-
Notifications
You must be signed in to change notification settings - Fork 15
/
LZS.cpp
333 lines (286 loc) · 9.09 KB
/
LZS.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
/****************************************************************************
** Deling Final Fantasy VIII Field Editor
** Copyright (C) 2009-2012 Arzel Jérôme <[email protected]>
**
** This program is free software: you can redistribute it and/or modify
** it under the terms of the GNU General Public License as published by
** the Free Software Foundation, either version 3 of the License, or
** (at your option) any later version.
**
** This program is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
** GNU General Public License for more details.
**
** You should have received a copy of the GNU General Public License
** along with this program. If not, see <http://www.gnu.org/licenses/>.
****************************************************************************/
/***************************************************************
4/6/1989 Haruhiko Okumura
Use, distribute, and modify this program freely.
Please send me your improved versions.
PC-VAN SCIENCE
NIFTY-Serve PAF01022
CompuServe 74050,1022
**************************************************************/
#include "LZS.h"
qint32 LZS::match_length=0;//of longest match. These are set by the InsertNode() procedure.
qint32 LZS::match_position=0;
qint32 LZS::lson[4097];//left & right children & parents -- These constitute binary search trees.
qint32 LZS::rson[4353];
qint32 LZS::dad[4097];
unsigned char LZS::text_buf[4113];//ring buffer of size 4096, with extra 17 bytes to facilitate string comparison
QByteArray LZS::result;
const QByteArray &LZS::decompress(const QByteArray &data, int max)
{
return decompress(data.constData(), data.size(), max);
}
const QByteArray &LZS::decompress(const char *data, int fileSize, int max)
{
int sizeAlloc=qMin(max, fileSize * 5);
quint16 curBuff=4078, offset, premOctet=0, i, length;
const quint8 *fileData = (const quint8 *)data;
const quint8 *endFileData = fileData + fileSize;
// Internal buffer is still allocated using this method instead of clear
result.resize(0);
if(result.capacity() < sizeAlloc) {
try {
result.reserve(sizeAlloc);
} catch(std::bad_alloc) {
result.clear();
return result;
}
}
memset(text_buf, 0, 4078);//Le buffer de 4096 octets est initialisé à 0
forever
{
if(((premOctet >>= 1) & 256) == 0) {
premOctet = *fileData++ | 0xff00;//On récupère le premier octet puis on avance d'un octet
}
if(fileData >= endFileData || result.size() >= max) {
return result; // Done
}
if(premOctet & 1)
{
result.append(text_buf[curBuff] = *fileData++);//On récupère l'octet (qui n'est pas compressé) et on le sauvegarde dans la chaine finale (result) et dans le buffer. Et bien sûr on fait avancer les curseurs d'un octet.
curBuff = (curBuff + 1) & 4095;//Le curseur du buffer doit toujours être entre 0 et 4095
}
else
{
offset = *fileData++;
length = *fileData++;
offset |= (length & 0xF0) << 4;//on récupère l'offset dans les deux octets (qui sont "compressés")
length = (length & 0xF) + 2 + offset;
for(i=offset ; i<=length ; ++i)
{
result.append(text_buf[curBuff] = text_buf[i & 4095]);//On va chercher l'octet (qui est décompressé) dans le buffer à l'adresse indiquée puis on le sauvegarde dans la chaine finale et le buffer.
curBuff = (curBuff + 1) & 4095;
}
}
}
}
void LZS::InsertNode(qint32 r)
{
/* Inserts string of length 18, text_buf[r..r+18-1], into one of the trees (text_buf[r]'th tree) and returns the longest-match position and length via the global variables match_position and match_length.
If match_length = 18, then removes the old node in favor of the new one, because the old one will be deleted sooner.
