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docker-compose.yml
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services:
l4d2-campaign:
image: l4d2-metamod:latest
container_name: gameserver-l4d2-campaign
env_file:
- rcon.env
environment:
- MAP="c2m1_highway"
- MP_GAMEMODE="coop"
- MAX_PLAYERS=4
- HOSTNAME="NoxLAN - Left 4 Dead 2 - Campaign"
- LAN=1
networks:
enp1s0f1_vlan:
ipv4_address: "192.168.100.10"
stdin_open: true
tty: true
restart: unless-stopped
l4d2-versus:
image: l4d2-metamod:latest
container_name: gameserver-l4d2-versus
env_file:
- rcon.env
environment:
- MAP="c2m1_highway"
- MP_GAMEMODE="versus"
- MAX_PLAYERS=8
- HOSTNAME="NoxLAN - Left 4 Dead 2 - Versus"
- LAN=1
networks:
enp1s0f1_vlan:
ipv4_address: "192.168.100.11"
stdin_open: true
tty: true
restart: unless-stopped
l4d2-versus-ms:
image: l4d2-multislot:latest
container_name: gameserver-l4d2-versus-ms
env_file:
- rcon.env
environment:
- MAP="c2m1_highway"
- MP_GAMEMODE="versus"
- MAX_PLAYERS=16
- HOSTNAME="NoxLAN - Left 4 Dead 2 - Versus (8v8)"
- LAN=1
networks:
enp1s0f1_vlan:
ipv4_address: "192.168.100.12"
stdin_open: true
tty: true
restart: unless-stopped
l4d2-campaign-ms:
image: l4d2-multislot:latest
container_name: gameserver-l4d2-campaign-ms
env_file:
- rcon.env
environment:
- MAP="c4m1_milltown_a"
- MP_GAMEMODE="coop"
- MAX_PLAYERS=8
- HOSTNAME="NoxLAN - Left 4 Dead 2 - Campaign (8 players)"
- LAN=1
networks:
enp1s0f1_vlan:
ipv4_address: "192.168.100.13"
stdin_open: true
tty: true
restart: unless-stopped
l4d2-survival-ms:
image: l4d2-multislot:latest
container_name: gameserver-l4d2-survival-ms
env_file:
- rcon.env
environment:
- MAP="c6m1_riverbank"
- MP_GAMEMODE="survival"
- MAX_PLAYERS=8
- HOSTNAME="NoxLAN - Left 4 Dead 2 - Survival (8 players)"
- LAN=1
networks:
enp1s0f1_vlan:
ipv4_address: "192.168.100.14"
stdin_open: true
tty: true
restart: unless-stopped
cs-1-6:
image: cs16ds/server:latest
container_name: gameserver-cs-1-6
ports:
- 26900:26900/udp
- 27020:27020/udp
- 27015:27015/udp
- 27015:27015
environment:
- MAXPLAYERS=32
- START_MAP="de_dust"
- SERVER_NAME="NoxLAN - Counterstrike"
- FRIENDLY_FIRE=1
- LAN=1
networks:
enp1s0f1_vlan:
ipv4_address: "192.168.100.20"
restart: unless-stopped
css:
image: css-metamod:latest
container_name: gameserver-css
env_file:
- rcon.env
environment:
- BOT_QUOTA=12
- MP_AUTOTEAMBALANCE=1
- MP_FRIENDLYFIRE=1
- MP_MAXROUNDS=7
- MP_TIMELIMIT=10
- MAP="de_dust"
- MAX_PLAYERS=24
- SV_HOSTNAME="NoxLAN - Counterstrike Source"
- LAN=1
networks:
enp1s0f1_vlan:
ipv4_address: "192.168.100.30"
stdin_open: true
tty: true
restart: unless-stopped
css-hideandseek:
image: css-hideandseek:latest
container_name: gameserver-css-hideandseek
env_file:
- rcon.env
environment:
- MAP="cs_office"
- MAX_PLAYERS=24
- MP_TIMELIMIT=10
- SV_HOSTNAME="NoxLAN - Counterstrike Source - (Hide and Seek)"
- LAN=1
networks:
enp1s0f1_vlan:
ipv4_address: "192.168.100.31"
stdin_open: true
tty: true
restart: unless-stopped
css-gungame:
image: css-gungame:latest
container_name: gameserver-css-gungame
env_file:
- rcon.env
environment:
- BOT_QUOTA=4
- MAP="cs_office"
- MAX_PLAYERS=24
- MP_TIMELIMIT=30
- SV_HOSTNAME="NoxLAN - Counterstrike Source - (GunGame)"
- LAN=1
networks:
enp1s0f1_vlan:
ipv4_address: "192.168.100.32"
stdin_open: true
tty: true
restart: unless-stopped
