- Player information
- Capacity
- Item that modifies player light (ex. torch)
- Item that modifies player speed (ex. BOH)
- Item, spell or party spells that modifies player skills
- Fight
- War
- Splash
- Summon
- Convince
- ...
- Bed
- Guild
- Hangable items
- Rings and amulets charges
- Party shared experience
- Illusion spell and chameleon rune
- X-Logging
- Stamina
- ...
- Tibia and Open Tibia's file format interpreters (.dat, .otb, .otbm, .pic, .spr)
- TCP socket management for login and game servers
- Packets and communication protocol (with RSA, Xtea, Adler32)
- Task scheduler thread
- Main game dispatcher thread
- The base objects
- Vocation (knight, paladin, sorcerer, druid, etc) and rank (player, tutor, gamemaster)
- The base structures
- Interacting with the client
- Premium days
- Message of the day
- Waiting list
- Quests
- Database for storage
- Achievements
- Database for storing achievements
- Hotkeys
- Report bug
- Report rule violation
- Debug assert
- Controlling the character
- Login
- Walking
- Turning
- Changing outfit
- Database for storing outfits/addons
- Logout
- Interacting with other players
- Say
- Gamemaster in-game commands
- Player in-game commands
- Spells
- Database for storing spells
- Whisper
- Yell
- Direct chat
- Channels
- Private channel
- Rule violation channel
- VIP
- Database for storing VIPs
- Safe Trade
- Party
- Fight (vs Player)
- PVP vs non-PVP configuration
- Skull
- Unjustified kills
- Database for storing unjustified kills and deaths
- Say
- Interacting with npc
- Private NPC system
- NPC channel
- Dialogue
- Buy and sell items
- Trade window
- Travel
- Bank Account
- Interacting with monsters
- Combat controls
- Fight (vs Monster)
- Monster spawn/respawn
- Monster despawn
- Loot
- Experience, level and level percent (advance and downgrade)
- Magic level and skills (advance and downgrade)
- Rooking
- Drop bag
- Drop items
- AOL
- Bless
- Database for storing blesses
- Weapon attributes (range, atk, def, arm)
- Ammunition
- Bow and arrow
- Wand and rod
- Two-handed items
- Interacting with the game world
- Look item
- Sign items
- House doors
- Move item
- Rotate item
- Use item
- Containers
- Depot lockers and towns
- Read and write items
- Quest chest item
- etc
- Use item with creature
- Runes
- etc
- Use item with item
- Tools
- etc
- Mail
- Send parcel
- Send letter
- House
- Access list
- Database for storing houses, ownership, items
- Health and mana regeneration
- Soul regeneration
- Drunk and other special conditions
- No-logout zone
- Logout block
- Protection zone block
- Protection zone
- Look item
- Systems
- Server status info protocol
- Player's peek record
- Server rates
- Experience stages
- Account manager (create account, change password, add character, change character name, change character gender, move character to temple)
- Server save routine
- Map clean routine
- Server status info protocol
- Plugins
- C# dll plugins
- Lua scripting (actions, ammunitions, creaturescripts, globalevents, movements, npcs, raids, runes, spells, talkactions, weapons)
- Lua debugging with ZeroBrane
- Lua autocomplete intellisense
- Security and Connection
- Ban/unban by player name, account or ip address
- Rate limiting
- Kick multi-client
- Connections abuse
- Packets abuse
- Login attempts abuse
- Kick slow sockets
- Invalid message abuse
- Unknown packet abuse
- Stop accepting new connections once limit is reached
- Kick after 1 minute without pong response
- Kick after 15 minutes idle
- Maintenance info
- Anti-spam: channel mute
- Allow clones configuration
- One player online per account configuration
- Replace kick on login configuration
- Database support
- SQLite
- MySQL
- Microsoft SQL Server
- In Memory
- Server statistics
- Active connections
- #Received messages and bytes
- #Sent messages and bytes
- Average processing time
- Player admin management panel
- Broadcast Message
- Send Message
- Kick Player
- Ban Player