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export_presets.cfg
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[preset.0]
name="Linux/X11"
platform="Linux/X11"
runnable=true
dedicated_server=false
custom_features=""
export_filter="resources"
export_files=PackedStringArray("res://MechJamIV/CharacterBase.cs", "res://MechJamIV/EnemyBase.cs", "res://MechJamIV/Enum.cs", "res://MechJamIV/NodeHelper.cs", "res://MechJamIV/PickupHelper.cs", "res://MechJamIV/YieldHelper.cs", "res://icon.svg", "res://assets/spritesheets/char-sheet-alpha.png", "res://assets/spritesheets/impacts-sheet-colour-3-alpha.png", "res://assets/spritesheets/tiles-tech-steel-green-alpha.png", "res://assets/spritesheets/diewhirl-sheet-alpha.png", "res://resources/panel_style.tres", "res://assets/spritesheets/2508822703.png", "res://assets/spritesheets/ship-unit-with-thrusts.png", "res://scenes/ui/user_input_explainer.tscn", "res://assets/music/zerospace2.wav", "res://assets/music/taking_flight.wav", "res://assets/music/brainworm.mp3", "res://assets/spritesheets/tiles-tech-gold-blue-alpha.png", "res://assets/spritesheets/space_merc.png", "res://assets/spritesheets/powerups-sheet-alpha.png", "res://assets/spritesheets/jrob774-explosion_2-sheet-alpha.png", "res://assets/spritesheets/impacts-sheet-colour-2-alpha.png", "res://assets/spritesheets/enemies-16col-sheet-alpha.png", "res://assets/spritesheets/enemies2-sheet-alpha.png", "res://scenes/ui/title_screen.tscn", "res://scenes/effects/acid_splatter.tscn", "res://scenes/effects/blood_splatter.tscn", "res://scenes/effects/immunity_shield.tscn", "res://scenes/effects/shrapnel_splatter.tscn", "res://scenes/enemies/enemy_mech.tscn", "res://scenes/enemies/enemy_troid.tscn", "res://scenes/enemies/hitbox.tscn", "res://scenes/levels/decorations/barrel.tscn", "res://scenes/levels/decorations/jump_pad.tscn", "res://scenes/levels/decorations/spawn.tscn", "res://scenes/levels/decorations/tile_map_tech_steel_green.tscn", "res://scenes/levels/hazards/explosive_barrel.tscn", "res://scenes/levels/hazards/spikes.tscn", "res://scenes/weapons/missile.tscn", "res://scenes/levels/world_1.tscn", "res://scenes/levels/world_2.tscn", "res://scenes/weapons/grenade.tscn", "res://scenes/players/player.tscn", "res://scenes/players/robot.tscn", "res://scenes/ui/credits_screen.tscn", "res://scenes/ui/pause_screen.tscn", "res://scenes/ui/player_camera.tscn", "res://assets/sprites/cethiel-desert-edit-small-smerc-version-layer1.png", "res://assets/sprites/cethiel-desert-edit-small-smerc-version-layer2.png", "res://assets/sprites/cethiel-desert-edit-small-smerc-version-layer3.png", "res://assets/sprites/circle32.png", "res://assets/sprites/WhiteCrosshair-5.png", "res://assets/sprites/WhiteCrosshair-69.png", "res://MechJamIV/ICollidable.cs", "res://MechJamIV/IDestructible.cs", "res://MechJamIV/IDetonable.cs", "res://MechJamIV/IPlayable.cs", "res://MechJamIV/IWeapon.cs", "res://MechJamIV/ParticleHelper.cs", "res://MechJamIV/WeaponBase.cs", "res://scenes/levels/pickups/hit_scan_bullet_emitter_pickup.tscn", "res://scenes/levels/pickups/medkit.tscn", "res://scenes/players/character_tracker.tscn", "res://scenes/weapons/hit_scan_bullet_emitter.tscn", "res://scenes/weapons/grenade_emitter.tscn", "res://scenes/weapons/missile_emitter.tscn", "res://scenes/weapons/weapon_manager.tscn", "res://scripts/enemies/EnemyMech.cs", "res://scripts/enemies/EnemyTroid.cs", "res://scripts/enemies/Hitbox.cs", "res://scripts/levels/decorations/JumpPad.cs", "res://scripts/levels/decorations/Spawn.cs", "res://scripts/levels/hazards/Spikes.cs", "res://scripts/levels/pickups/HitScanBulletEmitterPickup.cs", "res://scripts/levels/World.cs", "res://scripts/players