatorSignals; - [NMS(Index = 396)] - /* 0x278C */ public bool BlockSettlementsNetwork; - [NMS(Index = 308)] - /* 0x278D */ public bool BodyTurning; + /* 0x28CB */ public bool BlockCommunicatorSignals; + [NMS(Index = 399)] + /* 0x28CC */ public bool BlockSettlementsNetwork; + [NMS(Index = 311)] + /* 0x28CD */ public bool BodyTurning; [NMS(Index = 12)] - /* 0x278E */ public bool BootDirectlyIntoLastSave; + /* 0x28CE */ public bool BootDirectlyIntoLastSave; [NMS(Index = 178)] - /* 0x278F */ public bool BootMusic; + /* 0x28CF */ public bool BootMusic; [NMS(Index = 30)] - /* 0x2790 */ public bool CanLeaveDialogs; + /* 0x28D0 */ public bool CanLeaveDialogs; [NMS(Index = 266)] - /* 0x2791 */ public bool CertificateSecurityBypass; + /* 0x28D1 */ public bool CertificateSecurityBypass; [NMS(Index = 55)] - /* 0x2792 */ public bool ClothForceAsyncSimulationOff; + /* 0x28D2 */ public bool ClothForceAsyncSimulationOff; [NMS(Index = 56)] - /* 0x2793 */ public bool ClothForceAsyncSimulationOn; + /* 0x28D3 */ public bool ClothForceAsyncSimulationOn; [NMS(Index = 54)] - /* 0x2794 */ public bool ClothForcePositionExtrapolationAntiSyncWithFpsLock; + /* 0x28D4 */ public bool ClothForcePositionExtrapolationAntiSyncWithFpsLock; [NMS(Index = 51)] - /* 0x2795 */ public bool ClothForcePositionExtrapolationBackOn; + /* 0x28D5 */ public bool ClothForcePositionExtrapolationBackOn; [NMS(Index = 49)] - /* 0x2796 */ public bool ClothForcePositionExtrapolationOff; + /* 0x28D6 */ public bool ClothForcePositionExtrapolationOff; [NMS(Index = 50)] - /* 0x2797 */ public bool ClothForcePositionExtrapolationOn; + /* 0x28D7 */ public bool ClothForcePositionExtrapolationOn; [NMS(Index = 53)] - /* 0x2798 */ public bool ClothForcePositionExtrapolationSyncWithFpsLock; + /* 0x28D8 */ public bool ClothForcePositionExtrapolationSyncWithFpsLock; [NMS(Index = 52)] - /* 0x2799 */ public bool ClothForcePositionExtrapolationUpdateOrderDependent; + /* 0x28D9 */ public bool ClothForcePositionExtrapolationUpdateOrderDependent; [NMS(Index = 240)] - /* 0x279A */ public bool CompressTextures; + /* 0x28DA */ public bool CompressTextures; [NMS(Index = 236)] - /* 0x279B */ public bool CreatureChatter; + /* 0x28DB */ public bool CreatureChatter; [NMS(Index = 238)] - /* 0x279C */ public bool CreatureDrawVocals; + /* 0x28DC */ public bool CreatureDrawVocals; [NMS(Index = 237)] - /* 0x279D */ public bool CreatureErrors; - [NMS(Index = 390)] - /* 0x279E */ public bool CrossPlatformFeaturedBases; - [NMS(Index = 370)] - /* 0x279F */ public bool DChecksEnabled; - [NMS(Index = 372)] - /* 0x27A0 */ public bool DChecksOutputBinary; + /* 0x28DD */ public bool CreatureErrors; + [NMS(Index = 393)] + /* 0x28DE */ public bool CrossPlatformFeaturedBases; [NMS(Index = 373)] - /* 0x27A1 */ public bool DChecksOutputFileLine; - [NMS(Index = 371)] - /* 0x27A2 */ public bool DChecksOutputJson; + /* 0x28DF */ public bool DChecksEnabled; + [NMS(Index = 375)] + /* 0x28E0 */ public bool DChecksOutputBinary; + [NMS(Index = 376)] + /* 0x28E1 */ public bool DChecksOutputFileLine; + [NMS(Index = 374)] + /* 0x28E2 */ public bool DChecksOutputJson; [NMS(Index = 185)] - /* 0x27A3 */ public bool DebugBuildingSpawns; + /* 0x28E3 */ public bool DebugBuildingSpawns; [NMS(Index = 156)] - /* 0x27A4 */ public bool DebugDrawPlayerInteract; + /* 0x28E4 */ public bool DebugDrawPlayerInteract; [NMS(Index = 21)] - /* 0x27A5 */ public bool DebugGalaxyMapInQuickMenu; + /* 0x28E5 */ public bool DebugGalaxyMapInQuickMenu; [NMS(Index = 241)] - /* 0x27A6 */ public bool DebugIBL; + /* 0x28E6 */ public bool DebugIBL; [NMS(Index = 168)] - /* 0x27A7 */ public bool DebugPersistentInteractions; + /* 0x28E7 */ public bool DebugPersistentInteractions; [NMS(Index = 242)] - /* 0x27A8 */ public bool DebugSpotlights; + /* 0x28E8 */ public bool DebugSpotlights; [NMS(Index = 243)] - /* 0x27A9 */ public bool DebugTerrainTextures; + /* 0x28E9 */ public bool DebugTerrainTextures; [NMS(Index = 198)] - /* 0x27AA */ public bool