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JsmData.h
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JsmData.h
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/****************************************************************************
** Deling Final Fantasy VIII Field Editor
** Copyright (C) 2009-2012 Arzel Jérôme <[email protected]>
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
#ifndef JSMDATA_H
#define JSMDATA_H
#include <QtCore>
#include "JsmOpcode.h"
class JsmData
{
public:
JsmData();
JsmData(const QByteArray &scriptData, bool demo);
int nbOpcode() const;
JsmData &append(const JsmOpcode &opcode);
JsmData &append(const JsmData &jsmData);
JsmOpcode opcode(int opcodeID) const;
JsmOpcode *opcodep(int opcodeID) const;
QList<JsmOpcode *> opcodesp(int opcodeID=0, int nbOpcode=-1) const;
JsmData &setOpcode(int opcodeID, const JsmOpcode &opcode);
JsmData &insertOpcode(int opcodeID, const JsmOpcode &opcode);
JsmData &insert(int opcodeID, const JsmData &data);
JsmData &remove(int opcodeID, int nbOpcode);
JsmData &replace(int opcodeID, int nbOpcode, const JsmData &after);
JsmData mid(int opcodeID, int nbOpcode=-1) const;
const QByteArray &constData() const;
JsmData &operator+=(const JsmOpcode &opcode);
JsmData &operator+=(const JsmData &data);
bool operator==(const JsmData &data) const;
bool operator!=(const JsmData &data) const;
JsmOpcode operator[](int opcodeID) const;
private:
QByteArray scriptData;
bool _demo;
};
#endif // JSMDATA_H