diff --git a/Assets/Scripts/Scene/Play/Referee/Referee.cs b/Assets/Scripts/Scene/Play/Referee/Referee.cs index 4c35515..3727a27 100644 --- a/Assets/Scripts/Scene/Play/Referee/Referee.cs +++ b/Assets/Scripts/Scene/Play/Referee/Referee.cs @@ -596,7 +596,7 @@ private bool JudgePlace(ref JudgeResult judgeResult) judgeResult = new JudgeResult { Actor = Side.Blue, - Reason = matchState + " start and first PlaceKick", + Reason = matchState + " Start and first placekick", ResultType = ResultType.PlaceKick }; return true; @@ -608,7 +608,7 @@ private bool JudgePlace(ref JudgeResult judgeResult) judgeResult = new JudgeResult { Actor = Side.Yellow, - Reason = "Be scored and PlaceKick again", + Reason = "Be scored and placekick again", ResultType = ResultType.PlaceKick, WhoGoal = Side.Blue }; @@ -620,7 +620,7 @@ private bool JudgePlace(ref JudgeResult judgeResult) judgeResult = new JudgeResult { Actor = Side.Blue, - Reason = "Be scored and PlaceKick again", + Reason = "Be scored and placekick again", ResultType = ResultType.PlaceKick, WhoGoal = Side.Yellow }; @@ -655,7 +655,7 @@ private bool JudgePenalty(ref JudgeResult judgeResult) { ResultType = ResultType.PenaltyKick, Actor = Side.Yellow, - Reason = "Defenders have four robots in BigState" + Reason = "Defenders have four robots in bigstate" }; return true; } @@ -666,7 +666,7 @@ private bool JudgePenalty(ref JudgeResult judgeResult) { ResultType = ResultType.PenaltyKick, Actor = Side.Yellow, - Reason = "Defenders have two robots in SmallState" + Reason = "Defenders have two robots in smallstate" }; return true; } @@ -696,7 +696,7 @@ private bool JudgePenalty(ref JudgeResult judgeResult) { ResultType = ResultType.PenaltyKick, Actor = Side.Blue, - Reason = "Defenders have four robots in BigState" + Reason = "Defenders have four robots in bigstate" }; return true; } @@ -707,7 +707,7 @@ private bool JudgePenalty(ref JudgeResult judgeResult) { ResultType = ResultType.PenaltyKick, Actor = Side.Blue, - Reason = "Defenders have two robots in SmallState" + Reason = "Defenders have two robots in smallstate" }; return true; } @@ -731,7 +731,7 @@ private bool JudgeGoalie(ref JudgeResult judgeResult) { ResultType = ResultType.GoalKick, Actor = Side.Blue, - Reason = "Attacker hit the Goalie" + Reason = "Attacker hit the goalie" }; return true; } @@ -753,7 +753,7 @@ private bool JudgeGoalie(ref JudgeResult judgeResult) { ResultType = ResultType.GoalKick, Actor = Side.Blue, - Reason = "Attacker have four robots in BigState" + Reason = "Attacker have four robots in bigstate" }; return true; } @@ -764,7 +764,7 @@ private bool JudgeGoalie(ref JudgeResult judgeResult) { ResultType = ResultType.GoalKick, Actor = Side.Blue, - Reason = "Attacker have two robots in SmallState" + Reason = "Attacker have two robots in smallstate" }; return true; } @@ -782,7 +782,7 @@ private bool JudgeGoalie(ref JudgeResult judgeResult) { ResultType = ResultType.GoalKick, Actor = Side.Yellow, - Reason = "Attacker hit the Goalie" + Reason = "Attacker hit the goalie" }; return true; } @@ -804,7 +804,7 @@ private bool JudgeGoalie(ref JudgeResult judgeResult) { ResultType = ResultType.GoalKick, Actor = Side.Yellow, - Reason = "Attacker have four robots in BigState" + Reason = "Attacker have four robots in bigstate" }; return true; } @@ -815,7 +815,7 @@ private bool JudgeGoalie(ref JudgeResult judgeResult) { ResultType = ResultType.GoalKick, Actor = Side.Yellow, - Reason = "Attacker have two robots in SmallState" + Reason = "Attacker have two robots in smallstate" }; return true; } @@ -835,7 +835,7 @@ private bool JudgeFree(ref JudgeResult judgeResult,Vector2D ballPos) { ResultType = ResultType.FreeKickRightTop, Actor = Side.Blue, - Reason = "RightTop Standoff time longer than 10 seconds in game" + Reason = "RightTop standoff time longer than 10 seconds in game" }; return true; } @@ -845,7 +845,7 @@ private bool JudgeFree(ref JudgeResult judgeResult,Vector2D ballPos) { ResultType = ResultType.FreeKickRightBot, Actor = Side.Blue, - Reason = "RightBot Standoff time longer than 10 seconds in game" + Reason = "RightBot standoff time longer than 10 seconds in game" }; return true; } @@ -855,7 +855,7 @@ private bool JudgeFree(ref JudgeResult judgeResult,Vector2D ballPos) { ResultType = ResultType.FreeKickLeftTop, Actor = Side.Yellow, - Reason = "LeftTop Standoff time longer than 10 seconds in game" + Reason = "LeftTop standoff time longer than 10 seconds in game" }; return true; } @@ -865,7 +865,7 @@ private bool JudgeFree(ref JudgeResult judgeResult,Vector2D ballPos) { ResultType = ResultType.FreeKickLeftBot, Actor = Side.Yellow, - Reason = "LeftBot Standoff time longer than 10 seconds in game" + Reason = "LeftBot standoff time longer than 10 seconds in game" }; return true; } @@ -941,7 +941,7 @@ private bool JudgeHalfOrGameEnd(ref JudgeResult judgeResult) { ResultType = ResultType.NextPhase, Actor = Side.Nobody, - Reason = "FirstHalf Game end" + Reason = "FirstHalf game end" }; return true; } @@ -978,7 +978,7 @@ private bool JudgeHalfOrGameEnd(ref JudgeResult judgeResult) { ResultType = ResultType.NextPhase, Actor = Side.Nobody, - Reason = "SecondHalf Game end and start" + Reason = "SecondHalf game end and start" }; } @@ -998,7 +998,7 @@ private bool JudgeHalfOrGameEnd(ref JudgeResult judgeResult) judgeResult = new JudgeResult { ResultType = ResultType.GameOver, - Reason = "Game over, Blue team win the game", + Reason = "Game over, blue team win the game", Actor = Side.Nobody }; } @@ -1007,7 +1007,7 @@ private bool JudgeHalfOrGameEnd(ref JudgeResult judgeResult) judgeResult = new JudgeResult { ResultType = ResultType.GameOver, - Reason = "Game over, Yellow team win the game", + Reason = "Game over, yellow team win the game", Actor = Side.Nobody }; } @@ -1018,7 +1018,7 @@ private bool JudgeHalfOrGameEnd(ref JudgeResult judgeResult) { ResultType = ResultType.NextPhase, Actor = Side.Nobody, - Reason = "Overtime Game end ,and start Penalty game" + Reason = "Overtime game end ,and start penalty game" }; } return true;