diff --git a/docs/docs/01_quickstart/00-project-setup.md b/docs/docs/01_quickstart/00-project-setup.md index da7533ba..8d8875e9 100644 --- a/docs/docs/01_quickstart/00-project-setup.md +++ b/docs/docs/01_quickstart/00-project-setup.md @@ -27,7 +27,7 @@ Next, create a new console application in this directory and add Raylib-cs and J ```sh dotnet new console dotnet add package Raylib-cs --version 5.0.0 -dotnet add package Jitter2 --version 2.1.0 +dotnet add package Jitter2 --version 2.1.1 ``` You have completed the setup. If you now execute the following command: diff --git a/docs/docs/changelog.md b/docs/docs/changelog.md index e226c1e7..ad9dcfa1 100644 --- a/docs/docs/changelog.md +++ b/docs/docs/changelog.md @@ -4,6 +4,10 @@ sidebar_position: 5 # Changelog +### Jitter 2.1.1 (12-17-2023) +- Fixed O(n^2) problem in `TriangleMesh` due to hash collisions. +- `WorldBoundingBox` of `Shape` is now updated even if no `RigidBody` is attached. + ### Jitter 2.1.0 (12-10-2023) - Added debug drawing for rigid bodies (`RigidBody.DebugDraw`). diff --git a/other/GodotDemo/JitterGodot.csproj b/other/GodotDemo/JitterGodot.csproj index 1fd1a3a2..e2b68d1f 100644 --- a/other/GodotDemo/JitterGodot.csproj +++ b/other/GodotDemo/JitterGodot.csproj @@ -4,6 +4,6 @@ true - + \ No newline at end of file