DebugThreatLevels; - [NMS(Index = 365)] - /* 0x27AB */ public bool DeferRegionBodies; + /* 0x28EA */ public bool DebugThreatLevels; + [NMS(Index = 368)] + /* 0x28EB */ public bool DeferRegionBodies; [NMS(Index = 3)] - /* 0x27AC */ public bool DisableAbandonedFreighterRoomsOptimisation; - [NMS(Index = 374)] - /* 0x27AD */ public bool DisableBaseBuilding; - [NMS(Index = 375)] - /* 0x27AE */ public bool DisableBaseBuildingLimits; + /* 0x28EC */ public bool DisableAbandonedFreighterRoomsOptimisation; + [NMS(Index = 377)] + /* 0x28ED */ public bool DisableBaseBuilding; [NMS(Index = 378)] - /* 0x27AF */ public bool DisableBasePowerRequirements; + /* 0x28EE */ public bool DisableBaseBuildingLimits; + [NMS(Index = 381)] + /* 0x28EF */ public bool DisableBasePowerRequirements; [NMS(Index = 44)] - /* 0x27B0 */ public bool DisableContinuousSaving; + /* 0x28F0 */ public bool DisableContinuousSaving; [NMS(Index = 151)] - /* 0x27B1 */ public bool DisableDebugControls; + /* 0x28F1 */ public bool DisableDebugControls; [NMS(Index = 155)] - /* 0x27B2 */ public bool DisableDiscoveryNaming; + /* 0x28F2 */ public bool DisableDiscoveryNaming; [NMS(Index = 192)] - /* 0x27B3 */ public bool DisableFileWatcher; + /* 0x28F3 */ public bool DisableFileWatcher; [NMS(Index = 28)] - /* 0x27B4 */ public bool DisableHazards; - [NMS(Index = 312)] - /* 0x27B5 */ public bool DisableHeadConstraints; + /* 0x28F4 */ public bool DisableHazards; + [NMS(Index = 315)] + /* 0x28F5 */ public bool DisableHeadConstraints; [NMS(Index = 45)] - /* 0x27B6 */ public bool DisableInvalidSaveVersion; - [NMS(Index = 311)] - /* 0x27B7 */ public bool DisableLeftHand; - [NMS(Index = 359)] - /* 0x27B8 */ public bool DisableLimits; + /* 0x28F6 */ public bool DisableInvalidSaveVersion; + [NMS(Index = 314)] + /* 0x28F7 */ public bool DisableLeftHand; + [NMS(Index = 362)] + /* 0x28F8 */ public bool DisableLimits; [NMS(Index = 170)] - /* 0x27B9 */ public bool DisableMissionShop; + /* 0x28F9 */ public bool DisableMissionShop; [NMS(Index = 273)] - /* 0x27BA */ public bool DisableMonumentDownloads; + /* 0x28FA */ public bool DisableMonumentDownloads; [NMS(Index = 65)] - /* 0x27BB */ public bool DisableNPCHiddenUntilScanned; + /* 0x28FB */ public bool DisableNPCHiddenUntilScanned; [NMS(Index = 64)] - /* 0x27BC */ public bool DisableNPCs; + /* 0x28FC */ public bool DisableNPCs; [NMS(Index = 31)] - /* 0x27BD */ public bool DisableOldMissions; - [NMS(Index = 398)] - /* 0x27BE */ public bool DisablePartialStories; + /* 0x28FD */ public bool DisableOldMissions; + [NMS(Index = 401)] + /* 0x28FE */ public bool DisablePartialStories; [NMS(Index = 191)] - /* 0x27BF */ public bool DisableProfanityFilter; + /* 0x28FF */ public bool DisableProfanityFilter; [NMS(Index = 42)] - /* 0x27C0 */ public bool DisableSaveSlotSorting; + /* 0x2900 */ public bool DisableSaveSlotSorting; + [NMS(Index = 288)] + /* 0x2901 */ public bool DisableSaveUploadRateLimits; [NMS(Index = 43)] - /* 0x27C1 */ public bool DisableSaving; + /* 0x2902 */ public bool DisableSaving; [NMS(Index = 86)] - /* 0x27C2 */ public bool DisableSettlements; + /* 0x2903 */ public bool DisableSettlements; [NMS(Index = 193)] - /* 0x27C3 */ public bool DisableShaderReload; + /* 0x2904 */ public bool DisableShaderReload; [NMS(Index = 244)] - /* 0x27C4 */ public bool DisableShadowSwitching; + /* 0x2905 */ public bool DisableShadowSwitching; [NMS(Index = 269)] - /* 0x27C5 */ public bool DisableSpaceStationSpawnOnJoin; + /* 0x2906 */ public bool DisableSpaceStationSpawnOnJoin; [NMS(Index = 46)] - /* 0x27C6 */ public bool DisableStorms; + /* 0x2907 */ public bool DisableStorms; [NMS(Index = 20)] - /* 0x27C7 */ public bool DisableVibration; + /* 0x2908 */ public bool DisableVibration; [NMS(Index = 165)] - /* 0x27C8 */ public bool DoAlienLanguage; + /* 0x2909 */ public bool DoAlienLanguage; [NMS(Index = 239)] - /* 0x27C9 */ public bool DrawCreaturesInRoutines; + /* 0x290A */ public bool DrawCreaturesInRoutines; [NMS(Index = 199)] - /* 0x27CA */ public bool