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Add "mass" calculation to energy requirement #60

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int-ua opened this issue Dec 21, 2019 · 3 comments
Open

Add "mass" calculation to energy requirement #60

int-ua opened this issue Dec 21, 2019 · 3 comments
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enhancement New feature or request

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@int-ua
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int-ua commented Dec 21, 2019

Simplest way: count air/vacuum blocks and exclude them from radius cubed. To discourage moving large chunks of land into the sky.

@thomasrudin
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Nice idea, what about chest contents? A gold-chest full of iron-block stacks should weigh almost as much as the chunk you are trying to move...

To discourage moving large chunks of land into the sky.

I personally have no issues with that, but ok 😄

@thomasrudin thomasrudin added the enhancement New feature or request label Dec 22, 2019
@int-ua
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int-ua commented Dec 23, 2019

Nice idea, what about chest contents? A gold-chest full of iron-block stacks should weigh almost as much as the chunk you are trying to move...

Sounds like it would take too much CPU for some ships. Unless you add caching of every ship container "mass". Which is just smearing that CPU load over time and database.

@BobFred7
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BobFred7 commented Jan 7, 2020

To discourage moving large chunks of land into the sky.

I personally have no issues with that, but ok

Yeah, could be a low-priority enhancement that can be toggled in configuration

If it would be configured anyway

Nice idea, what about chest contents? A gold-chest full of iron-block stacks should weigh almost as much as the chunk you are trying to move...

Sounds like it would take too much CPU for some ships. Unless you add caching of every ship container "mass". Which is just smearing that CPU load over time and database.

Toggle for whether or not to calculate chest mass

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