You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
I post the following issue to summarize ways to improve MIDI playback support in this library.
Support software synthesis of MIDI data stored in standard MIDI files (SMF, .mid), using instrument sound banks in SoundFont 2 (.sf2), downloadable sounds (.dls), and in OPL2, OPL3, and other FM synthesis sound banks, and possibly also in Timidity++/UltraSound patch format (.cfg). (The source code in fluidsynth, libADLMIDI, libOPNMIDI, and OPL3BankEditor may be useful here, but review the licenses for these projects.)
Support seeking of MIDI files such that a pause and resume function can be offered by a media player.
Just as an aside, a public-domain music synthesis library and instrument banks would greatly help improve MIDI playback support across the open-source ecosystem; however, I don't insist on that for purposes of this issue.
The text was updated successfully, but these errors were encountered:
These are some great suggestions; I'm currently prioritizing features most useful for rhythm game developers where MIDI is usually synced to a pre-rendered audio file. That said, adding a built-in MIDI synthesizer (for SoundFont files) would be extremely interesting and I'll consider adding it if I have time.
I see you have started work on this issue. But, as I suggest, any MIDI or sound files included in the repository to test the feature should be limited to files and works in the public domain.
I post the following issue to summarize ways to improve MIDI playback support in this library.
Just as an aside, a public-domain music synthesis library and instrument banks would greatly help improve MIDI playback support across the open-source ecosystem; however, I don't insist on that for purposes of this issue.
The text was updated successfully, but these errors were encountered: