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CharaModel.cpp
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CharaModel.cpp
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/****************************************************************************
** Deling Final Fantasy VIII Field Editor
** Copyright (C) 2009-2012 Arzel Jérôme <[email protected]>
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#include "CharaModel.h"
CharaModel::CharaModel()
{
}
CharaModel::CharaModel(const QString &name, const QList<TimFile> &textures) :
_name(name), _textures(textures)
{
}
bool CharaModel::isEmpty() const
{
return _textures.isEmpty();
}
QString CharaModel::name() const
{
return _name.left(4);
}
int CharaModel::id() const
{
bool ok;
int id = _name.mid(1, 3).toInt(&ok);
return ok ? id : -1;
}
const TimFile &CharaModel::texture(int id) const
{
return _textures.at(id);
}
int CharaModel::textureCount() const
{
return _textures.size();
}