/CharacterAnimator.cs", "res://scripts/players/CharacterTracker.cs", "res://scripts/players/Player.cs", "res://scripts/players/Robot.cs", "res://scripts/ui/CreditsScreen.cs", "res://scripts/ui/PauseScreen.cs", "res://scripts/ui/PlayerCamera.cs", "res://scripts/ui/TitleScreen.cs", "res://scripts/weapons/HitScanBulletEmitter.cs", "res://scripts/weapons/Missile.cs", "res://scripts/weapons/ProjectileEmitter.cs", "res://scripts/weapons/WeaponManager.cs", "res://assets/spritesheets/spr_sheet_boxes.png", "res://MechJamIV/ExplosiveProjectile.cs", "res://MechJamIV/Objective.cs", "res://MechJamIV/Projectile.cs", "res://resources/grenade_texture.tres", "res://resources/missile_texture.tres", "res://resources/rifle_texture.tres", "res://resources/space_merc.tres", "res://scenes/levels/objectives/cybersteel.tscn", "res://scenes/levels/objectives/spaceship.tscn", "res://scripts/levels/objectives/CyberSteel.cs", "res://scripts/levels/objectives/Spaceship.cs")
include_filter=""
exclude_filter=""
export_path="exports/linux-v0.1.0/cybersteel_rapture.x86_64"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
[preset.0.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=false
texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/architecture="x86_64"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="#!/usr/bin/env bash
export DISPLAY=:0
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
\"{temp_dir}/{exe_name}\" {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
rm -rf \"{temp_dir}\""
dotnet/include_scripts_content=false
dotnet/include_debug_symbols=false
[preset.1]
name="Windows Desktop"
platform="Windows Desktop"
runnable=true
dedicated_server=false
custom_features=""
export_filter="resources"
export_files=PackedStringArray("res://MechJamIV/CharacterBase.cs", "res://MechJamIV/EnemyBase.cs", "res://MechJamIV/Enum.cs", "res://MechJamIV/NodeHelper.cs", "res://MechJamIV/PickupHelper.cs", "res://MechJamIV/YieldHelper.cs", "res://icon.svg", "res://assets/spritesheets/char-sheet-alpha.png", "res://assets/spritesheets/impacts-sheet-colour-3-alpha.png", "res://assets/spritesheets/tiles-tech-steel-green-alpha.png", "res://assets/spritesheets/diewhirl-sheet-alpha.png", "res://resources/panel_style.tres", "res://assets/spritesheets/2508822703.png", "res://assets/spritesheets/ship-unit-with-thrusts.png", "res://scenes/ui/user_input_explainer.tscn", "res://assets/music/zerospace2.wav", "res://assets/music/taking_flight.wav", "res://assets/music/brainworm.mp3", "res://assets/spritesheets/tiles-tech-gold-blue-alpha.png", "res://assets/spritesheets/space_merc.png", "res://assets/spritesheets/powerups-sheet-alpha.png", "res://assets/spritesheets/jrob774-explosion_2-sheet-alpha.png", "res://assets/spritesheets/impacts-sheet-colour-2-alpha.png", "res://assets/spritesheets/enemies-16col-sheet-alpha.png", "res://assets/spritesheets/enemies2-sheet-alpha.png", "res://scenes/ui/title_screen.tscn", "res://scenes/effects/acid_splatter.tscn", "res://scenes/effects/blood_splatter.tscn", "res://scenes/effects/immunity_shield.tscn", "res://scenes/effects/shrapnel_splatter.tscn", "res://scenes/enemies/enemy_mech.tscn", "res://scenes/enemies/enemy_troid.tscn", "res://scenes/enemies/hitbox.tscn", "res://scenes/levels/decorations/barrel.tscn", "res://scenes/levels/decorations/jump_pad.tscn", "res://scenes/levels/decorations/spawn.tscn", "res://scenes/levels/decorations/tile_map_tech_steel_green.tscn", "res://scenes/levels/hazards/explosive_barrel.tscn", "res://scenes/levels/hazards/spikes.tscn", "res://scenes/weapons/missile.tscn", "res://scenes/levels/world_1.tscn", "res://scenes/levels/world_2.tscn", "res://scenes/weapons/grenade.tscn", "res