- LayerMask TriggeringLayer |
+ LayerMask TriggeringLayers |
diff --git a/class_m_pewsey_1_1_mania_map_unity_1_1_room_component-members.html b/class_m_pewsey_1_1_mania_map_unity_1_1_room_component-members.html
index 86912d2f..53acca53 100644
--- a/class_m_pewsey_1_1_mania_map_unity_1_1_room_component-members.html
+++ b/class_m_pewsey_1_1_mania_map_unity_1_1_room_component-members.html
@@ -126,7 +126,7 @@
CenterGridPosition() (defined in RoomComponent) | RoomComponent | |
CenterLocalPosition() (defined in RoomComponent) | RoomComponent | |
Columns (defined in RoomComponent) | RoomComponent | |
- CreateCellAreas(LayerMask cellLayer, LayerMask triggeringLayer) (defined in RoomComponent) | RoomComponent | private |
+ CreateCellAreas(LayerMask cellLayer, LayerMask triggeringLayers) (defined in RoomComponent) | RoomComponent | private |
DrawCells(Color fillColor, Color lineColor, bool activity) (defined in RoomComponent) | RoomComponent | private |
FindClosestActiveCellIndex(Vector3 position) (defined in RoomComponent) | RoomComponent | |
FindClosestDoorDirection(int row, int column, Vector3 position) (defined in RoomComponent) | RoomComponent | |
@@ -139,11 +139,11 @@
GlobalToGridPosition(Vector3 globalPosition) (defined in RoomComponent) | RoomComponent | |
GridPositionToCellIndex(Vector3 position) (defined in RoomComponent) | RoomComponent | |
GridToLocalPosition(Vector3 gridPosition) (defined in RoomComponent) | RoomComponent | |
- Initialize(LayoutPack layoutPack, Room roomLayout, RoomState roomState, LayerMask cellLayer, LayerMask triggeringLayer, bool assignLayoutPosition) | RoomComponent | |
+ Initialize(LayoutPack layoutPack, Room roomLayout, RoomState roomState, LayerMask cellLayer, LayerMask triggeringLayers, bool assignLayoutPosition) | RoomComponent | |
InstantiateRoom(Uid id, LayoutPack layoutPack, GameObject prefab, Transform parent=null, bool assignLayoutPosition=false) (defined in RoomComponent) | RoomComponent | static |
- InstantiateRoom(GameObject prefab, Transform parent, LayoutPack layoutPack, Room roomLayout, RoomState roomState, LayerMask cellLayer, LayerMask triggeringLayer, bool assignLayoutPosition) (defined in RoomComponent) | RoomComponent | static |
+ InstantiateRoom(GameObject prefab, Transform parent, LayoutPack layoutPack, Room roomLayout, RoomState roomState, LayerMask cellLayer, LayerMask triggeringLayers, bool assignLayoutPosition) (defined in RoomComponent) | RoomComponent | static |
InstantiateRoomAsync(Uid id, LayoutPack layoutPack, AssetReferenceGameObject prefab, Transform parent=null, bool assignLayoutPosition=false) (defined in RoomComponent) | RoomComponent | static |
- InstantiateRoomAsync(AssetReferenceGameObject prefab, Transform parent, LayoutPack layoutPack, Room roomLayout, RoomState roomState, LayerMask cellLayer, LayerMask triggeringLayer, bool assignLayoutPosition) (defined in RoomComponent) | RoomComponent | static |
+ InstantiateRoomAsync(AssetReferenceGameObject prefab, Transform parent, LayoutPack layoutPack, Room roomLayout, RoomState roomState, LayerMask cellLayer, LayerMask triggeringLayers, bool assignLayoutPosition) (defined in RoomComponent) | RoomComponent | static |
IsInitialized | RoomComponent | |
LayoutPack | RoomComponent | |
LocalCellSize() (defined in RoomComponent) | RoomComponent | |
diff --git a/class_m_pewsey_1_1_mania_map_unity_1_1_room_component.html b/class_m_pewsey_1_1_mania_map_unity_1_1_room_component.html
index 0e99d424..3a2e09dd 100644
--- a/class_m_pewsey_1_1_mania_map_unity_1_1_room_component.html
+++ b/class_m_pewsey_1_1_mania_map_unity_1_1_room_component.html
@@ -154,9 +154,9 @@
|
Vector3 | GridToLocalPosition (Vector3 gridPosition) |
|
-bool | Initialize (LayoutPack layoutPack, Room roomLayout, RoomState roomState, LayerMask cellLayer, LayerMask triggeringLayer, bool assignLayoutPosition) |
- | Initializes the room and its registered children. More...
|
- |
+bool | Initialize (LayoutPack layoutPack, Room roomLayout, RoomState roomState, LayerMask cellLayer, LayerMask triggeringLayers, bool assignLayoutPosition) |
+ | Initializes the room and its registered children. More...
|
+ |
Vector3 | LocalCellSize () |
|
Vector2Int | LocalPositionToCellIndex (Vector3 position) |
@@ -176,12 +176,12 @@