Releases: nicoco007/BeatSaberCustomAvatars
Version 5.4.0
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Compatible with Beat Saber 1.37.0 – 1.37.1
Dependencies
Required
Optional
- OpenVR API (for showing SteamVR controller/tracker models in-game)
- OpenXR Tracker Profiles (for full body tracking)
- OpenXR Hands (for finger tracking)
Changes
- Completely reworked tracking and calibration
- Fixed duplication of dust particles after opening the avatars menu
- Various other bug fixes and minor performance improvements
Version 5.3.2
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
❌ Not compatible with 1.29.4+
✔️ Tested with Beat Saber 1.29.0 – 1.29.3
Known Issues
- Some full body tracking solutions like VMT do not work.
- SaberTailor adjustments do not apply to avatar hands.
Dependencies
Required
- DynamicOpenVR ≥ v0.4.0
- BeatSaberMarkupLanguage ≥ v1.6.0
- SiraUtil ≥ 3.0.0
Optional
- DynamicOpenVR.BeatSaber ≥ v0.4.0
Changes
- Updated for Beat Saber 1.29.0
- Fixed tracking delays when running on AMD 7900 XTX GPUs (#145)
Version 5.3.1
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Tested with Beat Saber 1.28.0
Known Issues
- Some full body tracking solutions like VMT do not work.
- SaberTailor adjustments do not apply to avatar hands.
Dependencies
Required
- DynamicOpenVR ≥ v0.4.0
- BeatSaberMarkupLanguage ≥ v1.6.0
- SiraUtil ≥ 3.0.0
Optional
- DynamicOpenVR.BeatSaber ≥ v0.4.0
Changes
- Various updates and fixes to EventManager (#144):
- Added left/right events where applicable
- Added new events for bad cuts, missed notes, multiplier down, multiplayer lobby entered
- Made chain notes count as a single note instead of triggering for each segment
- Fixed level start event triggering too early and not working for animator triggers
- Fixed enter menu event not triggering at the right times
- Fixed bombs counting as valid cuts
- Added helper gizmos for wrist to palm axis and palm to thumb axis
- Fixed Dynamic Bones being overridden by animations
- Fixed saber sparkles triggering at the wrong height when floor is offset
Version 5.3.0
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Tested with Beat Saber 1.27.0
⚠️ Works with 1.28.0 but avatar list may have promo colors/tags visible
Known Issues
- Some full body tracking solutions like VMT do not work.
- SaberTailor adjustments do not apply to avatar hands.
Dependencies
Required
- DynamicOpenVR ≥ v0.4.0
- BeatSaberMarkupLanguage ≥ v1.6.0
- SiraUtil ≥ 3.0.0
Optional
- DynamicOpenVR.BeatSaber ≥ v0.4.0
Changes
General
- Added height measurement separate from game's height
- Added toggle to prevent menu mirror from rendering on non-HMD cameras
- Removed bad motion smoothing "algorithm"
- Fixed controller Z offset not rotating left hand in the correct direction (#140)
- Fixed unnecessary performance hit in levels with mirrors
- Fixed animations overriding finger tracking
- Fixed floor height adjust not working as expected in levels when set to "Player's Place Only"
- Fixed excessive resolution on menu mirror
- Fixed locomotion behaving strangely in Noodle Extensions maps that move the player (#127)
Version 5.2.11
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Tested with Beat Saber 1.20.0 to 1.27.0
Known Issues
- Some full body tracking solutions like VMT do not work.
- SaberTailor adjustments do not apply to avatar hands.
Dependencies
Required
- DynamicOpenVR ≥ v0.4.0
- BeatSaberMarkupLanguage ≥ v1.6.0
- SiraUtil ≥ 3.0.0
Optional
- DynamicOpenVR.BeatSaber ≥ v0.4.0
Changes
General
- Updated for Beat Saber 1.20.0
- Fixed hands not matching controller Z rotation offset
- Disabled the OnBlueLightOn and OnRedLightOn events since they were inconsistent at best and don't make sense with the new lighting system
Version 5.2.10
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Tested with Beat Saber 1.19.0/1.19.1
❌ Not compatible with Beat Saber 1.20.0+
Known Issues
- Some full body tracking solutions like VMT do not work.
- SaberTailor adjustments do not apply to avatar hands.
Dependencies
Required
- DynamicOpenVR ≥ v0.4.0
- BeatSaberMarkupLanguage ≥ v1.6.0
- SiraUtil ≥ 3.0.0
Optional
- DynamicOpenVR.BeatSaber ≥ v0.4.0
Changes
General
- Updated for Beat Saber 1.19.0
- Fixed current avatar not being selected when first opening the Avatars menu
- Fixed joystick scrolling not working on avatars list
Version 5.2.9
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Tested with Beat Saber 1.18.0
❌ Not compatible with Beat Saber 1.19.0+
Dependencies
Required
- DynamicOpenVR ≥ v0.4.0
- BeatSaberMarkupLanguage ≥ v1.5.9
- SiraUtil ≥ 2.5.8
Optional
- DynamicOpenVR.BeatSaber ≥ v0.4.0
Changes
General
- Updated for Beat Saber 1.18.0
Editor
- Switched back to Unity 2019.3.15f1 since 2019.4.28f1 was causing issues with ModelSaber.
Version 5.2.8
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Tested with Beat Saber 1.17.0-1.18.0
❌ Not compatible with Beat Saber 1.19.0+
Dependencies
Required
- DynamicOpenVR ≥ v0.4.0
- BeatSaberMarkupLanguage ≥ v1.5.4
- SiraUtil ≥ 2.5.6
Optional
- DynamicOpenVR.BeatSaber ≥ v0.4.0
Changes
General
- Added progress bar when loading an avatar
- Added show in smooth camera setting
- Added show in mirrors setting
- Fixed mod potentially not loading at all when running on Linux/Proton
- Fixed potential hard crash on Linux/Proton (#119)
Editor
- Updated to Unity 2019.4.28f1
Version 5.2.7
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
✔️ Tested with Beat Saber 1.16.3/1.16.4
❌ Not compatible with Beat Saber 1.17.0+
Known Issues
- Trying to load the plugin on Linux/Proton can completely fail
- Starting a song when on Linux/Proton can cause a hard crash of the game (#119)
Dependencies
Required
- DynamicOpenVR ≥ v0.4.0
- BeatSaberMarkupLanguage ≥ v1.5.4
- SiraUtil ≥ 2.5.6
Optional
- DynamicOpenVR.BeatSaber ≥ v0.4.0
Changes
General
- Updated for Beat Saber 1.16.3
- Added manual input for arm span (#115)
- Fixed mirror anti-aliasing showing "1x" instead of "Off"
- Fixed room adjust not applying to avatar properly in ScoreSaber's spectator mode
- Various internal improvements
Version 5.2.6
Not sure what to do here? Check out the quick start instructions in the README!
Game Compatibility
❌ Does not work with 1.16.3+
✔️ Tested with version 1.16.2
Dependencies
Required
- DynamicOpenVR ≥ v0.4.0
- BeatSaberMarkupLanguage ≥ v1.5.3
- SiraUtil ≥ 2.5.5
Optional
- DynamicOpenVR.BeatSaber ≥ v0.4.0
Changes
General
- Fixed performance issues in menu (#110)