DumpManifestContents; - [NMS(Index = 397)] - /* 0x27CB */ public bool EnableAccessibleUI; + /* 0x290B */ public bool DumpManifestContents; + [NMS(Index = 400)] + /* 0x290C */ public bool EnableAccessibleUI; [NMS(Index = 148)] - /* 0x27CC */ public bool EnableBaseBuildingExpandables; - [NMS(Index = 379)] - /* 0x27CD */ public bool EnableBaseMovingOption; + /* 0x290D */ public bool EnableBaseBuildingExpandables; + [NMS(Index = 382)] + /* 0x290E */ public bool EnableBaseMovingOption; [NMS(Index = 124)] - /* 0x27CE */ public bool EnableCloudAnimation; + /* 0x290F */ public bool EnableCloudAnimation; [NMS(Index = 256)] - /* 0x27CF */ public bool EnableComputePost; + /* 0x2910 */ public bool EnableComputePost; [NMS(Index = 133)] - /* 0x27D0 */ public bool EnableDayNightCycle; + /* 0x2911 */ public bool EnableDayNightCycle; [NMS(Index = 257)] - /* 0x27D1 */ public bool EnableEvenOddRender; + /* 0x2912 */ public bool EnableEvenOddRender; [NMS(Index = 117)] - /* 0x27D2 */ public bool EnableFrontendPreload; + /* 0x2913 */ public bool EnableFrontendPreload; [NMS(Index = 146)] - /* 0x27D3 */ public bool EnableGalaxyRecolouring; + /* 0x2914 */ public bool EnableGalaxyRecolouring; [NMS(Index = 92)] - /* 0x27D4 */ public bool EnableMemoryPoolAllocPrint; - [NMS(Index = 313)] - /* 0x27D5 */ public bool EnablePhotomodeVR; - [NMS(Index = 286)] - /* 0x27D6 */ public bool EnableSynergy; + /* 0x2915 */ public bool EnableMemoryPoolAllocPrint; + [NMS(Index = 316)] + /* 0x2916 */ public bool EnablePhotomodeVR; + [NMS(Index = 289)] + /* 0x2917 */ public bool EnableSynergy; [NMS(Index = 24)] - /* 0x27D7 */ public bool EverythingIsFree; + /* 0x2918 */ public bool EverythingIsFree; [NMS(Index = 25)] - /* 0x27D8 */ public bool EverythingIsKnown; + /* 0x2919 */ public bool EverythingIsKnown; [NMS(Index = 26)] - /* 0x27D9 */ public bool EverythingIsStar; + /* 0x291A */ public bool EverythingIsStar; [NMS(Index = 281)] - /* 0x27DA */ public bool FakeHandsInMultiplayer; + /* 0x291B */ public bool FakeHandsInMultiplayer; [NMS(Index = 41)] - /* 0x27DB */ public bool FastAndFrequentFleetInterventions; + /* 0x291C */ public bool FastAndFrequentFleetInterventions; [NMS(Index = 10)] - /* 0x27DC */ public bool FastLoad; + /* 0x291D */ public bool FastLoad; [NMS(Index = 152)] - /* 0x27DD */ public bool FixedFramerate; + /* 0x291E */ public bool FixedFramerate; [NMS(Index = 181)] - /* 0x27DE */ public bool FleetDirectorAutoMode; + /* 0x291F */ public bool FleetDirectorAutoMode; [NMS(Index = 176)] - /* 0x27DF */ public bool ForceBasicLoadScreen; - [NMS(Index = 342)] - /* 0x27E0 */ public bool ForceBinaryStar; - [NMS(Index = 321)] - /* 0x27E1 */ public bool ForceBiome; + /* 0x2920 */ public bool ForceBasicLoadScreen; + [NMS(Index = 345)] + /* 0x2921 */ public bool ForceBinaryStar; + [NMS(Index = 324)] + /* 0x2922 */ public bool ForceBiome; [NMS(Index = 67)] - /* 0x27E2 */ public bool ForceBuildersAlwaysKnown; - [NMS(Index = 326)] - /* 0x27E3 */ public bool ForceBuildingRace; - [NMS(Index = 317)] - /* 0x27E4 */ public bool ForceCorruptSentinels; - [NMS(Index = 330)] - /* 0x27E5 */ public bool ForceCreatureLifeLevel; - [NMS(Index = 331)] - /* 0x27E6 */ public bool ForceDefaultCreatureFile; + /* 0x2923 */ public bool ForceBuildersAlwaysKnown; + [NMS(Index = 329)] + /* 0x2924 */ public bool ForceBuildingRace; + [NMS(Index = 320)] + /* 0x2925 */ public bool ForceCorruptSentinels; + [NMS(Index = 333)] + /* 0x2926 */ public bool ForceCreatureLifeLevel; + [NMS(Index = 334)] + /* 0x2927 */ public bool ForceDefaultCreatureFile; [NMS(Index = 48)] - /* 0x27E7 */ public bool ForceDisableClothComponent; + /* 0x2928 */ public bool ForceDisableClothComponent; [NMS(Index = 61)] - /* 0x27E8 */ public bool ForceDisableNonPlayerRagdollComponents; + /* 0x2929 */ public bool ForceDisableNonPlayerRagdollComponents; [NMS(Index = 60)] - /* 0x27E9 */ public bool ForceDisableRagdollComponent; + /* 0x292A */ public bool ForceDisableRagdollComponent; [NMS(Index = 63)] - /* 0x27EA */ public bool ForceDisableSplitIkOptimisation; + /* 0x292B */ public bool ForceDisableSplitIkOptimisation; [NMS(Index = 58)] - /* 0x27EB */ public bool ForceDisableSpringAttachmentComponent; + /* 0x292C */ public bool ForceDisableSpringAttachmentComponent; [NMS(Index = 47)] - /* 0x27EC */ public bool ForceEnableClothComponent; + /* 0x292D */ public bool ForceEnableClothComponent; [NMS(Index = 59)] - /* 0x27ED */ public bool ForceEnableRagdollComponent; + /* 0x292E */ public bool ForceEnableRagdollComponent; [NMS(Index = 62)] - /* 0x27EE */ public bool ForceEnableSplitIkOptimisation; + /* 0x292F */ public bool ForceEnableSplitIkOptimisation; [NMS(Index = 57)] - /* 0x27EF */ public bool ForceEnableSpringAttachmentComponent; - [NMS(Index = 316)] - /* 0x27F0 */ public bool ForceExtremeSentinels; - [NMS(Index = 315)] - /* 0x27F1 */ public bool ForceExtremeWeather; + /* 0x2930 */ public bool ForceEnableSpringAttachmentComponent; + [NMS(Index = 319)] + /* 0x2931 */ public bool ForceExtremeSentinels; + [NMS(Index = 318)] + /* 0x2932 */ public bool ForceExtremeWeather; [NMS(Index = 97)] - /* 0x27F2 */ public bool ForceInitialShip; + /* 0x2933 */ public bool ForceInitialShip; [NMS(Index = 98)] - /* 0x27F3 */ public bool ForceInitialWeapon; + /* 0x2934 */ public bool ForceInitialWeapon; [NMS(Index = 157)] - /* 0x27F4 */ public bool ForceInteractionToSettings; - [NMS(Index = 328)] - /* 0x27F5 */ public bool ForceLifeLevel; - [NMS(Index = 319)] - /* 0x27F6 */ public bool ForceLoadAllWeather; + /* 0x2935 */ public bool ForceInteractionToSettings; + [NMS(Index = 331)] + /* 0x2936 */ public bool ForceLifeLevel; + [NMS(Index = 322)] + /* 0x2937 */ public bool ForceLoadAllWeather; [NMS(Index = 143)] - /* 0x27F7 */ public bool ForceNexusInQuickMenu; - [NMS(Index = 340)] - /* 0x27F8 */ public bool ForcePirateSystem; - [NMS(Index = 354)] - /* 0x27F9 */ public bool ForcePlanetsToHaveNoCaves; - [NMS(Index = 355)] - /* 0x27FA */ public bool ForcePlanetsToHaveNoNoiseLayers; - [NMS(Index = 356)] - /* 0x27FB */ public bool ForcePlanetsToHaveNoTerrainFeatures; - [NMS(Index = 353)] - /* 0x27FC */ public bool ForcePlanetsToHaveNoWater; - [NMS(Index = 345)] - /* 0x27FD */ public bool ForcePlanetsToHaveWater; - [NMS(Index = 341)] - /* 0x27FE */ public bool ForcePrimeTerrain; + /* 0x2938 */ public bool ForceNexusInQuickMenu; + [NMS(Index = 343)] + /* 0x2939 */ public bool ForcePirateSystem; [NMS(Index = 357)] - /* 0x27FF */ public bool ForceRareAsteroidSystem; + /* 0x293A */ public bool ForcePlanetsToHaveNoCaves; + [NMS(Index = 358)] + /* 0x293B */ public bool ForcePlanetsToHaveNoNoiseLayers; + [NMS(Index = 359)] + /* 0x293C */ public bool ForcePlanetsToHaveNoTerrainFeatures; + [NMS(Index = 356)] + /* 0x293D */ public bool ForcePlanetsToHaveNoWater; + [NMS(Index = 348)] + /* 0x293E */ public bool ForcePlanetsToHaveWater; + [NMS(Index = 344)] + /* 0x293F */ public bool ForcePrimeTerrain; + [NMS(Index = 360)] + /* 0x2940 */ public bool ForceRareAsteroidSystem; [NMS(Index = 0)] - /* 0x2800 */ public bool ForceScanEventsToGoPrime; - [NMS(Index = 323)] - /* 0x2801 */ public bool ForceScreenFilter; + /* 0x2941 */ public bool ForceScanEventsToGoPrime; + [NMS(Index = 326)] + /* 0x2942 */ public bool ForceScreenFilter; [NMS(Index = 282)] - /* 0x2802 */ public bool ForceSmallLobby; - [NMS(Index = 349)] - /* 0x2803 */ public bool ForceSpaceSkyColourRare; - [NMS(Index = 318)] - /* 0x2804 */ public bool ForceStarType; + /* 0x2943 */ public bool ForceSmallLobby; + [NMS(Index = 352)] + /* 0x2944 */ public bool ForceSpaceSkyColourRare; + [NMS(Index = 321)] + /* 0x2945 */ public bool ForceStarType; [NMS(Index = 114)] - /* 0x2805 */ public bool ForceSunDirectionFromPhotoMode; - [NMS(Index = 343)] - /* 0x2806 */ public bool ForceTernaryStar; - [NMS(Index = 338)] - /* 0x2807 */ public bool ForceTerrainType; + /* 0x2946 */ public bool ForceSunDirectionFromPhotoMode; + [NMS(Index = 346)] + /* 0x2947 */ public bool ForceTernaryStar; + [NMS(Index = 341)] + /* 