Note r plays double role, as tree node and position in buffer. */
qint32 i, p, cmp;
unsigned char *key;
cmp = 1;
key = &text_buf[r];
p = 4097 + key[0];
rson[r] = lson[r] = 4096;
match_length = 0;
forever
{
if (cmp >= 0)
{
if(rson[p] != 4096)
{
p = rson[p];
}
else
{
rson[p] = r;
dad[r] = p;
return;
}
}
else
{
if(lson[p] != 4096)
{
p = lson[p];
}
else
{
lson[p] = r;
dad[r] = p;
return;
}
}
for(i=1 ; i<18 ; i++)
{
if((cmp = key[i] - text_buf[p + i]) != 0) break;
}
if(i > match_length)
{
match_position = p;
if((match_length = i) >= 18) break;
}
}
dad[r] = dad[p];
lson[r] = lson[p];
rson[r] = rson[p];
dad[lson[p]] = r;
dad[rson[p]] = r;
if(rson[dad[p]] == p)
{
rson[dad[p]] = r;
}
else
{
lson[dad[p]] = r;
}
dad[p] = 4096;//remove p
}
void LZS::DeleteNode(qint32 p)//deletes node p from tree
{
qint32 q;
if(dad[p] == 4096) return;//not in tree
if(rson[p] == 4096)
{
q = lson[p];
}
else if(lson[p] == 4096)
{
q = rson[p];
}
else
{
q = lson[p];
if(rson[q] != 4096)
{
do
{
q = rson[q];
}
while(rson[q] != 4096);
rson[dad[q]] = lson[q];
dad[lson[q]] = dad[q];
lson[q] = lson[p];
dad[lson[p]] = q;
}
rson[q] = rson[p];
dad[rson[p]] = q;
}
dad[q] = dad[p];
if(rson[dad[p]] == p)
{
rson[dad[p]] = q;
}
else
{
lson[dad[p]] = q;
}
dad[p] = 4096;
}
const QByteArray &LZS::compress(const QByteArray &fileData)
{
return compress(fileData.constData(), fileData.size());
}
const QByteArray &LZS::compress(const char *data, int sizeData)
{
int i, c, len, r, s, last_match_length, code_buf_ptr,
curResult = 0, sizeAlloc = sizeData / 2;
unsigned char code_buf[17], mask;
const char *dataEnd = &data[sizeData-1] + 1;
if(result.size() < sizeAlloc) {
result.resize(sizeAlloc);
}
/* quint32
textsize = 0,//text size counter
codesize = 0;//code size counter */
//initialize trees
/* For i = 0 to 4095, rson[i] and lson[i] will be the right and left children of node i. These nodes need not be initialized.
Also, dad[i] is the parent of node i. These are initialized to 4096 which stands for 'not used.'
For i = 0 to 255, rson[4097 + i] is the root of the tree for strings that begin with character i. These are initialized to 4096. Note there are 256 trees. */
for(i=4097 ; i<=4352 ; ++i) rson[i] = 4096;
for(i=0 ; i<4096 ; ++i) dad[i] = 4096;
code_buf[0] = 0;//code_buf[1..16] saves eight units of code, and code_buf[0] works as eight flags, "1" representing that the unit is an unencoded letter (1 byte), "0" a position-and-length pair (2 bytes). Thus, eight units require at most 16 bytes of code.
code_buf_ptr = mask = 1;
s = 0;
r = 4078;
// for(i=s ; i<r ; ++i)
// text_buf[i] = '\x0';//Clear the buffer with any character that will appear often.
memset(text_buf, 0, r);
for(len=0 ; len<18 && data<dataEnd ; ++len)
text_buf[r + len] = *data++;//Read 18 bytes into the last 18 bytes of the buffer
if(/* (textsize = */len/* ) */ == 0) {
result.clear();
return result;//text of size zero
}
for(i=1 ; i<=18 ; ++i)
InsertNode(r - i);//Insert the 18 strings, each of which begins with one or more 'space' characters. Note the order in which these strings are inserted. This way, degenerate trees will be less likely to occur.
InsertNode(r);//Finally, insert the whole string just read. The global variables match_length and match_position are set.
do
{
if(match_length > len)
match_length = len;//match_length may be spuriously long near the end of text.
if(match_length <= 2)
{
match_length = 1;//Not long enough match. Send one byte.
code_buf[0] |= mask;//'send one byte' flag
code_buf[code_buf_ptr++] = text_buf[r];//Send uncoded.
}
else
{
code_buf[code_buf_ptr++] = (unsigned char) match_position;
code_buf[code_buf_ptr++] = (unsigned char) (((match_position >> 4) & 0xf0) | (match_length - (2 + 1)));//Send position and length pair. Note match_length > 2.
}
if((mask <<= 1) == 0)//Shift mask left one bit.
{
// for(i=0 ; i<code_buf_ptr ; ++i)//Send at most 8 units of
// result.append(code_buf[i]);//code together
result.replace(curResult, code_buf_ptr, (char *)code_buf, code_buf_ptr);
curResult += code_buf_ptr;
code_buf[0] = 0;
code_buf_ptr = mask = 1;
}
last_match_length = match_length;
for(i=0 ; i < last_match_length && data<dataEnd ; ++i)
{
c = *data++;
DeleteNode(s);//Delete old strings and
text_buf[s] = c;//read new bytes
if(s < 17)
text_buf[s + 4096] = c;//If the position is near the end of buffer, extend the buffer to make string comparison easier.
s = (s + 1) & (4095);
r = (r + 1) & (4095);
//Since this is a ring buffer, increment the position modulo 4096.
InsertNode(r);//Register the string in text_buf[r..r+18-1]
}
while(i++ < last_match_length)//After the end of text,
{
DeleteNode(s);//no need to read, but
s = (s + 1) & (4095);
r = (r + 1) & (4095);
if(--len)
InsertNode(r);//buffer may not be empty.
}
}
while(len > 0);//until length of string to be processed is zero
if(code_buf_ptr > 1)//Send remaining code.
{
// for(i = 0; i < code_buf_ptr ; ++i)
// result.append(code_buf[i]);
result.replace(curResult, code_buf_ptr, (char *)code_buf, code_buf_ptr);
curResult += code_buf_ptr;
}
result.truncate(curResult);
return result;
}
void LZS::clear()
{
result.clear();
}