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slice.slide
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slice.slide
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# Slice
## 1 declaring a slice
.play _concepts/03_slice/01declaring/1declaring.go
## 1 declaring a slice
but uninitialized
.play _concepts/03_slice/01declaring/2declaredButUninitialized.go
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
## 2 initializing a slice
1 declare and initialize in separate lines
.play _concepts/03_slice/02initializing/1declareAndInitialize_inSeparateLines.go
## 2 initializing a slice
2 initializing: declare and initialize in same line
.play _concepts/03_slice/02initializing/2declareAndInitialize_inSameLine.go
## 2 initializing a slice
3 initializing: declare and initialize in same line, inferring datatype
.play _concepts/03_slice/02initializing/3declareAndInitialize_inSameLineInferringDatatype.go
## 2 initializing a slice
4 initializing: short hand form
.play _concepts/03_slice/02initializing/4declareAndInitialize_inSameLineShortHandForm.go
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
## 3 assigning
assigning one slice to another slice
.play _concepts/03_slice/03assigning/1fromAnotherSlice.go
## 3 assigning
assigning one slice to another slice of different length. slice has the length as part of the data type'
.play _concepts/03_slice/03assigning/2fromAnotherSliceOfDifferentLength.go
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
## 4 reinitializing
reinitializing the slice
.play _concepts/03_slice/04reinitializing/1withAnotherSlice.go
## 4 reinitializing
reinitializing the slice: with different length
.play _concepts/03_slice/04reinitializing/2withAnotherSlice_OfDifferentLength.go
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
## 5 accessingIndividualElement
accessing individual element
.play _concepts/03_slice/05accessingIndividualElement/1reading.go
## 5 accessingIndividualElement
changing individual element
.play _concepts/03_slice/05accessingIndividualElement/2writing.go
## 5 accessingIndividualElement
accessing individual element: outside the boundary
.play _concepts/03_slice/05accessingIndividualElement/3readingOutsideBoundary.go
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
## 6 len() system functions
len() system functions
.play _concepts/03_slice/06len/1len.go
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
## 7 for Loop
for loop: length is hard coded
.play _concepts/03_slice/07forLoop/1manualCounter_lengthHardcoded.go
## 7 for Loop
for loop: using len()
.play _concepts/03_slice/07forLoop/2manualCounter_usingLenFunction.go
## 7 for Loop
range: intro
.play _concepts/03_slice/07forLoop/3range_withIndexAndValue.go
## 7 for Loop
range: ignoring the index
.play _concepts/03_slice/07forLoop/4range_withIndexIgnored.go
## 7 for Loop
range: ignoring the value
.play _concepts/03_slice/07forLoop/5range_withValueIgnored.go
## 7 for Loop
range: ignoring the value; simplified form
.play _concepts/03_slice/07forLoop/6range_withValueIgnoredInSimpleForm.go
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
## cap() system function
capacity of a slice: intro
.play _concepts/03_slice/08cap/1capIntro.go
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
## append() system function
syntax
.play _concepts/03_slice/09append/0syntax.go
## append: a single element
appending a single element
.play _concepts/03_slice/09append/1singleElement.go
## append: multiple elements
appending multiple elements
.play _concepts/03_slice/09append/2multipleElement.go
## append: using another slice contents
appending h=the contents of another slice ( using ... expansion notation)
.play _concepts/03_slice/09append/3usingAnotherSlice.go
## append: skipping assignment
not allowed
.play _concepts/03_slice/09append/4skippingAssignment.go
## append: growing beyond the capacity of the slice:
what happens if we try to grow beyond the capacity of the slice.
we will revisit this after the concept of underlying array, and capacity topics are covered
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
## make() system function
syntax
.play _concepts/03_slice/10make/0syntax.go
## make()
with length and capacity
.play _concepts/03_slice/10make/1withLenCap.go
## make()
with capacity only
.play _concepts/03_slice/10make/2withCapOnly.go
## make()
with length only
capacity will be defaulted to the length
.play _concepts/03_slice/10make/3withLenOnly.go
## make() and append()
make with 0 length
.play _concepts/03_slice/10make/4makeAndAppendWith0Len.go
## make() and append()
make with non zero length
.play _concepts/03_slice/10make/5makeAndAppendWithNonZeroLen.go
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
## slicing
syntax
<slice>[<lower bound>:<upper bound>]
## slicing
slicing an array: - using both a low and high bounds
.play _concepts/03_slice/12slicing/1arrayUsingLowAndHighBound.go
## slicing
slicing an array: - using a low bound only
.play _concepts/03_slice/12slicing/2arrayUsingLowBoundOnly.go
## slicing
slicing an array: - using a high bound only
.play _concepts/03_slice/12slicing/3arrayUsingHighBoundOnly.go
## slicing
slicing an array: - using no bounds
.play _concepts/03_slice/12slicing/4arrayUsingNoBound.go
## slicing
slicing a slice:
.play _concepts/03_slice/12slicing/5slicingASlice.go
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
## slice is a pointer to underlying array:
slicing a array
to demonstrate that lets slice an array and see the metadata for the created slice
.play _concepts/03_slice/13sliceIsAPointer/1addressOfFirstElementOfSliceIsAddressOfArray.go
## slice is a pointer to underlying array: changes to the slice are reflected in the underlying array
to demonstrate that lets slice an array
.play _concepts/03_slice/13sliceIsAPointer/2sliceChangesWillReflectOnArray.go
## slice is a pointer to underlying array: creating a slice directly
lets create slice without explicitly creating an array
.play _concepts/03_slice/13sliceIsAPointer/3evenWhenSliceCreatedDirectly.go