0x2948 */ public bool ForceTerrainType; [NMS(Index = 283)] - /* 0x2808 */ public bool ForceTinyLobby; + /* 0x2949 */ public bool ForceTinyLobby; [NMS(Index = 36)] - /* 0x2809 */ public bool ForceTranslateAllAlienText; + /* 0x294A */ public bool ForceTranslateAllAlienText; [NMS(Index = 175)] - /* 0x280A */ public bool FormatDownloadStorageAreaOnBoot; + /* 0x294B */ public bool FormatDownloadStorageAreaOnBoot; [NMS(Index = 16)] - /* 0x280B */ public bool GodMode; + /* 0x294C */ public bool GodMode; [NMS(Index = 212)] - /* 0x280C */ public bool GraphCommandBuffer; + /* 0x294D */ public bool GraphCommandBuffer; [NMS(Index = 214)] - /* 0x280D */ public bool GraphFPS; + /* 0x294E */ public bool GraphFPS; [NMS(Index = 213)] - /* 0x280E */ public bool GraphGeneration; + /* 0x294F */ public bool GraphGeneration; [NMS(Index = 215)] - /* 0x280F */ public bool GraphTexStreaming; + /* 0x2950 */ public bool GraphTexStreaming; [NMS(Index = 190)] - /* 0x2810 */ public bool HangOnCrash; - [NMS(Index = 306)] - /* 0x2811 */ public bool HmdFrameShiftEnabled; - [NMS(Index = 307)] - /* 0x2812 */ public bool HmdUseSolidGuiPointer; + /* 0x2951 */ public bool HangOnCrash; + [NMS(Index = 309)] + /* 0x2952 */ public bool HmdFrameShiftEnabled; + [NMS(Index = 310)] + /* 0x2953 */ public bool HmdUseSolidGuiPointer; [NMS(Index = 37)] - /* 0x2813 */ public bool IgnoreFreighterSpawnWarpRequirement; + /* 0x2954 */ public bool IgnoreFreighterSpawnWarpRequirement; [NMS(Index = 29)] - /* 0x2814 */ public bool IgnoreMissionRank; + /* 0x2955 */ public bool IgnoreMissionRank; [NMS(Index = 147)] - /* 0x2815 */ public bool IgnoreSteamDev; + /* 0x2956 */ public bool IgnoreSteamDev; [NMS(Index = 277)] - /* 0x2816 */ public bool IgnoreTransactionTimeouts; + /* 0x2957 */ public bool IgnoreTransactionTimeouts; [NMS(Index = 161)] - /* 0x2817 */ public bool InfiniteInteractions; + /* 0x2958 */ public bool InfiniteInteractions; [NMS(Index = 27)] - /* 0x2818 */ public bool InfiniteStamina; + /* 0x2959 */ public bool InfiniteStamina; [NMS(Index = 138)] - /* 0x2819 */ public bool InstanceCollision; + /* 0x295A */ public bool InstanceCollision; [NMS(Index = 160)] - /* 0x281A */ public bool InteractionsAllwaysGivesTech; + /* 0x295B */ public bool InteractionsAllwaysGivesTech; + [NMS(Index = 366)] + /* 0x295C */ public bool LimitGlobalBodies; + [NMS(Index = 365)] + /* 0x295D */ public bool LimitGlobalInstances; + [NMS(Index = 364)] + /* 0x295E */ public bool LimitPerRegionBodies; [NMS(Index = 363)] - /* 0x281B */ public bool LimitGlobalBodies; - [NMS(Index = 362)] - /* 0x281C */ public bool LimitGlobalInstances; - [NMS(Index = 361)] - /* 0x281D */ public bool LimitPerRegionBodies; - [NMS(Index = 360)] - /* 0x281E */ public bool LimitPerRegionInstances; + /* 0x295F */ public bool LimitPerRegionInstances; [NMS(Index = 139)] - /* 0x281F */ public bool LoadMissions; + /* 0x2960 */ public bool LoadMissions; [NMS(Index = 259)] - /* 0x2820 */ public bool LoadShaderSourceIfRenderdocEnabled; + /* 0x2961 */ public bool LoadShaderSourceIfRenderdocEnabled; [NMS(Index = 75)] - /* 0x2821 */ public bool LockAllTitles; + /* 0x2962 */ public bool LockAllTitles; [NMS(Index = 180)] - /* 0x2822 */ public bool LogMissingLocalisedText; + /* 0x2963 */ public bool LogMissingLocalisedText; [NMS(Index = 23)] - /* 0x2823 */ public bool MapWarpCheckIgnoreDrive; + /* 0x2964 */ public bool MapWarpCheckIgnoreDrive; [NMS(Index = 22)] - /* 0x2824 */ public bool MapWarpCheckIgnoreFuel; + /* 0x2965 */ public bool MapWarpCheckIgnoreFuel; [NMS(Index = 38)] - /* 0x2825 */ public bool MaximumFreighterSpawns; + /* 0x2966 */ public bool MaximumFreighterSpawns; [NMS(Index = 111)] - /* 0x2826 */ public bool MemCsv; + /* 0x2967 */ public bool MemCsv; [NMS(Index = 119)] - /* 0x2827 */ public bool MissionMessageLoggingEnabled; + /* 0x2968 */ public bool MissionMessageLoggingEnabled; [NMS(Index = 120)] - /* 0x2828 */ public bool MissionNGUIShowsConditionResults; + /* 0x2969 */ public bool MissionNGUIShowsConditionResults; [NMS(Index = 144)] - /* 0x2829 */ public bool MissionSurveyEnabled; - [NMS(Index = 352)] - /* 0x282A */ public bool ModifyPlanetsInInitialSystems; + /* 0x296A */ public bool MissionSurveyEnabled; + [NMS(Index = 355)] + /* 0x296B */ public bool ModifyPlanetsInInitialSystems; [NMS(Index = 149)] - /* 0x282B */ public bool MouseLookEnabled; + /* 0x296C */ public bool MouseLookEnabled; [NMS(Index = 140)] - /* 0x282C */ public bool MPMissions; + /* 0x296D */ public bool MPMissions; [NMS(Index = 71)] - /* 0x282D */ public bool MPMissionsAlwaysEPIC; + /* 0x296E */ public bool MPMissionsAlwaysEPIC; [NMS(Index = 142)] - /* 0x282E */ public bool MultiplePlayerFreightersInASystem; + /* 0x296F */ public bool MultiplePlayerFreightersInASystem; [NMS(Index = 189)] - /* 0x282F */ public bool NeverUseBanks; + /* 0x2970 */ public bool NeverUseBanks; [NMS(Index = 89)] - /* 0x2830 */ public bool OctahedralImpostersDisable; + /* 0x2971 */ public bool OctahedralImpostersDisable; [NMS(Index = 88)] - /* 0x2831 */ public bool OctahedralImpostersEnable; + /* 0x2972 */ public bool OctahedralImpostersEnable; [NMS(Index = 90)] - /* 0x2832 */ public bool OctahedralImpostersViewFromSpace; + /* 0x2973 */ public bool OctahedralImpostersViewFromSpace; [NMS(Index = 87)] - /* 0x2833 */ public bool PlaceOnGroundWhenLeavingDebugCamera; - [NMS(Index = 291)] - /* 0x2834 */ public bool PreloadToolbox; + /* 0x2974 */ public bool PlaceOnGroundWhenLeavingDebugCamera; + [NMS(Index = 294)] + /* 0x2975 */ public bool PreloadToolbox; [NMS(Index = 204)] - /* 0x2835 */ public bool PrintAvgFrameTimes; - [NMS(Index = 297)] - /* 0x2836 */ public bool ProceduralModelsDeterministicSequence; + /* 0x2976 */ public bool PrintAvgFrameTimes; + [NMS(Index = 300)] + /* 0x2977 */ public bool ProceduralModelsDeterministicSequence; [NMS(Index = 258)] - /* 0x2837 */ public bool Proto2DevKit; + /* 0x2978 */ public bool Proto2DevKit; [NMS(Index = 280)] - /* 0x2838 */ public bool RecordNetworkStatsOnBoot; + /* 0x2979 */ public bool RecordNetworkStatsOnBoot; [NMS(Index = 34)] - /* 0x2839 */ public bool RenderCreatureDetails; + /* 0x297A */ public bool RenderCreatureDetails; [NMS(Index = 154)] - /* 0x283A */ public bool RenderHud; + /* 0x297B */ public bool RenderHud; [NMS(Index = 255)] - /* 0x283B */ public bool RenderLowFramerate; + /* 0x297C */ public bool RenderLowFramerate; [NMS(Index = 116)] - /* 0x283C */ public bool ResetForcedSaveSlotOnLoad; + /* 0x297D */ public bool ResetForcedSaveSlotOnLoad; [NMS(Index = 94)] - /* 0x283D */ public bool ResetToSupportedResolution; + /* 0x297E */ public bool ResetToSupportedResolution; [NMS(Index = 73)] - /* 0x283E */ public bool RevealAllTitles; + /* 0x297F */ public bool RevealAllTitles; [NMS(Index = 153)] - /* 0x283F */ public bool ScreenshotMode; + /* 0x2980 */ public bool ScreenshotMode; [NMS(Index = 109)] - /* 0x2840 */ public bool ShaderCaching; + /* 0x2981 */ public bool ShaderCaching; [NMS(Index = 107)] - /* 0x2841 */ public bool ShaderPreloadListExport; + /* 0x2982 */ public bool ShaderPreloadListExport; [NMS(Index = 108)] - /* 0x2842 */ public bool ShaderPreloadListImport; + /* 0x2983 */ public bool ShaderPreloadListImport; [NMS(Index = 66)] - /* 0x2843 */ public bool ShipSalvageGivesAllParts; + /* 0x2984 */ public bool ShipSalvageGivesAllParts; [NMS(Index = 200)] - /* 0x2844 */ public bool ShowDebugMessages; + /* 0x2985 */ public bool ShowDebugMessages; [NMS(Index = 203)] - /* 0x2845 */ public bool ShowDynamicResScale; - [NMS(Index = 289)] - /* 0x2846 */ public bool ShowEditorPlacementPreview; + /* 0x2986 */ public bool ShowDynamicResScale; + [NMS(Index = 292)] + /* 0x2987 */ public bool ShowEditorPlacementPreview; [NMS(Index = 72)] - /* 0x2847 */ public bool ShowFireteamMembersUA; + /* 0x2988 */ public bool ShowFireteamMembersUA; [NMS(Index = 201)] - /* 0x2848 */ public bool ShowFramerate; + /* 0x2989 */ public bool ShowFramerate; [NMS(Index = 206)] - /* 0x2849 */ public bool ShowGPUMemory; + /* 0x298A */ public