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cd.yml
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name: Continuous Deployment
on:
schedule:
- cron: '15 4 * * *'
workflow_dispatch:
env:
DOTNET_NOLOGO: true
DOTNET_CLI_TELEMETRY_OPTOUT: false
jobs:
# Windows
package-windows-editor:
name: Editor (Windows)
runs-on: "windows-2022"
steps:
- name: Checkout repo
uses: actions/checkout@v3
- name: Checkout LFS
run: |
git lfs version
git lfs pull
- name: Setup Vulkan
uses: ./.github/actions/vulkan
- name: Setup .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: 8.0.x
- name: Print .NET info
run: |
dotnet --info
dotnet workload --info
- name: Build
run: |
.\PackageEditor.bat -arch=x64 -platform=Windows -deployOutput=Output
- name: Upload
uses: actions/upload-artifact@v3
with:
name: Windows-Editor
path: Output/Editor.zip
- name: Upload
uses: actions/upload-artifact@v3
with:
name: Windows-EditorDebugSymbols
path: Output/EditorDebugSymbols.zip
package-windows-game:
name: Game (Windows)
runs-on: "windows-2022"
steps:
- name: Checkout repo
uses: actions/checkout@v3
- name: Checkout LFS
run: |
git lfs version
git lfs pull
- name: Setup Vulkan
uses: ./.github/actions/vulkan
- name: Setup .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: 8.0.x
- name: Print .NET info
run: |
dotnet --info
dotnet workload --info
- name: Build
run: |
.\PackagePlatforms.bat -arch=x64 -platform=Windows -deployOutput=Output
- name: Upload
uses: actions/upload-artifact@v3
with:
name: Windows-Game
path: Output/Windows.zip
# Linux
package-linux-editor:
name: Editor (Linux)
runs-on: "ubuntu-20.04"
steps:
- name: Checkout repo
uses: actions/checkout@v3
- name: Checkout LFS
run: |
git lfs version
git lfs pull
- name: Install dependencies
run: |
sudo rm -f /etc/apt/sources.list.d/*
sudo cp -f .github/workflows/build_linux_sources.list /etc/apt/sources.list
sudo apt-get update
sudo apt-get install libx11-dev libxcursor-dev libxinerama-dev build-essential gettext libtool libtool-bin libpulse-dev libasound2-dev libjack-dev portaudio19-dev
- name: Setup Vulkan
uses: ./.github/actions/vulkan
- name: Setup .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: 8.0.x
- name: Print .NET info
run: |
dotnet --info
dotnet workload --info
- name: Build
run: |
./PackageEditor.sh -arch=x64 -platform=Linux -deployOutput=Output
- name: Upload
uses: actions/upload-artifact@v3
with:
name: Linux-Editor
path: Output/FlaxEditorLinux.zip
package-linux-game:
name: Game (Linux)
runs-on: "ubuntu-20.04"
steps:
- name: Checkout repo
uses: actions/checkout@v3
- name: Checkout LFS
run: |
git lfs version
git lfs pull
- name: Install dependencies
run: |
sudo rm -f /etc/apt/sources.list.d/*
sudo cp -f .github/workflows/build_linux_sources.list /etc/apt/sources.list
sudo apt-get update
sudo apt-get install libx11-dev libxcursor-dev libxinerama-dev build-essential gettext libtool libtool-bin libpulse-dev libasound2-dev libjack-dev portaudio19-dev
- name: Setup Vulkan
uses: ./.github/actions/vulkan
- name: Setup .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: 8.0.x
- name: Print .NET info
run: |
dotnet --info
dotnet workload --info
- name: Build
run: |
./PackagePlatforms.sh -arch=x64 -platform=Linux -deployOutput=Output
- name: Upload
uses: actions/upload-artifact@v3
with:
name: Linux-Game
path: Output/Linux.zip
# Mac
package-mac-editor:
name: Editor (Mac)
runs-on: "macos-latest"
steps:
- name: Checkout repo
uses: actions/checkout@v3
- name: Checkout LFS
run: |
git lfs version
git lfs pull
- name: Setup Vulkan
uses: ./.github/actions/vulkan
- name: Setup .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: 8.0.x
- name: Print .NET info
run: |
dotnet --info
dotnet workload --info
- name: Build
run: |
./PackageEditor.command -arch=ARM64 -platform=Mac -deployOutput=Output
- name: Upload
uses: actions/upload-artifact@v3
with:
name: Mac-Editor
path: Output/FlaxEditorMac.zip
package-mac-game:
name: Game (Mac)
runs-on: "macos-latest"
steps:
- name: Checkout repo
uses: actions/checkout@v3
- name: Checkout LFS
run: |
git lfs version
git lfs pull
- name: Setup Vulkan
uses: ./.github/actions/vulkan
- name: Setup .NET
uses: actions/setup-dotnet@v3
with:
dotnet-version: 8.0.x
- name: Print .NET info
run: |
dotnet --info
dotnet workload --info
- name: Build
run: |
./PackagePlatforms.command -arch=ARM64 -platform=Mac -deployOutput=Output
- name: Upload
uses: actions/upload-artifact@v3
with:
name: Mac-Game
path: Output/Mac.zip