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Description of issue:
The methods inside EquipmentAssetProvider should be made more modid dependent for mods to be able to generate the assets inside mod folder instead of vanilla or having to create a new method for it. As of now they are :
Minecraft Version: 1.21.4
NeoForge Version: 21.4.51-beta
Description of issue:
The methods inside
EquipmentAssetProvider
should be made more modid dependent for mods to be able to generate the assets inside mod folder instead of vanilla or having to create a new method for it. As of now they are :So I suggest providing a MODID field inside the
EquipmentAssetProvider
builder.The text was updated successfully, but these errors were encountered: