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Makefile
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ifeq ($(HEAP_SIZE),)
HEAP_SIZE = 8388208
endif
ifeq ($(STACK_SIZE),)
STACK_SIZE = 61800
endif
ifeq ($(PRODUCT),)
PRODUCT = CoroutineTest.pdx
endif
SDK = ${PLAYDATE_SDK_PATH}
ifeq ($(SDK),)
SDK = $(shell egrep '^\s*SDKRoot' ~/.Playdate/config | head -n 1 | cut -c9-)
endif
ifeq ($(SDK),)
$(error SDK path not found; set ENV value PLAYDATE_SDK_PATH)
endif
$(shell mkdir -p Source)
$(shell echo 'function playdate.update() end' > Source/main.lua)
# List C source files here
SRC += pdco.c main.c
# List all user directories here
UINCDIR += $(SELF_DIR)/mini3d-plus
# List all user C define here, like -D_DEBUG=1
UDEFS += -DPLAYDATE=1
# Define ASM defines here
UADEFS +=
# List the user directory to look for the libraries here
ULIBDIR +=
# List all user libraries here
ULIBS +=
CLANGFLAGS = -DPLAYDATE=1
include $(SDK)/C_API/buildsupport/common.mk