bool ShowGPUMemory; [NMS(Index = 202)] - /* 0x284A */ public bool ShowGPURenderTime; + /* 0x298B */ public bool ShowGPURenderTime; [NMS(Index = 210)] - /* 0x284B */ public bool ShowGraphs; - [NMS(Index = 309)] - /* 0x284C */ public bool ShowHmdHandControllers; + /* 0x298C */ public bool ShowGraphs; + [NMS(Index = 312)] + /* 0x298D */ public bool ShowHmdHandControllers; [NMS(Index = 187)] - /* 0x284D */ public bool ShowLongestStrings; + /* 0x298E */ public bool ShowLongestStrings; [NMS(Index = 207)] - /* 0x284E */ public bool ShowMempoolOverlay; - [NMS(Index = 391)] - /* 0x284F */ public bool ShowMissionIdInTitle; + /* 0x298F */ public bool ShowMempoolOverlay; + [NMS(Index = 394)] + /* 0x2990 */ public bool ShowMissionIdInTitle; [NMS(Index = 208)] - /* 0x2850 */ public bool ShowMouseSmoothing; + /* 0x2991 */ public bool ShowMouseSmoothing; [NMS(Index = 205)] - /* 0x2851 */ public bool ShowPositionDebug; - [NMS(Index = 310)] - /* 0x2852 */ public bool ShowTeleportEffectLocally; + /* 0x2992 */ public bool ShowPositionDebug; + [NMS(Index = 313)] + /* 0x2993 */ public bool ShowTeleportEffectLocally; [NMS(Index = 261)] - /* 0x2853 */ public bool SimulateNoNetworkConnection; + /* 0x2994 */ public bool SimulateNoNetworkConnection; [NMS(Index = 1)] - /* 0x2854 */ public bool SkipAbandonedFreighterUnlocking; + /* 0x2995 */ public bool SkipAbandonedFreighterUnlocking; [NMS(Index = 7)] - /* 0x2855 */ public bool SkipIntro; + /* 0x2996 */ public bool SkipIntro; [NMS(Index = 8)] - /* 0x2856 */ public bool SkipLogos; + /* 0x2997 */ public bool SkipLogos; [NMS(Index = 14)] - /* 0x2857 */ public bool SkipPlanetDiscoverOnBoot; + /* 0x2998 */ public bool SkipPlanetDiscoverOnBoot; [NMS(Index = 35)] - /* 0x2858 */ public bool SkipTutorial; + /* 0x2999 */ public bool SkipTutorial; [NMS(Index = 9)] - /* 0x2859 */ public bool SkipUITimers; + /* 0x299A */ public bool SkipUITimers; [NMS(Index = 224)] - /* 0x285A */ public bool SmokeTestCameraFly; + /* 0x299B */ public bool SmokeTestCameraFly; [NMS(Index = 230)] - /* 0x285B */ public bool SmokeTestConfigRandomizePlanetSeed; + /* 0x299C */ public bool SmokeTestConfigRandomizePlanetSeed; [NMS(Index = 216)] - /* 0x285C */ public bool SmokeTestDumpStatsMode; + /* 0x299D */ public bool SmokeTestDumpStatsMode; [NMS(Index = 223)] - /* 0x285D */ public bool SmokeTestFastExit; + /* 0x299E */ public bool SmokeTestFastExit; [NMS(Index = 219)] - /* 0x285E */ public bool SmokeTestLegacyOutput; + /* 0x299F */ public bool SmokeTestLegacyOutput; [NMS(Index = 225)] - /* 0x285F */ public bool SmokeTestOutputOnly; + /* 0x29A0 */ public bool SmokeTestOutputOnly; [NMS(Index = 233)] - /* 0x2860 */ public bool SmokeTestPostBandwidthStats; + /* 0x29A1 */ public bool SmokeTestPostBandwidthStats; [NMS(Index = 226)] - /* 0x2861 */ public bool SmokeTestPureFlight; + /* 0x29A2 */ public bool SmokeTestPureFlight; [NMS(Index = 231)] - /* 0x2862 */ public bool SmokeTestSmokeBotEnabled; + /* 0x29A3 */ public bool SmokeTestSmokeBotEnabled; [NMS(Index = 134)] - /* 0x2863 */ public bool SpawnPirates; + /* 0x29A4 */ public bool SpawnPirates; [NMS(Index = 137)] - /* 0x2864 */ public bool SpawnPulseEncounters; + /* 0x29A5 */ public bool SpawnPulseEncounters; [NMS(Index = 135)] - /* 0x2865 */ public bool SpawnRobots; + /* 0x29A6 */ public bool SpawnRobots; [NMS(Index = 136)] - /* 0x2866 */ public bool SpawnShips; + /* 0x29A7 */ public bool SpawnShips; [NMS(Index = 141)] - /* 0x2867 */ public bool SpecialsShop; + /* 0x29A8 */ public bool SpecialsShop; [NMS(Index = 150)] - /* 0x2868 */ public bool StartPaused; + /* 0x29A9 */ public bool StartPaused; [NMS(Index = 162)] - /* 0x2869 */ public bool StopSwitchingToSecondaryInteractions; + /* 0x29AA */ public bool StopSwitchingToSecondaryInteractions; [NMS(Index = 186)] - /* 0x286A */ public bool StressTestLongNameDisplay; + /* 0x29AB */ public bool StressTestLongNameDisplay; [NMS(Index = 18)] - /* 0x286B */ public bool SuperKillGuns; + /* 0x29AC */ public bool SuperKillGuns; [NMS(Index = 17)] - /* 0x286C */ public bool TakeNoDamage; + /* 0x29AD */ public bool TakeNoDamage; [NMS(Index = 5)] - /* 0x286D */ public bool ThirdPersonIsDefaultCameraForPlayer; + /* 0x29AE */ public bool ThirdPersonIsDefaultCameraForPlayer; [NMS(Index = 6)] - /* 0x286E */ public bool ThirdPersonIsDefaultCameraForShipAndVehicles; + /* 0x29AF */ public bool ThirdPersonIsDefaultCameraForShipAndVehicles; [NMS(Index = 82)] - /* 0x286F */ public bool UnlockAllPlatformRewards; + /* 0x29B0 */ public bool UnlockAllPlatformRewards; [NMS(Index = 80)] - /* 0x2870 */ public bool UnlockAllSeasonRewards; - [NMS(Index = 399)] - /* 0x2871 */ public bool UnlockAllStories; + /* 0x29B1 */ public bool UnlockAllSeasonRewards; + [NMS(Index = 402)] + /* 0x29B2 */ public bool UnlockAllStories; [NMS(Index = 74)] - /* 0x2872 */ public bool UnlockAllTitles; + /* 0x29B3 */ public bool UnlockAllTitles; [NMS(Index = 81)] - /* 0x2873 */ public bool UnlockAllTwitchRewards; - [NMS(Index = 400)] - /* 0x2874 */ public bool UnlockAllWords; + /* 0x29B4 */ public bool UnlockAllTwitchRewards; + [NMS(Index = 403)] + /* 0x29B5 */ public bool UnlockAllWords; [NMS(Index = 128)] - /* 0x2875 */ public bool UseBuildings; + /* 0x29B6 */ public bool UseBuildings; [NMS(Index = 123)] - /* 0x2876 */ public bool UseClouds; + /* 0x29B7 */ public bool UseClouds; [NMS(Index = 129)] - /* 0x2877 */ public bool UseCreatures; + /* 0x29B8 */ public bool UseCreatures; [NMS(Index = 130)] - /* 0x2878 */ public bool UseElevation; + /* 0x29B9 */ public bool UseElevation; [NMS(Index = 33)] - /* 0x2879 */ public bool UseGunImpactEffect; + /* 0x29BA */ public bool UseGunImpactEffect; [NMS(Index = 169)] - /* 0x287A */ public bool UseHighlightedOptionStyle; + /* 0x29BB */ public bool UseHighlightedOptionStyle; [NMS(Index = 126)] - /* 0x287B */ public bool UseInstances; + /* 0x29BC */ public bool UseInstances; [NMS(Index = 132)] - /* 0x287C */ public bool UseLegacyBuildingTable; + /* 0x29BD */ public bool UseLegacyBuildingTable; [NMS(Index = 131)] - /* 0x287D */ public bool UseLegacyFreighters; + /* 0x29BE */ public bool UseLegacyFreighters; [NMS(Index = 127)] - /* 0x287E */ public bool UseObjects; + /* 0x29BF */ public bool UseObjects; [NMS(Index = 274)] - /* 0x287F */ public bool UsePadOnUnfocusedWindow; + /* 0x29C0 */ public bool UsePadOnUnfocusedWindow; [NMS(Index = 121)] - /* 0x2880 */ public bool UseParticles; - [NMS(Index = 293)] - /* 0x2881 */ public bool UseProcTextureDebugger; + /* 0x29C1 */ public bool UseParticles; + [NMS(Index = 296)] + /* 0x29C2 */ public bool UseProcTextureDebugger; [NMS(Index = 32)] - /* 0x2882 */ public bool UseScreenEffects; - [NMS(Index = 410)] - /* 0x2883 */ public bool UseSeasonTransferInventoryConfigOverride; + /* 0x29C3 */ public bool UseScreenEffects; + [NMS(Index = 413)] + /* 0x29C4 */ public bool UseSeasonTransferInventoryConfigOverride; [NMS(Index = 125)] - /* 0x2884 */ public bool UseTerrain; + /* 0x29C5 */ public bool UseTerrain; [NMS(Index = 122)] - /* 0x2885 */ public bool UseVolumetrics; + /* 0x29C6 */ public bool UseVolumetrics; [NMS(Index = 15)] - /* 0x2886 */ public bool VideoCaptureMode; + /* 0x29C7 */ public bool VideoCaptureMode; } } diff --git a/libMBIN/Source/Version.cs b/libMBIN/Source/Version.cs index b021d56f4..8deff3b9f 100644 --- a/libMBIN/Source/Version.cs +++ b/libMBIN/Source/Version.cs @@ -25,7 +25,7 @@ public static class Version { // the Prerelease version should be reset to 1 // When the Release version is incremented: // the Prerelease version should be reset to 0 - internal const string VERSION_STRING = "4.71.0.1"; + internal const string VERSION_STRING = "4.73.0.1"; /// Shorthand for AssemblyVersion.Major public static int Major => AssemblyVersion.Major; diff --git a/libMBIN/libMBIN-Shared.projitems b/libMBIN/libMBIN-Shared.projitems index 87529a77a..1da0d557a 100644 --- a/libMBIN/libMBIN-Shared.projitems +++ b/libMBIN/libMBIN-Shared.projitems @@ -112,17 +112,6 @@ - - - - - - - - - - - @@ -1081,6 +1070,7 @@ +