# csgo:
# image: cm2network/csgo:sourcemod
# container_name: gameserver-csgo
# environment:
# - SRCDS_RCONPW="potentate"
# - SRCDS_PW="potentate"
# - SRCDS_PORT=27017
# - SRCDS_TV_PORT=27020
# - SRCDS_NET_PUBLIC_ADDRESS="0"
# - SRCDS_IP=""
# - SRCDS_FPSMAX=300
# - SRCDS_TICKRATE=128
# - SRCDS_MAXPLAYERS=20
# - SRCDS_STARTMAP="cs_office"
# - SRCDS_REGION=3
# - SRCDS_MAPGROUP="mg_active"
# - SRCDS_GAMETYPE=0
# - SRCDS_GAMEMODE=1
# - SRCDS_HOSTNAME="NoxLAN - Counterstrike Global Offensive"
# - SRCDS_WORKSHOP_START_MAP=0
# - SRCDS_HOST_WORKSHOP_COLLECTION=0
# - ADDITIONAL_ARGS=""
# networks:
# enp1s0f1_vlan:
# ipv4_address: "192.168.100.40"
# stdin_open: true
# tty: true
# restart: unless-stopped
# volumes:
# - /mnt/store/docker-volumes/csgo/:/home/steam/csgo-dedicated/
# csgo-gg:
# image: csgo-gg:latest
# container_name: gameserver-csgo-gg
# environment:
# - MAP="de_dust"
# - MAX_PLAYERS=24
# - SV_HOSTNAME="NoxLAN - Counterstrike Global Offensive - Gun Game"
# - LAN=1
# networks:
# enp1s0f1_vlan:
# ipv4_address: "192.168.100.41"
# stdin_open: true
# tty: true
# restart: unless-stopped
# tf2:
# image: ghcr.io/melkortf/tf2-sourcemod:latest
# container_name: gameserver-tf2
# env_file:
# - rcon.env
# environment:
# - MAP="cp_manor_event"
# - SERVER_HOSTNAME=NoxLAN - Team Fortress 2
# - LAN=1
# networks:
# enp1s0f1_vlan:
# ipv4_address: "192.168.100.50"
# restart: unless-stopped
# tf2-mvm:
# image: tf2-melkort-mvm:latest
# container_name: gameserver-tf2-mvm
# env_file:
# - rcon.env
# environment:
# - MAP="mvm_coaltown"
# - SERVER_HOSTNAME=NoxLAN - MVM Team Fortress 2
# - LAN=1
# networks:
# enp1s0f1_vlan:
# ipv4_address: "192.168.100.51"
# restart: unless-stopped
scpsl:
image: scpsl-exiled:latest
container_name: gameserver-scpsl
environment:
- SERVER_PORT=7777
networks:
enp1s0f1_vlan:
ipv4_address: "192.168.100.60"
restart: unless-stopped
insurgency-pvp:
image: insurgency:latest
container_name: gameserver-insurgency-survival
env_file:
- rcon.env
environment:
- SV_HOSTNAME="NoxLAN - Insurgency - Survival"
- MAPCYCLEFILE=mapcycle_survival.txt
- SERVER_CFG=default_server_survival.cfg
- GAME_MODE=conquest
networks:
enp1s0f1_vlan:
ipv4_address: "192.168.100.70"
restart: unless-stopped
insurgency-coop:
image: insurgency:latest
container_name: gameserver-insurgency-coop
env_file:
- rcon.env
environment:
- SV_HOSTNAME="NoxLAN - Insurgency - Coop"
- MAPCYCLEFILE="mapcycle_cooperative.txt"
- SERVER_CFG="default_server_survival.cfg"
- GAME_MODE=survival
networks:
enp1s0f1_vlan:
ipv4_address: "192.168.100.71"
restart: unless-stopped
# openttd:
# image: openttd:latest
# container_name: gameserver-openttd
# environment:
# - SERVER_NAME="NoxLAN - OpenTTD"
# networks:
# enp1s0f1_vlan:
# ipv4_address: "192.168.100.80"
# restart: unless-stopped
# trackmania-forever:
# image: trackmania-forever:latest
# container_name: gameserver-trackmania
# environment:
# - SERVER_NAME=NoxLAN - TrackMania Nations
# networks:
# enp1s0f1_vlan:
# ipv4_address: "192.168.100.81"
# restart: unless-stopped
ftp:
image: noxtech/anonymous-pure-ftp
container_name: gameserver-ftp
environment:
- FTP_PASSIVE_PORTS=40000 40039
ports:
- "21:21"
- "40000-40039:40000-40039"
restart: unless-stopped
volumes:
- "/srv/store/docker-volumes/ftp/data:/data"
- "/srv/store/docker-volumes/ftp/etc/pure-ftpd/:/etc/pure-ftpd/"
ptokax:
image: ruben69695/ptokax:latest
container_name: gameserver-ptokax
restart: unless-stopped
ports:
- "192.168.100.2:1412:1412"
- "192.168.100.2:411:411/tcp"
- "192.168.100.2:412:412"
- "192.168.100.2:413:413/udp"
- "192.168.100.2:9000-9999:9000-9999"
volumes:
- /srv/store/docker-volumes/ptokax/config:/src/cfg-custom
- /srv/store/docker-volumes/ptokax/logs:/src/logs
entrypoint: /bin/sh -c "mkdir -p /src/cfg/ && cp -r /src/cfg-custom/* /src/cfg/ && exec ./PtokaX"
# airdcpp:
# image: gangefors/airdcpp-webclient
# container_name: gameserver-air-dcpp
# volumes:
# - airdcpp:/.airdcpp
# - "${DL_DIR:-$HOME/Downloads}:/Downloads"
# - "${SHARE_DIR:-$HOME/Share}:/Share"
# environment:
# - PUID=${PUID:-1000}
# - PGID=${PGID:-1000}
# - UMASK=${UMASK:-0022}
# hostname: airdcpp
# ports:
# - ${HTTP_PORT:-80}:5600
# - ${HTTPS_PORT:-443}:5601
# - ${TCP_PORT:-21248}:${TCP_PORT:-21248}
# - ${UDP_PORT:-21248}:${UDP_PORT:-21248}/udp
# - ${TLS_PORT:-21249}:${TLS_PORT:-21249}
networks:
enp1s0f1_vlan:
name: enp1s0f1_vlan
driver: macvlan
driver_opts:
parent: enp1s0f1
ipam:
config:
- subnet: 192.168.100.0/24
volumes:
airdcpp:
driver: local