://scenes/players/player.tscn", "res://scenes/players/robot.tscn", "res://scenes/ui/credits_screen.tscn", "res://scenes/ui/pause_screen.tscn", "res://scenes/ui/player_camera.tscn", "res://assets/sprites/cethiel-desert-edit-small-smerc-version-layer1.png", "res://assets/sprites/cethiel-desert-edit-small-smerc-version-layer2.png", "res://assets/sprites/cethiel-desert-edit-small-smerc-version-layer3.png", "res://assets/sprites/circle32.png", "res://assets/sprites/WhiteCrosshair-5.png", "res://assets/sprites/WhiteCrosshair-69.png", "res://MechJamIV/ICollidable.cs", "res://MechJamIV/IDestructible.cs", "res://MechJamIV/IDetonable.cs", "res://MechJamIV/IPlayable.cs", "res://MechJamIV/IWeapon.cs", "res://MechJamIV/ParticleHelper.cs", "res://MechJamIV/WeaponBase.cs", "res://scenes/levels/pickups/hit_scan_bullet_emitter_pickup.tscn", "res://scenes/levels/pickups/medkit.tscn", "res://scenes/players/character_tracker.tscn", "res://scenes/weapons/hit_scan_bullet_emitter.tscn", "res://scenes/weapons/grenade_emitter.tscn", "res://scenes/weapons/missile_emitter.tscn", "res://scenes/weapons/weapon_manager.tscn", "res://scripts/enemies/EnemyMech.cs", "res://scripts/enemies/EnemyTroid.cs", "res://scripts/enemies/Hitbox.cs", "res://scripts/levels/decorations/JumpPad.cs", "res://scripts/levels/decorations/Spawn.cs", "res://scripts/levels/hazards/Spikes.cs", "res://scripts/levels/pickups/HitScanBulletEmitterPickup.cs", "res://scripts/levels/World.cs", "res://scripts/players/CharacterAnimator.cs", "res://scripts/players/CharacterTracker.cs", "res://scripts/players/Player.cs", "res://scripts/players/Robot.cs", "res://scripts/ui/CreditsScreen.cs", "res://scripts/ui/PauseScreen.cs", "res://scripts/ui/PlayerCamera.cs", "res://scripts/ui/TitleScreen.cs", "res://scripts/weapons/HitScanBulletEmitter.cs", "res://scripts/weapons/Missile.cs", "res://scripts/weapons/ProjectileEmitter.cs", "res://scripts/weapons/WeaponManager.cs", "res://assets/spritesheets/spr_sheet_boxes.png", "res://MechJamIV/ExplosiveProjectile.cs", "res://MechJamIV/Objective.cs", "res://MechJamIV/Projectile.cs", "res://resources/grenade_texture.tres", "res://resources/missile_texture.tres", "res://resources/rifle_texture.tres", "res://resources/space_merc.tres", "res://scenes/levels/objectives/cybersteel.tscn", "res://scenes/levels/objectives/spaceship.tscn", "res://scripts/levels/objectives/CyberSteel.cs", "res://scripts/levels/objectives/Spaceship.cs")
include_filter=""
exclude_filter=""
export_path="exports/windows-v0_1_0/cybersteel_rapture.exe"
encryption_include_filters=""
encryption_exclude_filters=""
encrypt_pck=false
encrypt_directory=false
[preset.1.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=false
texture_format/bptc=true
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
binary_format/architecture="x86_64"
codesign/enable=false
codesign/timestamp=true
codesign/timestamp_server_url=""
codesign/digest_algorithm=1
codesign/description=""
codesign/custom_options=PackedStringArray()
application/modify_resources=true
application/icon=""
application/console_wrapper_icon=""
application/icon_interpolation=4
application/file_version=""
application/product_version=""
application/company_name=""
application/product_name=""
application/file_description=""
application/copyright=""
application/trademarks=""
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
$settings = New-ScheduledTaskSettingsSet
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
Start-ScheduledTask -TaskName godot_remote_debug
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
Remove-Item -Recurse -Force '{temp_dir}'"
dotnet/include_scripts_content=false
dotnet/include_debug_symbols=false